COMM 3000: FILM APPRECIATION TEST 2
48 Cards in this Set
Front | Back |
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Benshi
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Japanese Silent film that had live narration
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Steamboat Willie
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first cartoon with dialogue and synchronized sound effects
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Vitaphone System
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developed by Warner Bros. in 20's; record played in sync with film
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Don Juan
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1st musical score (1926)
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The Jazz Singer
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first use of voices in some scenes (1927)
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The Lights of NY
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first talkie
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Sound was first seen as a
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gimmmick
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Dolby Sound developed in
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1975
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Volume is..
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amplitude / loudness
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perceived highness is..
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frequency / pitch
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attack, decay sustain and release
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sound envelope / duration
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harmonic qualities of sound
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timbre
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diegetic sound
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gives an awareness of the spatial and temporal dimensions of the shot
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diegetic sound
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gives an awareness of the spatial and temporal dimensions of the shot
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nondiegetic sound
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comes from a source outside the film's world and usually has no relevancy; assumed to be inaudible to the characters onscreen
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fidelity
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appropriate to the image, realistic
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on-screen dialogue
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usually synchronized
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non-diegetic dialogue
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onscreen, synchronous & offscreen, not synchronous (narration from a narrator)
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diegetic (music)
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onscreen, source is visible and heard by characters
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diegetic sound effects
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background and synchronized
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nondiegetic sound effects
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often symbolic sounds and off screen
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ambient sound
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emanates from the ambience of the setting or environment being fillmed
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sound effects
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include all sound artificially created for the soundtrack that have a function in telling the story
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foley sounds
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unique sounds created from a variety of props and equipment to stimulate everyday sounds
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editing
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the process by which the editor combines and coordinates individual shots into a cinematic whole
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technique
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cutting or spicing the joining together of two shots
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craft
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ability to join shots together into a sequence that tells a story
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art
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occurs when the combo of two+ shots takes meaning to the next level
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shot
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any continuous run of the camera
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scene
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a series of shots that show an action without perceived gaps in that action's spatial or temporal continuity
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sequence
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a series of scenes (could be single shots) that contain temporal discontinuity and sometimes spacial continuity
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classical continuity editing (Hollywood Continuity editing)
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hidden or visible editing, shots flow smoothly, cognitively familiar, unified action, chronological, showing only events that advance the story
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soviet montage editing
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relational editing, editing is a means to guide the viewer building one shot after another to construct a narrative
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einstein approach
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collision of two shots
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documentaries
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inform all, entertain most, criticize some, celebrate sometimes while criticizing
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narrative
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a series of events situated in time and space
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cause-effect
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something happens due to something else
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syuzhet
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the plot or structure of a narrative's events (what the filmmakers choose to reveal in each shot, scene and sequence
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fabula
|
the story
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protagonist
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hero of the story, who we identify with
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antagonist
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villain, in the way of the protagonist
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conflicts in narratives
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people v. people, nature, supernatural
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sequence
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a series of related consecutive scenes perceived as a major unit
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time/duration
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length of time things take to occur and in what sequence
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screen duration
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running time, the amount of time it takes to see a film, including opening and closing credits
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story duration
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amount of implied time covered by the film's story/fabula (almost always longer than the running time; 1 year later in movies)
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plot duration
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the elapsed time of the events explicitly presented in the film take to occur
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narration
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information that helps us build the fabula out of the syuzhet (creates a hierarchy of knowledge)
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