Front Back
B=PxS
Behavior is determined by personality and situation
Construals
An individuals interpretation of something
Correlation
Measure of how much 1 variable influences another. (+1) correlation means the 2 variables imply eachother (0) correlation means the variables have no impact (-1) correlation means the 2 variables negate eachother
Correlation vs. Causation
correlation - two variables in relation to eachother causation - one variable results in another
Deception
when participants are misled about the nature of the test they are participating in
Social Psychology
scientific study of the feelings thoughts and behaviors of individuals in social situations
Evolutionary Psychology
perspective that human behavior and psychology are traits that evolved as a result of natural selection e.g. fear evolved to make us cautious in dangerous situations
Experiments
study that seeks to isolate the effects of one variable (such as posture) on another variable (such as self confidence)
External Validity
When the population of a study are representative of the group that is trying to be studied eg/ when studying college students are gender, race, age, major all proportionately represented
Gender Roles and naturalistic fallacy
Idea that things are the way they should be as a result of biology, specifically to support male priveledge
Independent Cultures
generally western focus on self individual is a distinct social entity connected to others by choice
Informed Consent
Peoples right to have all aspects of a study explained to them before participating
Interdependent culture
generally eastern individual is viewed as part of a collective (such as family, country, company) individual is more identified by social roles
IRB
Institutional Review Board group containing at least 1 scientist, non-scientist, and unaffiliated person review research proposal to make judgement of ethical appropriateness
Measurement Validity
The degree to which a test or study measures what it set out to measure
Naturalistic observation
Studies done of behavior without experimental interference or control of environment
Parental Investment
Idea that reproduction takes investment of resources and time generally greater in women than men maternal instincts and a more caring personality in females can be attributed to PI
Person - Situation interaction
persons behavior in a situation is a result of the interaction of their personal traits or characteristics and the environment of the social situation
Random Assignment
Participants in study are just as likely to be placed in experimental group as control group
Reliability
The degree to which an experimental measure is likely to yield consistent results e.g. if you take 2 IQ tests they should give roughly the same score
Schemas
idea or template of what is supposed to happen in a situation eg. when going on a first date, mind has a rough idea of how things should proceed
Situation
interaction between self, others and environment
Surveys
questionaire used to obain large quantities of data by asking questions to asses variables related to a hypothesis
Theory of Mind
The understanding that other people have their own unique sets of beliefs and desires
"what is beautiful is good" heuristic
The common belief that attractive individuals are better than the average e.g./ they get paid better, are deemed more trust worthy, more capable
Attribution and Covariation model
The tendency to try to determine what causes (either unique to an individual or environmental) correspond to an observed behavior eg/ they must be acting angry and irritable because of the bad grade they just recieved or everyone in this line must be irritable because of how hot it is …
Attribution
Explanation of a behavior eg/ that guy cut me off because he is an asshole
Availability heuristic
The likelihood of an event is judged by how easily an example from personal experience comes to mind eg/ more tornados must happen in kansas, because I can easily remember the tornado from a wizard of oz
Bad-news Bias
good news is boring we are impacted more by bad news
Central Traits
Characteristics of a persons personality that remain unchanged from situation to situation eg. warm or cold
Chronic Accesibility
schemas and ideas that are used often enough to become automatic when interpreting behavior
Cognitive Miser
only small amounts of information are actually used when making decisions, much of the information is automatically processed
Confirmation Bias
Tendency to pick out information which confirms our pre-existing ideas eg/ confirming stereotypes while ignoring the majority of behavior
Confirmation Bias and Ambiguous behavior
when faced with ambiguous behavior, the tendency to attribute it to whatever pre-concieved notion is held of someone eg/ a typically angry person who is saying very little = must be angry
Culture and Attribution
Non-western cultures tend to pay more attention to the situation and the attitudes of others when attributing behavior, whereas western cultures tend to attribute behavior more exclusively to the individual (and therefor are more likely to misattribute)
Framing effect
Interpretation of information is effected by the context and order it is presented in.
