Camera EffectsField of View/Depth of FieldDepth of Field Final Result•First create 3 spheres and place them equal distances apart in a line using Lightwave layout. Make sure there is a decent distance in between the spheres to separate them.•Align the camera so that you can see all three spheres. Make sure that the spheres are overlapping in the camera view so that they are different distances from the camera.•Bring up the camera properties dialogue box by clicking properties while your camera is selected.•The first thing you need to do is enable Antialiasing of Classic, Medium or better. (If you are using version 9 you may also select PLD 7-Pass or better)•Antialiasing settings can be found in the dropdown menu shown on the right.•At the bottom of the Camera Properties window, there should be a tab called Stereo and DOF. Click this to access Depth of Field settings.–If your antialiasing settings are not high enough, this setting will be gray and you will be unable to enable Depth of Field.•The Focal Distance is the distance from camera that the camera will focus. This distance should be equal to the distance between your focal object and the camera.•The Lens F-Stop setting will determine how blurry the rest of the image is. A lower setting will make the rest of the scene look more blurry.•For my scene, I used a Focal Distance of 1m and an F-Stop value of 1.•To preview your settings in the viewport, hit shift+F9•This is an example of an extremely low F-Stop value. I used .1 for the F-Stop value in this view.•If you find that your renders are coming out choppy and need to be more smoothly blended, try increasing your antialiasing settings. This should create a smooth blur throughout your render.Field of View Result•The Field of View settings can be found in the Camera Properties dialogue box.•Different methods of modifying the Field of View can be found in the drop down menu shown by the red arrow in the reference image to the right.•These are the four basic methods of modifying the Field of View.•I will be going over the Lens Focal Length because it works the most like a regular camera lens.•To achieve this fisheye effect, make the Lens Focal Length very low. I chose a value of 5mm.•To achieve this flat effect, increase the value of the Lens Focal Length. I used a value of 33mm.•Here is a final quick render which utilizes both Field of View and Depth of Field to create a unique effect.THE
View Full Document