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WelcomeAdministrivaAdministrivia - 2CS6964 Grad StudentsWhat is Machinima?Multi-player MachinimaAnimate Scene MachinimaHow - Animate Scene MachinimaHow - Animate Scene Machinima - 2Course GoalsGeneral PlanTeamsWhat Is Next?WelcomeRobert Kessler, ProfessorCS 5964 L01 - 1CS undergrads in CS5964Film/Comm/English/… students in CS5964CS grads in CS6964AdministrivaTeaching staff–Mark van Langeveld–Lonny Danler (Film TA)–James Anjewierden (CS TA – half time)Half-life 2 accounts–How many need a new one?CS 5964 L01 - 2Administrivia - 2Class mailing list already set up with your utah.edu account–[email protected] (teachers)–[email protected] (you)http://www.eng.utah.edu/~cs5964–Class web page (schedule and resources)CS 5964 L01 - 3CS6964 Grad StudentsTake leadership role on teamsNote – currently the graphics computing degree does not allow this class for grad elective credit–I guess because we have too much fun!!!Please talk with Mark and Bob about “goodies” after HW2 is completed–So you get some experience with the system firstCS 5964 L01 - 4What is Machinima?Oct 1996 – Rangers clan created “Diary of a Camper” – First machinimaSee both Six Axis Studios videosTwo kinds–Multi-player (Such as Red vs. Blue) – aka Digital Puppetry–Animate/cut/scripted scene (Such as A Few Good G-Men)CS 5964 L01 - 5Multi-player MachinimaWrite scriptDevelop storyboardsRecord dialog (get timing)Develop sets/propsRecruit people to be the actorsAssign player types to actorsOne player is assigned to be the cameraPeople “act” the scenes, camera recordsPost process – edit scenes, combine dialogCS 5964 L01 - 6Animate Scene MachinimaWrite ScriptDevelop storyboardsRecord dialogDevelop sets/props“Program” characters, add speech and soundsPlayer watches play or precise camera controlRecordPost process is mostly about stitching scenes togetherCS 5964 L01 - 7How - Animate Scene MachinimaWrite script and do storyboards–By hand (for now)–Garry’s Mod or other tools for making screen shots or story boardsRecord dialog–Audacity (open source)Develop props–Steal from other games (GCFScape)–Model (such as with Maya)CS 5964 L01 - 8How - Animate Scene Machinima - 2Develop sets–Again steal–Hammer is your friend“Program” characters–Hammer to script movement“Program” gestures and speech–Faceposer (Vista issues)?Camera control–HammerRecord–Virtualdub more reliable than FrapsPost process–Adobe PremierCS 5964 L01 - 9Course GoalsProject ClassStudent presentations and critiquesTeamsLikely no quizzes or testsLearn how to make MachinimaMake some CS 5964 L01 - 10General PlanFirst 4 weeks–Learn tools–Write simple short movieSecond 4 weeks–Produce small movie from storyboard to actual versionLast half–Teams work together to create one or two big productionsCS 5964 L01 - 11TeamsHammer / Faceposer individual or pair (first 2 assignments)–Team up Film students with CS studentsBetween 2 and 4 person teams (hw 3)–Notice – “between”Changing teams is possibleFinal Project could be new teams and possibly larger teamsCS 5964 L01 - 12What Is Next?HW1 - Hammer–Given room–Add props–Film characters wandering aroundHW2 – Faceposer–Record sound and add to character–Add gestures–Add to HW1–Tell a jokeHW3 – make a short (tell a joke or do something about that will be cool on youtube  or … but don’t do a music video) - still negotiating a contestFinal ProjectCS 5964 L01 -


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U of U CS 5964 - Syllabus

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