Fundamental Attribution Error
Tendency to overly attribute behavior to a persons character, rather than the situation or present state eg/ that person who just cut me off is an asshole by nature, rather than in a hurry to see his dying mother
Gamblers Fallacy
Tendency to belief that a certain result of chance is due eg/ 6 tails in a row means the 7th flip is bound to be heads
Ideological Distortions
process of accentuating some details of a story and smoothing over others based on a secondary agenda eg/ describing the cliff you jumped snowboarding in detail while leaving out the fall you took 3 feet after landing
Illusion of transperancy
tendency for people to overestimate how obvious their mental state and intentions are to those around them
Impression formation
process by which we form our concepts of others by combining available information
Motivated Tactician
Model of cognition that varies between cognitive miser and naive scientist
Naive scientist
use of rational, cause and effect reasoning in order to interpret their environment
Peripheral Traits
descriptive categories not necessarily core to the personality eg/ polite or blunt
Primacy Effect
disproportionate significance given to information received first
Priming
the act of activating a concept to make it more accessible eg/ activating the concept of a super model may lead people to construe themselves to be similar to super models
Priming Culture
the ability for those raised in both western and eastern cultures to think in either an independent or interdependent way depending on how they are primed eg/ western-primed with cowboys and the white house Eastern- primed with pagodas and dragons
Recency effect
Tendency for information heard last to be remembered most eg/ list of 20 numbers, can only remember the last 3
Representativeness Heuristic
Judgement of a stimulus based on its resemblance to a stereo type eg/ is this person a republican? he is white, middle aged, upper class and male which closely resembles my republican stereotype, so yes
Secrecy Heuristic
giving more weight to knowledge that was previously secret eg/ declassified documents must be 100% true
Self-Serving Bias
Attributing success to personal qualities and failure to external factors
System 1
set of systems that respond without conscious effort eg/ emotions, facial recognition, facial expressions
System 2
Slower more reasoned and deductive thinking
Temporal Framing
Effect of time on our judgement of things long term - of course ill help you move, i want to help my friends short term - i cant help you move today, i dont want to actually get out of bed
Adjourning
dissolution of a group after its purpose has been met
Antecedents (conditions that lead to) of Groupthink
high cohesiveness (everyone feels strongly connected) Insulation (group is isolated from other ideas) High stress and low hope of finding another alternative Directive Leadership
Approach/inhibition theory of power
Power = control and freedom High power = more likely to go after goals without second guessing low power = more likely to be timid about pursuing goals and over think
Authority
Power that arises from institutionalized roles or arrangements eg/ ranks in the army
Collective Self Esteem
how individuals evaluate the groups they belong to as well as how they think these groups are viewed by others eg/ I am proud to be a member of the dungeons and dragons club
Define: Group
2 or more individuals share common goal share common fate in a stable relationship recognize that the group exists
Diversity and group performance
High Diversity improves creativity (eg.brainstorming) good when tension is low and group is open and cooperative
Dominance
Behavior associated with trying to gain or demonstrate power eg/ monkey beating his chest
Dominant Response
The most likely response a person is to make *made even more likely by arrousal
Entitativity
Degree to which a group are united eg/ high entitativity = marching band low entitativity = people on a subway
Evaluation Apprehension
The fear that ones actions are being judged by onlookers and the concern at being judged negatively
Forming
initial coming together of a group, either formally or informally (the more organized the more formal)
Group Polarization
Tendency for a group with similar opinions to form much stronger opinions in the same direction after meeting
Groupthink
Faulty thinking by members in highly cohesive groups where group harmony is more important than critical examination eg/ yes men all agreeing with the boss
Groupthink in other cultures
Often much more prevalent in collectivist cultures, where saving face and avoiding embarrassment are more important than voicing personal opinions
Instrumental Needs
Needs that are driven by goals rather than emotions eg/ money
Mortification events
Initiation ritual that involves effort, pain and or humiliation in order to bind an individual to the group through shared experience
Need to Belong
individual trait that determines how important belonging is to a person
Norming
group process of agreeing on shared goals and norms to streamline group functionality
Performing
Stage in which a group produces and sustains their goal
Power
The ability to control the outcomes of our lives as well as those of others. the freedom to act
Preventing Group Thinking
Bring in outside sources of ideas play devils advocate divide into smaller groups encourage critical evaluation
Social Facilitation
arousal resulting from the mere presence of others difficult/novel tasks - performance inhibited Simple/learned tasks - preformance is boosted
Status
hierarchy of respect that results from the comparison of attributes
Storming
Initial conflicting phase of group development, in which roles and goals are decided upon
Symptoms of Groupthink
shallow examination of information narrow consideration of alternatives sense of invulnerability and moral superiority
Symptoms of defective group decision makin
when group members are more concerned with how the others in the group will judge them as opposed to reaching the correct conclusion
Who becomes a leader?
