WUSTL CSE 362M - Course Introduction (32 pages)

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Course Introduction



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Course Introduction

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Lecture Notes


Pages:
32
School:
Washington University in St. Louis
Course:
Cse 362m - Computer Architecture

Unformatted text preview:

CS CoE EE 362 Digital Computers II Architecture Prof Mark Franklin jbf cse wustl edu Course Assistants Saurab Gayen Bryan 305I sg3 wustl edu Thursday 2 30 4 00 Eric Tyson Bryan 305J ejt1 cec wustl edu Tuesday 1 00 2 30 Required Book Heuring Jordan 2nd Edition Optional Book Intro VHDL Yalamanchili Handouts Academic Integrity Statement Course syllabus Grading elements Course Web Site http www cse wustl edu jbf cse362 d cse362 html Mark Franklin S07 CoE 362 Course Syllabus 1 Introduction Computer architecture What is it How do we define performance Simple performance models and metrics A general architecture taxonomy Underlying technologies trends implications Basic Architectures and a RISC processor Design of a Simple RISC Computer SRC Design of a single bus computer instruction set RTN Register Transfer Notation data path control Gate level design Assembly language programming VHDL module components Multiple bus architectures Mark Franklin S07 CoE 362 Course Syllabus 2 Improving Performance Pipelining and hazards Exploiting parallelism Instruction Level Parallelism ILP processor level parallelism CMP Chip MultiProcessor The Memory Hierarchy Memory organizations basic design Cache memory designs Virtual memory Overall system performance Other Topics Mass storage Disk systems Error detection and correction Computer arithmetic Running Topics VHDL Performance PROJECT Mark Franklin S07 Four Key Questions What components must every computer have How can computers be described specified evaluated What is performance how is it measured What constitutes computer architecture hardware software firmware algorithms etc How does technology effect computer architecture chip size feature size power pin density etc Mark Franklin S07 Essential Computer Components Processor interpret execute instructions Memory store instructions data Communication Device s communicate with outside world I O Processor Control Unit Classic Computer Architecture SISD Single Instruction Stream Single



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