DOC PREVIEW
U-M CIS 587 - Study Notes

This preview shows page 1-2-3-4-5 out of 16 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 16 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

Game MechanicsOverviewCamera PositionUser Interface DesignReplaying and SavingControl SummaryGame Play DetailsCut ScenesStory TellingArtificial IntelligenceOpponent AIPlayer/Collision DetectionMotionPath FindingSpecial ActionsCombatNon player charactersPuzzles and TrapsGame ElementsItemsCharacter BiblesStory OverviewStoryboardsBackground/Plot SummaryGame ProgressionSettingIntroductionFlowchartLevel DetailLessons LearnedBibliographyThe Hare’s RevengeBy: Michael ChoppaTable Of ContentsGame Mechanics...................................................................................................3Overview..........................................................................................................................3Camera Position...............................................................................................................3User Interface Design......................................................................................................4Replaying and Saving......................................................................................................4Control Summary.............................................................................................................4Game Play Details...........................................................................................................5Cut Scenes.......................................................................................................................5Story Telling....................................................................................................................5Artificial Intelligence.............................................................................................6Opponent AI.....................................................................................................................6Player/Collision Detection...............................................................................................6Motion..............................................................................................................................7Path Finding.....................................................................................................................7Special Actions................................................................................................................7Combat.............................................................................................................................7Non player characters......................................................................................................8Puzzles and Traps............................................................................................................8Game Elements.....................................................................................................8Items................................................................................................................................8Character Bibles...............................................................................................................9Story Overview......................................................................................................9Storyboards......................................................................................................................9Background/Plot Summary............................................................................................10Game Progression..............................................................................................10Setting............................................................................................................................10Introduction....................................................................................................................11Flowchart.......................................................................................................................12Level Detail...................................................................................................................13Lessons Learned................................................................................................14Bibliography........................................................................................ ..................16Game MechanicsOverviewThe Hare’s revenge is a game based on the popular children’s tale known as “The Tortoise and the Hare.” This game takes place after the race, however. After the race, therabbit feels embarrassed and ashamed to have lost the race to a turtle. Instead of just asking for a rematch, or trying to figure out what he did wrong, the rabbit steals the turtle’s lucky beanie hat. The rabbit plans to use the lucky beanie hat to win the next race. Playing the role of the turtle, the player must go through the fields, and cross the bridge, to get to Harry’s house. There are several foxes roaming the fields for scraps, andthe birds are scavenging anything they can find trying to cross the bridge.Luckily for our hero, he isn’t an ordinary turtle. This turtle defeated a hare in a race, and is a bit more agile than most other turtles. This turtle also possesses the power to conjure up the reserve water in his shell, and spit it out at his predators. The blast is incredibly strong, and can knock a fox out in a single hit. Let us hope it’s enough for our hero.Camera PositionThe game is a side scrolling action/platform game. The camera angle doesn’t shift from the side view of the turtle. The world will scroll over to view the rest of the world, and the next level loads simply by directing the turtle to the right as far as he can go.User Interface DesignThe user interface is quite simple. The three hearts in the upper left corner of the screen is the turtle’s health. Each time the turtle is hit, a heart empties. When all of the hearts are empty, the game is over, and the rabbit wins the next race by forfeit.Replaying and SavingThere is no saving feature. If the turtle dies, you must start from the beginning again. This adds to the challenge of the game, making it a bit more difficult to get to the end.Control SummaryThe keyboard is used to play this game, and the controls are as follows:UP – Makes the turtle jumpLEFT/RIGHT – Moves the turtle in the appropriate directionDOWN – Hides the turtle (cannot be done in the air)SPACE – Fires the water blast


View Full Document

U-M CIS 587 - Study Notes

Documents in this Course
War Man

War Man

9 pages

BOOM BLOX

BOOM BLOX

13 pages

Barnes

Barnes

13 pages

Overview

Overview

10 pages

HALO 2

HALO 2

11 pages

Load more
Download Study Notes
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view Study Notes and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view Study Notes 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?