RenderingSlide 2Rendering ProcessRendering - Inventor StudioRendering ToolsSlide 6Material & AppearanceSlide 8Slide 9Slide 10Material & Appearance: Appearance EditorSlide 12Slide 13Slide 14Slide 15Slide 16Slide 17Slide 18Slide 19Rendering Tools – Scene StylesScene Styles – BackgroundScene Styles – Environment (1)Scene Styles – Environment (2)Slide 24Slide 25Rendering Tools – Lighting StylesStandard Lighting StylesLighting Styles – General & Indirect TabLighting Styles – Shadows & PositionNew Lighting Style & LightSlide 31Rendering Tools – Local LightsLocal Lights – General TabLocal Lights – Illumination, Shadows & etc.Slide 35Rendering Tools – CameraCreating a CameraSetting Camera to Current ViewSlide 39Rendering Tools – Render ImageRendering an Image (1)Rendering an Image (2)Rendering an Image (3)Tutorial to View1SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering2SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRenderingInventor StudioRendering tools–Appearance–Lighting Styles–Local Lights–Scene Styles–Camera–Render ImageInventor TutorialAssignment3SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering Process•Inventor Studio•Orient the View•Set Part Colors and Attributes (transparent, reflective)•Select Textures and Bump Patterns•Select Background scene•Set Lighting – check Shadows•Turn on Anti-Aliasing•Render Image •Save as a .jpg file4SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering - Inventor StudioTo render an image:–Open an assembly model–Click Tools ->“Inventor Studio”To exit Inventor Studio:–Click Finish Inventor Studio5SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering Tools•Render > Scene6SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering Tools•Material & Appearance•Used to change the appearance of part / assembly surfaces•Change colors, reflection, opacity, textures, bump map, etc.7SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance•How to Access•If not in Inventor Studio:•Tools ► Material and Appearance•If in Inventor Studio:•RC on part ►Appearance8SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance•Appearance Browser•Drag & drop materials you’d like to use in the assembly into the upper box9SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance•Appearance Editor•Double click on an appearance to open the Appearance Editor•Color•Image•Image Fade•Glossiness•Highlights•Reflectivity•Transparency•Index of Refraction•Cutouts•Self Illumination•Bumps•Tint•The colors and settings for appearances can be modified and saved as a new appearances10SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance•Appearance Editor•Change the thumbnail (preview) shape & rendered quality11SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Color / tint•Changes the color / tint of the surface12SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Image•Changes the image (pattern) applied to the surface13SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Glossiness•Changes the shininess and/or image reflected in the surfaceIncreasing Glossiness →14SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Highlights•Changes the shininess and/or image reflected in the surfaceMetallicNon-Metallic15SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Reflectivity•Changes the shininess and/or image reflected in the surface•Click “Image” to browse for & insert an image that is reflected in the surface16SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Transparency•Transparency Amount: degree to which light passes through the surface without distortiono100% transparent materials are clear (e.g., clear glass)oThe opposite of transparent is opaque•Translucency Amount: degree to which light passes through the surface with distortionoe.g., frosted glass17SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Transparency•Refraction: refracts the image seen through the part •Property of mediumExample: Image of Golden Gate Bridge refracted by 3D water droplets18SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyMaterial & Appearance:Appearance Editor•Bumps / Relief Pattern•Applies 3D texture to surface19SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering Tools•Scene Styles•Used to change the background environment•Position ground plane, parameters for shadows & reflections20SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyRendering Tools – Scene Styles Modifies background viewModifies the environment–i.e. ground planeExperiment!21SheetCourse: Introduction to Engineering Graphics and Visualizationcopyright 2012, Georgia Institute of TechnologyScene Styles – BackgroundStandard styles are listed on leftBackgrounds may be changed to:–Solid Color–Color
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