DOC PREVIEW
Chico APCG 330 - How to Make A Quick Animation

This preview shows page 1-2-3-4-5 out of 15 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

How to Make A Quick How to Make A Quick AnimationAnimationBy: Ryan By: Ryan CrangleCrangleCreating an Animation of an ObjectCreating an Animation of an Object►►Why? If you created up an object, you Why? If you created up an object, you wannawannajazz it up by creating some motion.jazz it up by creating some motion.►►Where? You have to create the animation in Where? You have to create the animation in LightwaveLightwaveLayout.Layout.►►What? I will be animating a butterfly.What? I will be animating a butterfly.To begin, I will make an animation for 3 Layers, To begin, I will make an animation for 3 Layers, the two wings of a butterfly to flap in steps 1the two wings of a butterfly to flap in steps 1--10, then animate the entire object afterwards.10, then animate the entire object afterwards.►►How? Stick around and youHow? Stick around and you’’ll find out.ll find out.Step 1Step 1►►Begin with and object of your Begin with and object of your liking and load it up into Layout.liking and load it up into Layout.►►I have picked a butterfly, an I have picked a butterfly, an object with three different object with three different layers, one for each of the layers, one for each of the wings and the body.wings and the body.►►Having three layers lets me Having three layers lets me make an animation for each make an animation for each wing to flap and the body to wing to flap and the body to move.move.Step 2Step 2►►I have loaded up the I have loaded up the butterfly, and no need to butterfly, and no need to parent the items parent the items together.together.►►With this done, we can With this done, we can move the body of the move the body of the butterflybutterfly’’s body with the s body with the wings moving with it.wings moving with it.►►To do this, we first have To do this, we first have to open up the Motion to open up the Motion PanelPanelThis can be done by This can be done by Pressing Pressing ““mm””..Step 3Step 3►►Since I have made Since I have made layers 1 and 2 are layers 1 and 2 are the wings, I want to the wings, I want to parent the to Layer parent the to Layer 3, the body.3, the body.This makes the two This makes the two layers I chose to be layers I chose to be ““gluedglued””or or ““parentedparented””to to another layer.another layer.►►With this done, you With this done, you should be able to should be able to move Layer 3 with move Layer 3 with the wings moving the wings moving right along with it.right along with it.Step 4Step 4►►Now to create the actual Now to create the actual movements for the animation!movements for the animation!►►Now look at the bottom of the Now look at the bottom of the screen, see the numbered panel screen, see the numbered panel with sixty hash marks on it? This with sixty hash marks on it? This is the is the keyframekeyframepanel. Grab it and panel. Grab it and move it to move it to keyframekeyframe““00””..►►Make sure that besides it, Make sure that besides it, ““Auto Auto keykey””is enable.is enable.►►Grab Layer 1, the left wing, and Grab Layer 1, the left wing, and rotate it down with the blue ring. rotate it down with the blue ring.Step 5Step 5►►Now you have just created you first Now you have just created you first KeyframeKeyframe, lets move on., lets move on.►►Now move the Now move the keyframekeyframemarker to 5marker to 5►►Grab the same wing by the blue ring again and rotate it upwards.Grab the same wing by the blue ring again and rotate it upwards.This is the butterflyThis is the butterfly’’s highest wing flap point.s highest wing flap point.Step 6Step 6►►Move the Move the keyframekeyframemarker marker back to 0, donback to 0, don’’t move the t move the layers.layers.►►Now, click Now, click ““Create KeyCreate Key””and enter and enter keyframekeyframeat at ““1010””..This creates and exact copy This creates and exact copy of the of the keyframekeyframe0, to the 0, to the keyframekeyframeyou entered at 10.you entered at 10.Move the Move the keyframekeyframemarker marker back and forth, it should flap back and forth, it should flap the right wing!the right wing!Step 7Step 7►►Now that we have the basic wing motion, we have to repeat it untNow that we have the basic wing motion, we have to repeat it until il keyframekeyframe60.60.►►To do this we need to use the To do this we need to use the ““Graph EditorGraph Editor””in the top left of the screen in the top left of the screen below below ““Image EditorImage Editor””Step 8Step 8►►This tool will allow This tool will allow us to repeat the us to repeat the wing action.wing action.►►Click the blue Click the blue colored, colored, ““Layer1.Rotation.BLayer1.Rotation.B””This is due to us This is due to us moving the blue moving the blue rotation circle.rotation circle.Click Click ““Post BehaviorPost Behavior””at the bottom of the at the bottom of the panelpanelClick RepeatClick Repeat►►You should now You should now see the wave see the wave line go across line go across the entire grid.the entire grid.Step 9Step 9►►Now we are done with the Graph editor, we Now we are done with the Graph editor, we can close it down. can close it down. ►►Now click the play button at the bottom Now click the play button at the bottom right of the screen, and the wing should flap right of the screen, and the wing should flap all the way until Frame 60.all the way until Frame 60.►►Now repeat the entire process for the left Now repeat the entire process for the left wing, Layer 2.wing, Layer 2.Step 10Step 10►►We have now just created all of the motions We have now just created all of the motions for the wing, we have to create the motion for the wing, we have to create the motion for the entire object.for the entire object.Since the two wings, Layers 1 and 2, are Since the two wings, Layers 1 and 2, are parented to the body, Layer 3, all we need to parented to the body, Layer 3, all we need to move is Layer 3, the body.move is Layer 3, the body.►►Move the Move the keyframekeyframemarker back to frame marker back to frame ““00””..Step 11Step 11►►With the With the keyframekeyframeback at back at ““00””, we , we need to place the need to place the butterfly to its butterfly to its chosen beginning chosen beginning start


View Full Document
Download How to Make A Quick Animation
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view How to Make A Quick Animation and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view How to Make A Quick Animation 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?