Those with important skills and expertise in the area of the groups concern individuals who can build and maintain cooperative relationships individuals who share selflessly
Why people join groups?
Fills BUCkET need of belonging prevalence in individual of trait: need to belong
Wisdom of the Crowds
Large groups can make better decisions on average in terms of having a large pool of data to pull averages from
BIRGing
Basking In Reflected Glory alignment with a group after they experience success eg/ I love the broncos! we killed the raiders last weekend!
Collective Self
Beliefs about our identities as members of social groups to which we belong eg/ i am a trumpet player in the band
BUCkET
Belonging- urge to feel a part of something Understanding- urge to understand and make sense of the world around us Control- desire to feel in control of our situation. entails relationship between what we do and what we get Enhancing Self- The desire to maintain our self-esteem or be …
Contingencies of Self-Worth
Self worth is evaluated based on indicators that are important to the individual eg/ if im not the best swimmer on the team im not happy with myself
CORFing
Casting Off Reflected Failure The process of distancing oneself from a group after their failure eg/ The broncos suck, they barely even made a single touch down last game
Culture & positive illusions
Western - tend to rate themselves better than average, weigh abilities we excel at as more valuable Eastern - less likely to experience illusion of being above average
Culture and Self-Esteem
Western (independent) - more likely to have higher self esteem, as culture place higher value on individual Eastern (interdependent) - less likely to have high self esteem, not as concerned with the attributes of the individual
Delayed Gratification
situation in which exercising will power can lead to a reward in the long term
Distinctiveness effect
Tendency for people to think of themselves in terms of the attributes that distinguish them from others
Dunning-Kruger Effect
The more incompetent a person is, the more the over estimate their own competency eg/ those that are the dumbest, think they're the smartest, and those that are the smartest tend to underestimate their own intelligence
Fixed Mindset
Perspective that qualities of self (eg/ intelligence, willpower) are set from birth and that changing this is beyond the power of the individual. tend to blame failures on external factors ex/ good test grade - im a genius bad test grade - my teacher sucks
Growth Mindset
Perspective that traits can be developed through effort eg/ good test grade - i studied really hard bad test grade - i need to study harder for the next test
Ideal and Ought Self
Ideal: individuals personal model for what they want to be Ought: individuals model for how they think other want them to be
Individual Self
Beliefs about our unique personal traits, abilities, preferences, tastes, talents and so forth
Is High Self Esteem Good?
Different types Can be good eg/ not as likely to give up on tasks, take criticism can be bad (when high self esteem is not warranted) eg/ respond aggressively to threats to self esteem
Positive Illusions
1. over estimation of good qualities, underestimation of bad ones 2. higher value attributed to the individuals good qualities, lower value to those the individual lacks
Private self awareness
paying attention to oneself internally can be brought on by awareness of emotions, mirrors, diary, high self consciousness trait
Public Self Awareness
Becoming conscious of other people watching you (or the belief that they are) become concerned with physical appearance, adherence to social norms Can lead to evaluation apprehension, lower self esteem
Relational Self
Beliefs about self concerning relationship with someone else eg/ how good of a boyfriend am i?
