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U-M CIS 587 - Study Notes

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General InformationTitleUnreal TournamentPublisherInfogramesDeveloperEpic GamesTypeFirst Person Shooter (FPS)PriceApprox. $19.99System RequirementsMinimalOverviewStory Line and Player RoleInstallationGame PlayScoringArt and SoundManualBugsReviewThe GoodThe BadHow does it compare?AudienceSummaryGame ReviewUnreal TournamentShaun WestCIS 487Fall 2002General InformationTitle Unreal TournamentPublisher InfogramesDeveloper Epic GamesType First Person Shooter (FPS)Price Approx. $19.99System RequirementsMinimal A 200 MHz Pentium class computer  Windows 95, 98, 2000, or NT  32MB of RAM  A PCI local bus video card.  A Windows Compatible Sound Card  A CD-ROM drive  120 megabytes of free hard drive spaceRecommended A 233Mhz Pentium II processor  64MB of RAM  A 3dfx Voodoo II or Riva TNT 3D card  450 megabytes of free hard drive spacePeak Performance A Pentium II 266 or faster processor  128MB of RAM  A 3dfx Voodoo 3 or Riva TNT2 video cardOverviewUnreal Tournament is a First Person Shooter (FPS). That is, you view the action from your player’s point of view and you run around within the game levels killing any enemies you see before they have a chance to kill you. In Unreal Tournament (or UT), like most FPS games, the preferred weapon is some form of gun, laser, or rocket launcher. There are many forms of game play, each with its own requirements to win.Story Line and Player RoleFirst Person Shooters are not known for their excellent storylines, and UT is no exception. It is the year 2341 and the powerful Liandri Mining Corporation runs a brutal no-holds-barred tournament where the most powerful warriors in the universe fight, apparently to the death. You are one of these fighters, and your goal is to make your way through the tournament and in the end, defeat Xan Kriegor, the Tournament Champion. Once the game begins, the action moves to the forefront. All that matters is moving through the tournament’s levels and reaching the end. Because it is just a tournament, thestory doesn’t change. There are no plot twists or surprises, just death and carnage.InstallationInstallation is simple and straightforward. The game is provided on CD and installs just like any other program. There is a simple wizard which allows you to choose the install location and displays install progress.User InterfaceThe in game user interface is quite easy to follow. Everything is controlled with the keyboard and mouse, and information is displayed through the Heads-up display (HUD). The HUD consists of transparent windows floating in various locations on the screen. Keys are generally in optimal positions and easy to remember, but they can be remapped.At the bottom of the screen kills, weapons, and ammunition are displayed. At the top left, a window displays text messages corresponding to what everyone in the level is saying. In multiplayer mode, thisdisplays actual player chat, whilein single player, it is basicallyjust built-in taunts andcommands. On the top rightcorner is your health. This isshown with a cross representingyour hit points and a vestrepresenting how much armorremains.Depending on the type ofgame being played, additionalinformation may be displayedalong the right border of thescreen, such as the number offlags that each team has captured.Game PlayGame play is simple. Kill or be killed. You won’t go through a level without killing something. As with other FPS games, a kill is called a “Frag.” The game tracks the number of frags that each player has and will display them all at the end of the round. In some game modes this number matters, while in others it is more for the player’s own records.Items are found throughout each level. You can find items for healing, armor, invisibility, increased jumping ability, and teleportation. Different weapons are also scattered about in various locations. Weapons include the Enforcer (your basic gun), BioRifle, Shock Rifle, Pulse Gun, Ripper, Minigun, Flak Cannon, Rocket Launcher, Sniper Rifle, and Redeemer. Each weapon has its own unique way of dishing out death. For instance, the shock rifle canfire a powerful laser blast, while the Pulse Gun fires fast, continuous pulses of energy. The massive redeemer causes devastation over a very large area, though you have only one shot with it, and you have tobe careful not to blow yourself up.There are various modes of play, including DeathMatch, Team DeathMatch, Capture the Flag, Domination, Assault, and Last Man Standing.DeathMatch is basically a kill everyone in site as quickly as possible scenario. Whoever achieves a preset number of frags before anyone else wins the match. Team DeathMatch is just like DeathMatch only with teams. In Capture the Flag, you must capture the opposing team’s flag a preset number of times to win. In Domination, your team must hold as many control points as possible for as long as possible to gain points. In assault, there are two teams, an attacker and a defender. The attacking team must achieve various objectives within a set amount of time to win. The defender must stop the attacker from achieving those objectives in the set amount of time. In the end, the roles and reversed and the attacker becomes the defender.Last Man Standing is a little different from the other modes in that you have a limited number of “lives.” Whoever is left standing after everyone else has expended all of their lives is the winner. There is no weapon or item collecting. You begin with full armor and all weapons.To add additional playability to the game, UT provides “mutators.” These are basically modifiers that change some element of the game, such as weakening gravity so you can jump higher and further. Another example is Fat Boy, where players gain wait asthey score frags, and lose weight as they die.ScoringAs mentioned above, scoring depends on the game mode. Though, every game mode keeps track of the number of frags each player has achieved. In DeathMatch games, your score is the number of frags you’ve made. In Capturethe Flag, you score obviously by capturing the opposing team’s flag. Points are awarded in Domination for holding the control points. In Assault, score doesn’t matter so much.All that matters is achieving the objectives. And Last Man Standing is also a scoreless game. Your goal is simply to stay alive as long as possible.Art and SoundUnreal Tournament is about four years old and the


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U-M CIS 587 - Study Notes

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