DOC PREVIEW
MIT 6 111 - Study Guide

This preview shows page 1-2-3-22-23-24-44-45-46 out of 46 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 46 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

Bellagio Fountain SimulationJoseph Lane, Allen Yin, George RossickDecember 10, 2009AbstractThe Bellagio Fountain Simulation project aims to produce an accurate simulation of theLas Vegas Bellagio fountains. Real-time audio processing is used to dynamically create avisually appealing particle fountain show. Accurate physics modeling control each particleto provide collisions between other particles and the bounded simulation world. Finally,graphics render the three dimensional world to realistically display the the visualization onscreen for everyone to enjoy.1Contents1 Overview 42 Module Specification 52.1 Audio Design (J. Lane) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52.1.1 AC97 Codec . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52.1.2 Fast Fourier Transform (FFT) . . . . . . . . . . . . . . . . . . . . . . . . 52.1.3 Energy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62.1.4 Bin Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72.1.5 Beat Detection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82.1.6 Ball Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82.1.7 Ball Divider . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92.2 Central Memory Unit (J. Lane) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92.3 Physics Engine (A. Yin) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102.3.1 The World . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102.3.2 Implementation of the Ball Objects . . . . . . . . . . . . . . . . . . . . . . 112.3.3 The Physics Behind the Simulation . . . . . . . . . . . . . . . . . . . . . . 112.3.4 Physics Engine State Machine . . . . . . . . . . . . . . . . . . . . . . . . . 122.4 Graphics (G. Rossick) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142.4.1 DisplayFSM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142.4.2 sramController . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152.4.3 Projection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162.4.4 Shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162.4.5 Floor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Testing 183.1 Audio Design (J. Lane) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183.1.1 FFT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183.1.2 Magnitude, Ball Generator, and Bin Manager . . . . . . . . . . . . . . . . 1823.1.3 Software Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . 193.2 Physics Engine (A. Yin) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193.2.1 Testing of Proposed Design . . . . . . . . . . . . . . . . . . . . . . . . . . 193.2.2 Testing of Implemented Design . . . . . . . . . . . . . . . . . . . . . . . . 193.3 Graphics (G. Rossick) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Conclusion 215 Appendix A: Audio Verilog Code 216 Appendix B: Physics Verilog Code 287 Appendix C: Graphics Verilog Code 37List of Figures1 Block Diagram of Audio System . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Single BRAM element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Physics Engine state mahcine transition diagram . . . . . . . . . . . . . . . . . . 144 Graphics System Block Diagram . . . . . . . . . . . . . . . . . . . . . . . . . …


View Full Document

MIT 6 111 - Study Guide

Documents in this Course
Verilog

Verilog

21 pages

Video

Video

28 pages

Bass Hero

Bass Hero

17 pages

Deep 3D

Deep 3D

12 pages

SERPENT

SERPENT

8 pages

Vertex

Vertex

92 pages

Vertex

Vertex

4 pages

Snapshot

Snapshot

15 pages

Memories

Memories

42 pages

Deep3D

Deep3D

60 pages

Design

Design

2 pages

Frogger

Frogger

11 pages

SkiFree

SkiFree

81 pages

Vertex

Vertex

10 pages

EXPRESS

EXPRESS

2 pages

Labyrinth

Labyrinth

81 pages

Load more
Download Study Guide
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view Study Guide and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view Study Guide 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?