Self awareness
state of realization that you are being observed and scrutinized
Self-Complexity
Degree to which an individuals character changes depending on their situation high complexity- act very differently depending on context (generally respond to failure well, since character in other situation can be unaffected Low complexity - remain the same over different situations (m…
Self-Concept
sum total of persons thoughts, feelings, strong identifications eg/ i am a strong willed, independent black woman
Self-Conciousness
Personality trait which determines how much a person becomes self aware
Self-Enhancement
Process of improving self to better fit ideal or ought self
Self-Esteem
Positive or negative overall evaluations of an individuals self worth
Self-Monitering
Personality Trait that includes Strategic Self-Presentation, where the individual is aware of how they are presenting themselves
Self-Reference effect
Recall information better when it can be connected to the self
Self-Regulation
How we control our actions and self-presentation and work towards personal goals
Self-Schema
Knowledge of self, template of who we are
Self-Serving construals
Better than average-most (westerners) tend to perceive themselves as above average Tend to value skills that we as individuals excel at as more important than those we suck at
Self-Verification
we seek to have others confirm beliefs about ourselves in order to maintain a cohesive image of the self eg/ if we think were awkward we will act awkwardly so that people
Social Comparisons
The process of comparing oneself to others in order to gauge opinions, abilities and internal state eg/everyone at this funeral is crying, i should also be sad
State Self-Esteem
Dynamic changeable degree to which we evaluate ourself worth eg/ right after getting an A on a test, state self esteem is high
Trait Self-esteem
General degree of self esteem that stays relatively consistent across situations eg/ a cocky person has high trait self-esteem regardless of whats happening
Ways to improve willpower
Practice exercising willpower on small decisions (eg. dont smoke weed tonight) Abstract Reasoning (eg/ why am i studying? to get a good grade and ultimately graduate with a good degree and get a good job to live a happy life) Uncluttered environment
Affective Displays
Emotional expressions which are universal
Basic facial emotions
universal facial expressions -disgust, contempt, anger, fear, sadness, suprise, happiness
Broaden and Build hypothesis
idea that positive emotions broaden thoughts and actions to help build our emotional and intellectual resources which in turn help build our social resources
Core-relational themes
universal themes that define the essential purpose of each emotion eg/ loss -> sadness affection -> love
Cultural approaches to emotion
idea that culture effects emotional response and so each culture expresses emotions in different ways
Display Rules
Social and cultural norms for how and when emotion should be expressed eg/ happiness at a funeral vs. dispair
Duchenne Smile
Genuine smile characterized by wrinkles around the eyes
Emblems
Non-verbal behaviors (such as gestures) that have direct verbal counterparts eg/ the two fingers in america = peace sign
Emotion Accents
Culturally specific ways that individuals express emotions eg/ biting tongue = embarrassment in india
Emotions and moral judgements
emotional reactions guide moral judgement eg/ disgust at someones actions can inform our decision of proper punishment
Evolutionary approach to emotions
perspective that emotions are evolutionary adaptations that served human survival eg/ fear helped to keep us safe
Eye Gaze
informs the meaning of facial expressions eg/ angry and making eye contact = oh shit hes about to fight me angry and looking somewhere else = oh shit hes about to fight someone
Feelings as information
theory that since many judgements are too complex to review all relevant info, system one processing takes emotions as information eg/ i have a good feeling about this person = i choose to trust them
Flirtation
pattern of behavior both verbal (compliments) and nonverbal (touch) that communicate attraction to potential romantic partners
Focal Emotions
more common emotions within a culture eg/ anger is more focal in honor-based cultures
Hypercognition
special cultural importance for specific emotions leads to a more refined understanding of them eg/ culture that stresses happiness may distinguish between joy, ecstasy, benevolence
Illustrators
nonverbal gestures used to emphasize meaning
infrahumanization
tendency for humans to fail to attribute complex emotions (eg/sympathy, compassion, regret) to outgroup memebers
Intergroup emotion theory
missatribution of emotions by those outside of group eg/ women thinking male sad faces were angry and males thinking female angry faces were sad
Nonverbal Communication
communication through -posture -gesture -touching -facial expression -eye gaze
Physiological arrousal
biological responses to arrousal -heart rate -blood pressure -gut tingles (butterflies) -sweat -dilated pupils
Primary appraisal
initial system one processing of event or circumstance leads to inital good or bad vibe
Processing style and emotions
emotions lead to different reasoning eg/ anger leads people to be close minded and rely on old stereotypes whereas sadness leads people to analyze details of situation
Regulators
nonverbal expressions that coordinate conversation eg/ looking and pointing at someone we want to talk to
Secondary appraisal
Later appraisal why we feel the way we do and how we want to respond lead to specific emotions towards situations (fear, anger, pride)
Self-adaptors
gestures used to adapt to environment
Universality of facial expressions
7 basic facial expressions are recognized universally -fear -anger -sadness -disgust -contempt -happiness
Define emotions
brief, specific, socially oriented states that are felt specifically toward an event or person

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