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U-M CIS 587 - War Man

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Robert LosRobert LosCIS 587Dr. MaximAssignment # 4War ManEXECUTIVE SUMMARYAbstract of Game Story The game is set sometime on the future. Earth has been involved in an intergalactic war with the Evil Alliance. Our hero, Rob, has been captured by the evil alien forces of Bart. Earth has attempted to rescue Rob many time but to no avail. Now, it is up to Rob to free himself and conquer Bart single handedly.Game Play and Appearance This game is a mix between the first Castle Wolfenstein, Centipede and Spy Hunter. The player starts out in a prison building. He must kill the guards, get the key to the exit and make it to the exit door. Then, he must fight his way to the prison front gate and destroy the gate. Then, he must kill all the pod people and destroy the mother ships. The object of the game is to kill as many bad guys as possible and make it to the end where you save the universe.Development SpecificationI’ll be using Java as the programming language and Windows 2000 as the initial platform. I expect a development time of approximately 2 years and 6 months (June 1999 to December 2001). The game should be able to run on the internet when complete.PRODUCT SPECIFICATIONProduct Team DescriptionThe product team will consist of 1 programmer, and 1 artist.Target AudienceThe target audience for this game is anyone who goes to the arcades and is over 10. There is a mild amount of violence so the game is not recommended for children under 10.Time: Game Play and Shelf LifeThe average time for game play will be approximately 1 hour. The shelf life will be approximately 6 years. There are many different options for many types of upgrades to the game, which will extend the shelf life.Production Tools:- 1 personal computer with Windows 2000 and a Java compiler as well as a text editor.- Internet access in order to find free audio and graphics clips.Schedule with Milestones and Deliverables:Month 1 through 26- Basic game background will be completeMonth 27- All backgrounds will be complete- Basic creature graphics will be complete- Basic game design will be completeMonth 28 and 29- All levels will be designed- All individual level programming will be completeMonth 30- All levels will be integrated- Game will be completeGAME SPECIFICATIONWhat Is It Like To Play The GameThis will be a one player game. The player starts out with four lives and no gun. The player must then make it safely to the gun without getting killed by the guards. If theplayer is killed, he will be returned to a spot at the bottom of the screen. Once the player has lost all of his lives, he must start the game over from the beginning. The player can be killed by touching any one of the enemies. The number of enemies that the player faces depends on how fast he kills them and how often the player switches rooms. In the final level, if the player kills the mother ships early, then he will not face as many enemies. In other words, the mother ship will not be able to spawn as many pod people ifthey are destroyed.Interface MockupThe interface for this game is through the keyboard only. The controls for this game are as follows:Up Arrow or 8—The hero moves to the top of the screen9—The hero moves to the top right of the screenRight Arrow or 6—The hero moves to the right of the screen3—The hero moves to the bottom right of the screenDown Arrow or 2—The hero moves to the bottom of the screen1—The hero moves to the bottom left of the screenLeft Arrow or 4—The hero moves to the left of the screen7—The hero moves to the top left of the screenSpace Bar—Shoot in the direction of travelN or n—New gameM or m—Toggle music on or offQ or q—Quit the gameSummary of Story Line / Character BiblesThe main character, Rob, joined the marines fresh out of high school. Very soon after he joined, he was noticed by some high ranking officials for his exceptional marksmanship abilities and his ability to never run out of ammunition. They made him a sniper and he remained in that position for ten years. After he retired from the marines,he joined the intergalactic freedom fighters joint task force brigade. While he was there, he became known for being able to destroy a space ship with one shot. The aliens didn’t like this so they put him in prison.The leader of the horrible looking aliens, Bart, had been a motel manager until he decided he wanted to take over the universe. Then he began cloning goats to do his bidding. The goats just ate everything he owned so he moved on to making pod people. He was so efficient at making pod people that they only cost three cents per pod person. As he was making $4.50 per hour at the motel, he was able to amass quite a collection of pod people over the years. And thus started his army. After he made enough money by using his army of pod people, he moved to Pluto, where he resides still at the current future time.The pods are a mixture of sour milk and toe jam. They are fairly harmless to our hero, Rob. They do smell bad though. Once the pods mature long enough they begin to take on a life of their own and they turn into the pod people.The pod people are derived from the pods. They are pretty stupid as they are made of sour milk and toe jam. Also, they don’t have any brains. They pretty much just wander around knocking into things. Watch out though, they are pretty rank and will kill our hero upon contact. They are themselves easily killed as well. All it takes is one shot from a gun. At that time, they disintegrate and seep into the floor.The mother ships have been leased from the acme mother ship company and are some of the best models made. After Bart had built his army, he sent them to pillage the convenience store next to his motel. For some reason, they never caught on and Bart wasable to get enough money to lease the space ships.Level OutlinesThere are three levels in this game.The first level is in Bart’s prison on Pluto. The player starts out without a gun to protect himself and he must avoid touching the guards until he can get a gun. When he gets a gun, he is able to shoot the guards. The player must then fight his way through the prison until he can find the key to the front door. For some reason, Bart has left the keyon the floor. This doesn’t sound very secure to me. Anyway, once the player gets the key, he must fight his way to the front door and let himself out. That is the end of level 1.The second level is in the


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U-M CIS 587 - War Man

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