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The game Obsidian by SegaSoft is an exceptional trip into a mysterious world where nothing seems possible This game is along the lines of Myst in that there are several puzzles to solve to accomplish the goal Although there are many still pictures as in Myst Obsidian goes a step further and incorporates the viewpoint of a camera on the main character s shoulder as she walks around in this bizarre world It is intended for ages from kids to adults although the kids may have a harder time solving the puzzles At about 50 or 60 it parallels most other quality games on the market With 5 CD s included it should live up to expectations of lots of video and detail and it does The minimum requirements for the game are a Windows 95 PC with a Pentium 90MHz processor a 4X CD ROM drive 16 MB of RAM 16 bit video and a Sound Blaster compatible sound card I played the game using Windows 98 with an AMD K6 2 300MHz chip a 32X CD ROM drive 32 MB of RAM 16 bit video and a generic sound card I have heard that this game will play just as well on 166MHZ processor with possibly less RAM without losing much performance It is not very demanding on the system because the scenes are not generated on the fly such as in games like Quake The video clips all use Apple s QuickTime for viewing To appreciate the scenes a 16 bit display is definitely needed because of the spectacular artwork The 4X CD ROM drive might actually work a little bit better than the high speed drive I m using because it takes time for my drive to start spinning again after it s spun down from a period of non use The slower drives do not have this problem SegaSoft recommends an AWE32 sound card to really enjoy the many voices included in the music score for the game Installation of the game is very simple It creates a program group for the game with an icon to run the game and one to uninstall it During the installation the setup program detects whether or not QuickTime is installed on the computer If it is not it offers to install it for you from the CD This is a very straight forward installation as well The installation requires little in the amount of hard drive space disregarding the amount for QuickTime The entire Obsidian folder was about 25 MB after the installation Saved games are also very small they re on the order of about 20 KB or so As you begin the game nothing is really known about it In this way it is sort of like Myst where you are thrown into a world with no clue about what needs to be done In my opinion this adds to the fun of the game At the start you Lilah is your name as you ll soon find out are in a forested area You soon find an empty tent with an electronic notebook inside it As you begin to view your messages it seems that you and someone named Max are in this area because of a discovery that you are investigating The discovery is a rock like structure named Obsidian which has an incredible growth rate about 50 feet in a matter of hours Another message in the log is a video of Max describing a dream of strange machines and a robotic spider among other things After a while you hear a scream walk to Obsidian the rock like structure and are suddenly thrust into the unexplainable world Once in the world of Obsidian your goal is to find and retrieve Max from wherever he is To do this you must solve many puzzles ranging from the very complex to the quite trivial You must find your way around the strange land and solve the puzzles to get there There is some help along the way to guide you where you need to go For instance in the first main world there are robots with monitors for heads and the image of a human s speaking mouth on the monitor These video screen people help direct you where you need to go although they may not be as much help as you d like Your job is to find out what happened and how to get your partner back There are no points awarded during the game to keep score The only objective is to find Max During the normal play of the game the objective is to find out where to go next Usually there is some sort of puzzle that needs to be solved before getting there The designers of the game did a fine job working the puzzles into the story line of the game Once a puzzle is finished and you have to figure what the puzzle actually is the character is somehow directed into the next stage of the game When you re not solving the puzzles you re trying to maneuver around the given area finding anything possible that can be done The important thing to remember is not to overlook anything Obsidian is a strange world where ordinary objects may not be so ordinary after all Although the booklet that comes with the game has directions on how to maneuver around the worlds I can t imagine it being any simpler than it already is While moving the mouse around the screen the pointer changes to reflect what happens if anything after clicking on that spot For instance a pair of left arrows would indicate turning left The manual contains the meaning for each possible mouse pointer but I never once had to refer to it One very convenient feature in the user interface for the game is pressing the space bar to skip over much of the repetitive motion sequences When you already know where a click is going to take you and you just want to get there without wasting the time of watching Lilah actually walk there pressing the space bar will do the job Pressing Esc during the game brings up an easy to use screen to save restore games since any 5 CD game should require more than one sitting start a new game or quit There are also controls to adjust the volume of the music and sound effects I can not imagine an easier way to design the interface than what was done I have not found one bug or design mistake in the whole program The artwork in the game is spectacular Most of the pictures are renderings of 3D areas and are very detailed The details often hint to what to do next during the game The full motion video sequences are breath taking to say the least They exhibit extraordinary creativity and talent Even the scene where Lilah is taken to the world of Obsidian is excellent I thought that this could be just an introduction sequence and that the quality of future shots would not be the same I was very mistaken With the …


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U-M CIS 587 - Study Guide

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