Chico APCG 330 - Spline Modeling (17 pages)

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Spline Modeling



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Spline Modeling

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Pages:
17
School:
California State University, Chico
Course:
Apcg 330 - 3-D Computer Modeling

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Spline Modeling by Michael Steiner What can you make with spline modeling Cars Cell Phones Bridges Backpacks DNA Boats Hands Houses Lions Flowers Blenders Feet Livers Brooms Desk Scenes Humans Mice Hearts Magic Peas 34 LCD TVs Dogs Raccoons Angels Money Routers Cats Trucks Demons Spiders Subway 6 Sandwich Elves RVs Witches Grasshoppers Subway 12 Sandwich Wolves MP3 Players George Bush Brains Bananas Sea Urchins Mountains Knives BMWs Dragons Armadillos Trees Forks Camcorders Chicken Vampires ATVs Spoons Mushrooms Dakota Hoods Shoes SUVs Paper Lettuce Golf Clubs Just to name a few I will show you how to spline model the hood of this Dodge truck Here s what it will look like when it is done First create the right half of the front of the hood I did this by creating the points individually and connecting them with the make curve tool Then draw the area above the right fender the same way Notice how I pulled down the right side so it curves down Now draw the shape of the back of the hood Notice how it curves in on the top view to fit the windshield Next draw lines where there are curves in the hood Make sure you weld all connections together Use the mirror tool to make the other side of the hood Make sure you merge the left front to the right front and the left back to the right back polygons using the merge polygons tool shift z under the Detail tab Select the top part of the hood and press f spline patch tool Specify the number of polygons you want Lightwave to create I chose 48 but the default is 10 Make sure the double sided option is checked in the surface editor for this surface or it wont show Select the 4 boundaries of the left slope as shown and press f to spline patch it Make the perpendicular and parallel polygon count less since this surface is smaller I used 12 for each Select the 4 boundaries of the left slope as shown and press f to spline patch it Make the perpendicular and parallel polygon count less since this surface is smaller I used 12 Select the 3



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