Slide 1Executive SummaryGameplay look and feelGameplay look and feelGameplay look and feelGameplay look and feelGameplay look and feelDevelopment SpecificationDevelopment SpecificationEmeric BechiExecutive SummaryStoryJohnny is a recent grad who can’t find a jobHe decides to sell his car to buy a Jet ski in order to participate in a 30 mile Race on lake MichiganThere’s 3 main race of 10 miles eachEach race track is filled with obstacles, danger zone and surprisesJohnny’s objective changes from winning the race to finishing the race in one peaceGameplay look and feelAppearanceIt is a Side view race on the water. See picture below:Gameplay look and feelPlayer role and actionUse “space” key to jump up to avoid obstaclesPauseAvoidAvoidCollectAvoidAvoidPlayerGameplay look and feelStrategies and motivationsComplete the race in one pieceThere is 3 races/levels with the obstacles and complexity increased at each level upFinishing the 3 race guaranties victoryGameplay look and feelLevel summary/Story progressionComplete a race and avoid obstacles & destructionGameplay look and feelLevel summary/Story progressionPlayer has 3 life bar per racePlayer collects “peace signs” on tracks to increase pointsCompleting the 3 races will win the tournamentDevelopment SpecificationHardwareKeyboardPC or mac with support for Qt 4.7 SoftwareLinuxQt 4.7 and QtMultimediaKit moduleDevelopment SpecificationAlgorithm styleCollision detectionGame logic in response to keys inputCustom Algorithm to simulate speed/accelerationQt Flying Bus Game algorithmQML and JavaScript for the game
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