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Aqua Flyer II Prepared by Robert Rak CIS 487 Fall 2005 Prof Bruce Maxim Date 12 21 2005 The University of Michigan Dearborn Final Game Project Aqua Flyer II CIS 487 Table of Contents 1 0 Executive Summary 1 1 1 Abstract of game story 1 1 2 Game play and appearance 1 1 3 Development specification 2 2 0 Product Specification 3 2 1 Production team 3 2 2 Target audience 3 2 3 Game play 3 2 4 Production tools Resources 5 3 0 Game Specification 6 3 1 What is it like to play the game 6 3 2 Interface mockup 6 3 3 Storyline summary 7 3 4 Storyboard 8 3 5 Character bible 10 3 6 Flowcharting 12 3 7 Level or scene outlines 12 4 0 Lessons learned 14 5 0 Bibliography and credits 15 i Final Game Project Aqua Flyer II CIS 487 1 0 Executive Summary 1 1 Abstract of game story The game is an action shooter designed for the Microsoft Windows environment and utilizing Microsoft s DirectX technology It is designed with people of all ages who have some very basic computer skills and like to play the action shooter genre games In the game the player will be controlling an airplane flying over a river which will be filled with enemies moving back and forth across it As an action shooter the main objective of the game will be to complete successfully all of the levels in the game destroying as many enemies as possible in order to achieve the highest score The levels become harder and harder to complete as the player progresses deeper into the game The difficulty of each stage in the game increases by introducing more and or new opponents into every higher level Although the game is quite simplistic in nature it can provide long amount of play time and has a high fun factor One great advantage of the game is that it will be very easy to learn as the controls are very intuitive and the rules are not complex and can be learned in just a few minutes Another plus for the game will be the clear easy to understand and intuitive user interface 1 2 Game play and appearance The game will provide only one game play mode single player mode In this mode the player will need to advance through various levels in order to finish the game At the start of the game the player will be able to set the game difficulty level There will be three difficulty levels in the game easy moderate and difficult The player will be controlling an airplane flying over a river which will be filled with enemies moving back and forth across it The airplane will have a minimum speed at which it will fly over the river The airplane will be controlled via the keyboard using the arrow keys for navigation and the spacebar for shooting The player will need to 1 Final Game Project Aqua Flyer II CIS 487 either destroy the enemies or get past them to advance into the game During game play the following rules will need to be obeyed Any collision with an enemy or the river bank will destroy the player s plane In order to advance to the next level the connecting section between the levels will need to be destroyed To keep the airplane flying it will need to be refueled regularly Three additional airplanes will be available at the start of the game and can be used after a collision New airplane will be added after completing a level up to three additional planes total The game is also points based The player will receive a specific amount of points for destroying a given type of opponent All of the important information like the amount of fuel or current points will be displayed on the screen during the game play 1 3 Development specification The game will be developed for the Microsoft Windows environment and will require the DirectX runtime libraries to be installed in order to function correctly The game itself will be implemented using Microsoft Visual Studio 6 using C programming language All of the graphics and sounds required for the game will be created by the author or downloaded from the Internet The following software products will be required for developing all components of the game Microsoft Visual Studio 6 Microsoft DirectX 8 SDK Andre LaMothe Game Engine Jasc Paint Shop Pro 8 Corel DRAW 8 Ahead Wave Editor 6 2 Final Game Project Aqua Flyer II CIS 487 2 0 Product Specification 2 1 Production team The game production team consists solely of one person Robert Rak He is responsible for all of the aspects of the game production which include planning design graphics and sound files creation gathering implementation testing and documentation Additional people might be included in the testing phase of production in order to identify possible problems or errors However these people will not be directly involved in the production of the game 2 2 Target audience This game is designed in mind with people of all ages who have some very basic computer skills and enjoy playing action shooter genre games There is no minimum age requirement for this game as it will contain no explicit graphics sexual content or violence of any kind Overall as mentioned earlier the game will mostly appeal to fans of fast paced action shooters as this is the game genre 2 3 Game play The game will provide only one game play mode single player mode In this mode the player will need to advance through various levels in order to finish the game At the start of the game the player will be able to set one primary option The option will be connected with selecting the difficulty level of the game The player will be able to choose between three different difficulty levels easy moderate and difficult The main difference between these levels will be the minimum speed of the player s airplane during normal game play which will increase with the higher difficulty setting making the game harder to play and requiring more skills from the player After setting and selecting the appropriate options the player will start the main part of the game As mentioned earlier the game s genre is action shooter and the main objective for the player will be to destroy as many opponents as possible in order to finish the game The player will be controlling an airplane flying over a river which will be filled with enemies moving back and forth across it The airplane will have a minimum speed which means that it can be accelerated but 3 Final Game Project Aqua Flyer II CIS 487 cannot be stopped completely The airplane will be controlled via the keyboard using the arrow keys for navigation and the spacebar for shooting The player will need to either destroy the enemies or get past them in order to advance


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U-M CIS 587 - Aqua Flyer II

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