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U of U CS 5964 - CS 5964 Machinima

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Welcome Robert Kessler, Professor CS 5964 L01 - 1 CS undergrads in CS5964 Film/Comm/English/… students in CS5964 CS grads in CS6964 Administriva  Teaching staff – Mark van Langeveld – Lonny Danler (Film TA) – James Anjewierden (CS TA – half time)  Half-life 2 accounts – How many need a new one? CS 5964 L01 - 2Administrivia - 2  Class mailing list already set up with your utah.edu account – [email protected] (teachers) – [email protected] (you)  http://www.eng.utah.edu/~cs5964 – Class web page (schedule and resources) CS 5964 L01 - 3CS6964 Grad Students  Take leadership role on teams  Note – currently the graphics computing degree does not allow this class for grad elective credit – I guess because we have too much fun!!!  Please talk with Mark and Bob about “goodies” after HW2 is completed – So you get some experience with the system first CS 5964 L01 - 4What is Machinima?  Oct 1996 – Rangers clan created “Diary of a Camper” – First machinima  See both Six Axis Studios videos  Two kinds – Multi-player (Such as Red vs. Blue) – aka Digital Puppetry – Animate/cut/scripted scene (Such as A Few Good G-Men) CS 5964 L01 - 5Multi-player Machinima  Write script  Develop storyboards  Record dialog (get timing)  Develop sets/props  Recruit people to be the actors  Assign player types to actors  One player is assigned to be the camera  People “act” the scenes, camera records  Post process – edit scenes, combine dialog CS 5964 L01 - 6Animate Scene Machinima  Write Script  Develop storyboards  Record dialog  Develop sets/props  “Program” characters, add speech and sounds  Player watches play or precise camera control  Record  Post process is mostly about stitching scenes together CS 5964 L01 - 7How - Animate Scene Machinima  Write script and do storyboards – By hand (for now) – Garry’s Mod or other tools for making screen shots or story boards  Record dialog – Audacity (open source)  Develop props – Steal from other games (GCFScape) – Model (such as with Maya) CS 5964 L01 - 8How - Animate Scene Machinima - 2  Develop sets – Again steal – Hammer is your friend  “Program” characters – Hammer to script movement  “Program” gestures and speech – Faceposer (Vista issues)?  Camera control – Hammer  Record – Virtualdub more reliable than Fraps  Post process – Adobe Premier CS 5964 L01 - 9Course Goals  Project Class  Student presentations and critiques  Teams  Likely no quizzes or tests  Learn how to make Machinima  Make some  CS 5964 L01 - 10General Plan  First 4 weeks – Learn tools – Write simple short movie  Second 4 weeks – Produce small movie from storyboard to actual version  Last half – Teams work together to create one or two big productions CS 5964 L01 - 11Teams  Hammer / Faceposer individual or pair (first 2 assignments) – Team up Film students with CS students  Between 2 and 4 person teams (hw 3) – Notice – “between”  Changing teams is possible  Final Project could be new teams and possibly larger teams CS 5964 L01 - 12What Is Next?  HW1 - Hammer – Given room – Add props – Film characters wandering around  HW2 – Faceposer – Record sound and add to character – Add gestures – Add to HW1 – Tell a joke  HW3 – make a short (tell a joke or do something about that will be cool on youtube  or … but don’t do a music video) - still negotiating a contest  Final Project CS 5964 L01 -


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U of U CS 5964 - CS 5964 Machinima

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