Machine Learning 10 701 Tom M Mitchell Machine Learning Department Carnegie Mellon University January 11 2011 Today What is machine learning Decision tree learning Course logistics Readings The Discipline of ML Mitchell Chapter 3 Bishop Chapter 14 4 Machine Learning Study of algorithms that improve their performance P at some task T with experience E well defined learning task P T E 1 Learning to Predict Emergency C Sections Sims et al 2000 9714 patient records each with 215 features Learning to detect objects in images Prof H Schneiderman Example training images for each orientation 2 Learning to classify text documents Company home page vs Personal home page vs University home page vs Reading a noun vs verb Rustandi et al 2005 3 Machine Learning Practice Speech Recognition Object recognition Mining Databases Supervised learning Text analysis Control learning Bayesian networks Hidden Markov models Unsupervised clustering Reinforcement learning Machine Learning Theory Other theories for PAC Learning Theory supervised concept learning Reinforcement skill learning Semi supervised learning Active student querying examples m error rate representational complexity H failure probability also relating of mistakes during learning learner s query strategy convergence rate asymptotic performance bias variance 4 Economics and Organizational Behavior Computer science Animal learning Cognitive science Psychology Neuroscience Machine learning Adaptive Control Theory Evolution Statistics Machine Learning in Computer Science Machine learning already the preferred approach to Speech recognition Natural language processing Computer vision Medical outcomes analysis Robot control ML apps All software apps This ML niche is growing why 5 Machine Learning in Computer Science Machine learning already the preferred approach to Speech recognition Natural language processing Computer vision Medical outcomes analysis Robot control ML apps All software apps This ML niche is growing Improved machine learning algorithms Increased data capture networking new sensors Software too complex to write by hand Demand for self customization to user environment Function Approximation and Decision tree learning 6 Function approximation Problem Setting Set of possible instances X Unknown target function f X Y Set of function hypotheses H h h X Y Input superscript ith training example Training examples x i y i of unknown target function f Output Hypothesis h H that best approximates target function f A Decision tree for F Outlook Humidity Wind Temp PlayTennis Each internal node test one attribute Xi Each branch from a node selects one value for Xi Each leaf node predict Y or P Y X leaf 7 Decision Tree Learning Problem Setting Set of possible instances X each instance x in X is a feature vector e g Humidity low Wind weak Outlook rain Temp hot Unknown target function f X Y Y is discrete valued Set of function hypotheses H h h X Y each hypothesis h is a decision tree trees sorts x to leaf which assigns y Decision Tree Learning Problem Setting Set of possible instances X each instance x in X is a feature vector x x1 x2 xn Unknown target function f X Y Y is discrete valued Set of function hypotheses H h h X Y each hypothesis h is a decision tree Input Training examples x i y i of unknown target function f Output Hypothesis h H that best approximates target function f 8 Decision Trees Suppose X X1 Xn where Xi are boolean variables How would you represent Y X2 X5 Y X2 X5 How would you represent X2 X5 X3X4 X1 9 ID3 C4 5 Quinlan node Root Entropy Entropy H X of a random variable X of possible values for X H X is the expected number of bits needed to encode a randomly drawn value of X under most efficient code Why Information theory Most efficient code assigns log2P X i bits to encode the message X i So expected number of bits to code one random X is 10 Sample Entropy Entropy Entropy H X of a random variable X Specific conditional entropy H X Y v of X given Y v Conditional entropy H X Y of X given Y Mututal information aka Information Gain of X and Y 11 Information Gain is the mutual information between input attribute A and target variable Y Information Gain is the expected reduction in entropy of target variable Y for data sample S due to sorting on variable A 12 13 Decision Tree Learning Applet http www cs ualberta ca 7Eaixplore learning DecisionTrees Applet DecisionTreeApplet html Which Tree Should We Output ID3 performs heuristic search through space of decision trees It stops at smallest acceptable tree Why Occam s razor prefer the simplest hypothesis that fits the data 14 Why Prefer Short Hypotheses Occam s Razor Arguments in favor Arguments opposed Why Prefer Short Hypotheses Occam s Razor Argument in favor Fewer short hypotheses than long ones a short hypothesis that fits the data is less likely to be a statistical coincidence highly probable that a sufficiently complex hypothesis will fit the data Argument opposed Also fewer hypotheses with prime number of nodes and attributes beginning with Z What s so special about short hypotheses 15 16 17 Split data into training and validation set Create tree that classifies training set correctly 18 19 What you should know Well posed function approximation problems Instance space X Sample of labeled training data x i y i Hypothesis space H f X Y Learning is a search optimization problem over H Various objective functions minimize training error 0 1 loss among hypotheses that minimize training error select smallest Decision tree learning Greedy top down learning of decision trees ID3 C4 5 Overfitting and tree rule post pruning Extensions 20
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