EXAM 3 REVIEW MMC2000 Chapter 9 Video Games historical background David Gottlieb Harry Williams carnival man who invented the first mass produced arcade game Baffle Ball later pinball also introduced Humpty Dumpty WITH REPLAYS invented Contact the first electric pinball game players entered because of cash payouts and bc of depression it was banned cash payouts was considered gambling first open structure play game pong Artari s arcade game open structure go wherever you want Zelda introduced open structure play japanese company further advanced gaming home console game Legend of defintion players could go wehrever they wanted and there were multiple routes and winning now standard in modern games who designed which games Nolan Bushnell Steve Russell Steve Russel Noah Bushnell decided to write the ultimate program an interactive game produced the first interactive computer game Space War no profit made he thought there would be profit to be made and he was right He worked in an arcade to pay for his engineering studies and played Spacer War incessantly after graduation he dedicated himself to developing coin operated version of the game that consumed so much of his time to attract people he decided a futuristic looking fiberglass cabinet Computer Space was then released saw Odyssey at an electronics show and set his people to created a coin operated version VVVVVV engineer who worked with the person who developed the best TV set in the world wanted to build games into the receivers Ralph Baer that would 100 Bosses said no and 15 years later he was working for another person and drafted the complete schematics for a video game console sell for about 20 patented it and licensed his device with Magnavox which marketed as the first home video game system as Odyssey and sold for Milton Bradley released Microvision the first programmable handheld game system Two Japanese arcade imports Namco s Pac man and Nintendo s Donkey Kong became instant classes who is playing games demographic 135 million americans play video games adult women represent a larger proportion of the game playing population 37 than boys under 18 13 56 mil in 2008 to 135 million in 2014 the companies that create games for existing systems 3 fastest growing media companies in the world zynga take two ubisoft US Microsoft Nintendo and Sony Doom and Myst interactive game first first person perspective shooting game carried weapon Kinect is the fastest selling consumer electronics device in history The game industry is experiencing significant change most of it driven by convergece casual games classic games most often played in spurts and accommodated by and hypercommercialism small screen devices Video games particularly appealing vehicles for many types of commercial and other persuasive campaigns because it is easy to advertise to a segmented audience in fact advertisers have come to think of games as much like magazines Sponsors use games to reach their targets in four ways product placement freemium games video games in which advertising serves as in game virtual currency advergaming when brands become the games themselves advocacy gaming primarily on the web for mobile devices supporting an idea ADVOCACY GAMES SUPPORT IDEA ADVERGAMES PROMOTE PRODUCT Chapter 10 Internet understand what is the internet and WWW World Wide Web history of the internet Father of the Internet etc the Net is a product of the Cold War the air force wanted to be able to transfer information around the country even if a given area was destroyed batch processing when computers worked on one thing at a time NOT EFF First concept of computing Time Sharing to share the processing power of one computer with multiple computers Defense Advanced Research Project DARPA created a large scaled computer network to accelerate knowledge transfer known as ARPANET 3 concepts were developed Military network Commercial Network Scientific Network these three concepts were the FOUNDATION for our modern internet In 1962 US found long range missiles in Cuba irking fear of an Atomic Attack information systems had a centralized network architecture to avoid breakdown a decentralized architecture had to be developed the term internet was born with Cyclades Names of the first computers and what they could do big names Charles Babbage Originator of the Computer lack of money prevented him from building a steam driven computer input Colossus he ended up producing designs for a computer that could conduct algebraic computations using stored memory and punch cards for and output developed by the British to break the German s secret codes during WW2 was the first electronic digital computer def a computer that processes data reduced to a binary code def information transformed into a series of digits 1 or 0 for storage and manipulation for computers ENIAC Electronic Numerical Integrator and Calculator the first full service electronic computer based was introduced by scientists John Mauchly and John Presper the commercial computer explosion as ignited by the International Business Eckert in 1946 18 feet tall and 80 feet long 60 000lbs Machines Tablet computer was introduced by Microsoft Bill Gates dropped out of Harvard with his friend Paul Allen and founded Microsoft Corporation Jobs and Wozniak dropped out and perfected Apple 2 URL each file or directory on the internet is designated by URL com TOP TRUE BOTTOM FALSE Packet switching global village click stream dataveillance etc Global Village new communication technologies permit people to become increasingly involved in one another s lives no privacy Packet Switching was born with the commercial network definition digital networking communications method that groups all transmitted data into suitably sized blocks called packets to avoid congestion of the lines Click stream a series of mouse clicks made while using a website dataveillance the practice on monitoring digital data relating to personal details or online activities information technological knowledge and digital divide know the differences between each group Digital Divide the lack of technological access among people of color people who are poor or disabled and those in rural communities Technology Divide the widening disparity between communication technology haves and have nots Information Gap the widening disparity in amounts and types of information available to information haves and have nots Knowledge Gap growing differences in knowledge civic
View Full Document