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Exam 3 Chapter 9 Video Games Vocab Crowdsource outsourcing tasks to an online network of people the crowd for cooperative problem solving and production LED Light Emitting Diode light emitting semiconductor manipulated under a display screen LCD Liquid Crystal Display display surface in which electric currents of varying voltage are passed through liquid crystal altering the passage of light through that crystal LAN Local Crystal Network network connecting 2 or more computers usually within the same building 1st Person Perspective Game video game in which all action is through the eyes of the player Exergame video game designed to encourage beneficial physical activity Gameification use of video game skills and conventions to solve real world currency Video Game a game involving action taking place interactively on screen MUD Multiuser Dimension online text based interactive game 3rd Party Publishers companies that create video games for existing systems o Want their best games on the most popular system Massively Multiplayer Online Role Playing Game MMO interactive online games where characters and actions are controlled by others players not the computers also called virtual worlds games Casual Games classic games most often played in spurts and accommodated by small screen devices Sticky an attribute of a website indicates its ability to hold the attention of a user Freemium Games video games in which advertising serves as in game virtual currency Advergames video games produced expressly to serve as brand commercials Advocacy Games primarily online games supporting an idea rather than a product o BRAND o MESSAGE Review Points Outline the history and development of games and the gaming industry o While the pinball games developed by David Gottlieb and Harry Williams are the precursors to video games Steve Russell Nolan Bushnell and Ralph Baer are most responsible for what we now call electronic video games o A games is a video game when a player has direct involvement in some on screen action to produce a desired outcome Described how the organizational and economic nature of the contemporary gaming industry shapes the content of games o Games are most frequency played on game consoles home and portable PCs and the internet but increasingly smartphones are serving as a popular game platform o Game consoles are the sole province of Microsoft Nintendo and Sony o 3rd party publishers design games for the most popular systems o Rising costs in the production of games have led to hyper commercialism and a reliance on blockbusters franchises and sequels o Hyper commercialism in games takes the form of product placement and advertising Explain the relationship between games and their players o The demographics of America s 135 million gamers closely match the demographics of all Americans o Adult women represents a larger proportion of the game playing population than boys under 18 primarily because of the growth of casual games Identify changes in the game industry brought about by new and converging technologies o Convergence driven by more powerful technology and people s comfort with it has overtaken gaming as games can be played on a host platforms o Wi fi capable handheld devices smartphones and tablets have not only freed games from the console but have fueled the rise of casual games and swelled the ranks of female and adult players o Social networking sites like Facebook further encourage these changes Apply key game playing media literacy skills o The ESRB game rating system is much admired but still rises important questions of media liberate game players Ex how reliable are they and whose obligation is it to ensure responsible game play Questions for Review Who are David Gottileb and Harry Williams What were their contributions to the development of pinball o David Gottlieb introduced the 1st mass produced arcade game Baffle Ball in 1931 1947 introduced Humpty Dumpty a 6 flapper game that rewarded high scorers with replays o Harry Williams made Contact which was an imitation of Baffle Ball but was considered the 1st electronic pinball game Also the maker of the Paddle Ball which was a game that looked like Pong o Helped made arcade games explode During the Great Depression some arcade games were considered gambling and banded so Gottieb made a game of skill Humpty Dumpty as a loophole so pinball returned to the arcades How did Pong affect the development of video gaming o women found out that they were better playing then men and it attracted constant consumers since it was easy to play What makes a video game a video game o is a game when a player has direct involvement in the on screen action to produce some desired outcome What are the most frequently employed platforms for game playing o Game consoles are the sole province of 3 companies U S Microsoft Xbox Kinect Japanese Nintendo Wii Japanese Sony Play Station What determines whether a third party publishers creates a game for a given platform o 3rd party publishers produce their most popular titles for all systems o Cost production and marketing is skyrocketing How does product placement occur in games o Make 1 billion globally from ads o Product placement in a game is there forever and it can t be skipped this interests advertisers o A brands association with a game renders it cool games interactively creates a stringer emotional connection and therefore a more positive association for players to brands What are the different forms of advergaming o CD ROM and via the internet to either consoles or mobile devices What are the levels of the ESRB rating system o Entertainment Software Rating Board EC Early Childhood ages 3 and up E Everyone ages 6 and up E10 ages 10 and up T Teen ages 13 and up M Mature ages 17 and up AO Adult Only ages 18 and up In Class Date 1961 Game Technology Company Importance Space War Steve Russel Considered 1st video game 1972 Atari Nolan Bushnell 1972 Pong top game of the arcade business 1977 1980 Space invaders PacMan 1980 Donkey Kong Nintendo 1985 Tetris Man from communist Soviet Union at the time Sega Electronic Arts John Madden Football Huge Success Women played the game better Easy to play hard to master than men The first game to display a highest score First time a character was the star of a game easier to market PacMan was on the cover of Time Magazine 1st to make a story out of the game Mario Bros originated from this game Created Sonic the Hedgehog that had more attitude


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FSU MMC 2000 - Chapter 9 – Video Games

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