Front Back
Pre-purchase
Consumer -How to decide -Best source Marketing -How people infer value
Post Purchase
Consumer -Happiness -Easy to get rid of Marketer -Satisfied -Buy again -tell friends -Research
Purchase
Consumer -Positive or negative -status
Market Segmentation
Age Gender Family structure Social Class and Income Race and ethnicity Geography
role theory
the perspective that much of consumer behavior resembles actions in a play
One reason people buy things
Not what they do (function) but for what it means. (Expressiveness)
self concept attachment
product helps to establish user's identity
Positivist Perspective
Emphasizes the objectivity of science and the consumer as a rational decision maler
Interpretivist Perspective
Stresses the subjective meaning of consumer experiences and the idea that behavior is subject to multiple interpretations.
What is one of the biggest marketing phenomenon of the past decade?
User-generated content
Perception
Process by which we select, organize and interpret these situations.
How are marketing messages most affective?
When they reach us on multiple sensory channels.
Hedonic consumption
multisensory, fantasy and emotional aspects of consumer's interactions with products
Absolute Threshold
Minimum stimulation needed to detect a particular stimulus .
Differential threshold
Refers to the ability of a sensory system to detect changes or differences between two stimuli
Weber's Law
The stronger the initial stimulus, the greater a change must be for us to notice it.
Schema
Set of beliefs, a catalog of information formed from past experiences.
semiotics
Objects (product) > Sign (image) > interpretant (meaning) Relationship between signs and symbols and how we interpret them to assign meaning.
Icon
Sign that resembles the product (mustang)
Index
Connects the product because they share a similar property (pinetree on spic and span).
Symbol
Related to product based on an agreed upon association (marlbolo cowboy- ruggedness)
Positioning Strategy & 8 dimensions
Uses marketing mix to influence interpretation of meaning to customers. -Lifestye -Price Leadership -attributes -product class -competitors -occasions -users- -quality
Behavioral learning
learning takes place as a result of responses to external events. we know input and output but the process between is a black box
Cognitive learning
People are problem solvers who use the information around them to master their environment.
Classical conditioning
occurs when a stimulus that elicits a response is paired with another stimulus that initially does not elicit a response on its own.
instrumental conditioning
occurs when we learn to perform behaviors that produce positive outcomes and avoid those that yield negative outcomes
Fixed-Interval Reinforcement Schedule
Reinforce after a fixed amount of time
Variable Interval Reinforcement
A reinforcer is presented following the first occurrence of the target behavior after a variable time period has elapsed.
fixed ratio schedule of reinforcement
number of responses required for reinforcement is always the same
Observational learning
Learning by observing others -cognitive learning theory
halo effect
Transfer of good feelings about one characteristic of a product or service to other characteristics.
Sensory Memory
receives and holds perceptions for a very brief time before sending them on to short-term memory
Short-term memory
Temporary memory storage, holds information and preforms cognitive tasks with it. Lasts for 20 seconds and can hold 7 pieces of information.
Long-Term Memory
Permanent memory storage. Capacity is unlimited.
Recall Vs. Recognition
recall is to remember something through thinking recognition is to recognize something through looking at it and realizing its something you have seen before
Motivation
Happens when a need arises that we wish to satisfy -Desired end state becomes our goal
affect
Raw emotion -heighten good emotion and reduce bad ones
Approach-Approach Conflict
forced choice between two or more desirable alternatives
Approach-Avoidance conflict
A person has to choose or not choose one goal that has both positive and negative aspects. (buying fur)
avoidance-avoidance conflict
deciding between two or more undesirable alternatives -marketers try to ease stress
Post-Purchase Dissonance (Cognitive Dissonance)
Results if a consumer feels that her purchase doesn't align well with her needs or that she was pressured into buying -regrets buying product after purchasing
Maslows heirarchy of needs
physiology-> safety -> belonging ->esteem -> self- actualization
Murray's Psychogenic Needs
achievement affiliation aggression autonomy dominance exhibition harm avoidance nurturance order play sentience sex succorance understanding

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