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Emeric Bechi Executive Summary Story Johnny is a recent grad who can t find a job He decides to sell his car to buy a Jet ski in order to participate in a 30 mile Race on lake Michigan There s 3 main race of 10 miles each Each race track is filled with obstacles danger zone and surprises Johnny s objective changes from winning the race to finishing the race in one peace Gameplay look and feel Appearance It is a Side view race on the water See picture below Gameplay look and feel Player role and action Use space key to jump up to avoid obstacles Paus e Avoi d Avoi d Avoi d Playe r Collec t Avoi d Gameplay look and feel Strategies and motivations Complete the race in one piece There is 3 races levels with the obstacles and complexity increased at each level up Finishing the 3 race guaranties victory Gameplay look and feel Level summary Story progression Complete a race and avoid obstacles destruction Gameplay look and feel Level summary Story progression Player has 3 life bar per race Player collects peace signs on tracks to increase points Completing the 3 races will win the tournament Development Specification Hardware Keyboard PC or mac with support for Qt 4 7 Software Linux Qt 4 7 and QtMultimediaKit module Development Specification Algorithm style Collision detection Game logic in response to keys input Custom Algorithm to simulate speed acceleration Qt Flying Bus Game algorithm QML and JavaScript for the game engine


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U-M CIS 587 - Jetski Race Mii

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