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Exam 3 Study Guide Anything in RED comes directly from the book Thu Oct 17 How Have Media Tech Changed Sports In game experience for spectators and viewers o Updates about players Who s coming back who s injured etc o Schedules o Standings Rankings o Fantasy Football Very important for FSU right now Different types very real simulations Out of game experience for fans Out Of Game Media Tech Will focus on new tech Websites o Several ways to categorize Generally think of comprehensive sites Ex Bleacher Report Comprehensive Sports Websites News analysis video clips live streaming podcasting fantasy chat e commerce members section Different from a traditional news source ESPN example The news is provided and highlighted on the side ESPN is a comprehensive sports website How they primarily make 3 ways ads subscriptions member sections e commerce Comprehensive Sports Websites Firsts Sportsline USA www sportsline com ESPN Sportszone ESPNet sportszone com Both launched in Spring 1995 Sportsline USA struck deal in 1997 with CBS taken over by Viacom in 2004 ultimately became CBSSports com in 2007 New Wave gossip rumor investigative pop culture sports some user generated somewhat irreverent 2005 Deadspin started as an investigative journal critique of sports with that idea in mind It ultimately became a part of 2006 Yardbarker began in Bay Area Associated with FOX 2008 Bleacher Report most successful of all of them They often provide news and some analysis In addition to that we end up seeing a lot of rumor and gossip Cutting edge pushing the envelope Oriented towards males Websites Most popular as of Oct 1 2013 1 ESPN 62 5 mil unique visitors mo 2 Yahoo Sports 60 2 mil 3 CBS Sports 16 7 4 Bleacher Report 13 mil 5 Sports Illustrated 12 mil Several Ways to Categorize o Typical Comprehensive o Legacy v New online only o League v team v athlete each league team or athlete has their own site o Official vs Fan Based the official home of FSU is Seminoles com CBSSPORTS COM is in charge of ensuring content and whatnot Fan based warchant com fan sites TeBow Haters site one for Broncos one for Gators o Other Social media twitter Tiger Woods user generated Youtube com gambling October 22 Implications of Sports Websites Instant Access The Never ending season games uploaded to websites New Challenges to governing bodies Globalization of sports teams centered in the UK but they are sponsored by Sports media brands extended Malaysian websites for instance Out of Game Media Tech Websites Brief History of Sports Based Digital Games Early 1980s Sports games key in console war between Atari and Mattel s First home system Odyssey 1972 First handheld Mattel Electronics 1977 Intellivision both had baseball football basketball soccer auto racing and hockey 1980 Mattel s Intellivision World Series Baseball arguably the first game to use multiple camera angles to mimic the actual sportscast 1988 EA introduces John Madden Football 1993 becomes Madden NFL HUGE year merging of broadcasting begins EA sports forms their relationship with NFL 2005 EA Sports signs 15 year deal with ESPN including access to programming and personalities when EA began having a direct license with the NFL 2013 EA Sports agree to pay 40 Mil to former NCAA players for use of likenesses in games without compensation will not release NCAA Football 15 EA sports sort of separated here 2 selling video game last year was Madden NFL 13 Sports based games made up more than 20 of all video game sales in 2012 Call of Duty Black Ops is the top selling vid game of 2012 Best selling franchises of all time 6 Need for Speed 10 Wii Sports 12 FIFA 13 Madden NFL 99 mil 1 Best Selling Franchise MARIO Sports based digital games Available on a variety of other platforms Not nearly as popular Played on a console Motivations for Playing As substitute for Sports Competition stand in for competition that plays As substitute for sports activity exergaming 2006 it began with the Kinect itself out system Gamercize o 2007 Wii Fit Many of same motivations effects for sports viewing o Enjoyment pleasure o Escape o Arousal nervous system increased heart rate sweating etc It is considered a motivation as a way to learn o Learning o Release o Championship and Social Benefits the same we see in sports is the same as in video gaming motivations Out of game media tech o Websites o Sports based digital games o Fantasy Sports Fantasy Sports Game in which players aka owners or Managers compete with others in a League with a team made up of individual players drafted selected from all the teams in a given sport using actual game statistics typically have a schedule pitting team vs team running simultaneous with the sport s actual season winners can be based on wins losses total points some combination etc History of Fantasy Sports Trace history back to board games in 1950s 1963 Greater Oakland Professional Pigskin Prognosticators League GOPPPL o this is arguably first modern fantasy sports league o Someone secretive but very prestigious o players were either journalists covering or administrative employee o Only 8 people that played it each year it was a sense of pride of who of Oakland Raiders knew football the best most fantasy football leagues today operate with similar format 1980 fantasy aka rotisserie baseball started o They started calling it Rotisserie Baseball because they met at a French Rotisserie Restaurant weekly o There were other leagues going on on very small scales o These were two landmark moments 1993 USA Today starts what is believed to be first weekly fantasy baseball 1997 Commissioner com and RotoNews com both Fantasy baseball sites introduce online fantasy sports 1999 Fantasy Sports Trade Association FSTA founded 1999 Yahoo offers fantasy sports for free introducing the games to the o This led to Comissioner com becoming free for some time 2012 estimated 3 bil spent in US including league entry fees and products o About half of that came from money that went back to the winner column mainstream and services 2013 industry stats from Fantasy Sports Trade Association http www fsta org 80 male 20 Female women are one of the largest growing demographics playing today avg age 31 67 89 8 Caucasian 78 1 with college degree or more avg week consuming sports 17 89 hours avg week consuming fantasy sports 8 67 hours avg player spends 111 year on fantasy sports Leagues become more sophisticated in terms of features and most players strive for realistic play Stimulation


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FSU MMC 3703 - Exam 3

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