SubclassesCompositionComposition vs. InheritanceInheritanceAssignmentAssignment IIAssignment IIIArrays of ObjectsWrappersWrapper constructorsMore wrapper constructorsWrapper “deconstructors”Additional wrapper methodsBack to arraysAuto-boxing and auto-unboxingequals and other methodsTypes and valuesSending messagesOverriding methodsOverriding methods IISome methods cannot be overriddenSome variables cannot be shadowedSome classes cannot be extendedSome classes cannot be instantiatedSome objects cannot be alteredYou can always be more specificDon’t change the superclassExtend, don’t modifyRelated style rules, IRelated style rules, IIRelated style rules, IIIRelated style rules, IVThe EndJan 14, 2019Subclasses2CompositionThe most common way to use one class within another is composition—just have a variable of that typeExamples:class LunarLanderGame { LunarLander lander = new LunarLander(); ...class MaxPlayer { String name; // String is a class Game game; // Game is a classComposition is suitable when one class is composed of objects from another class, or needs frequent reference to objects of another class3Composition vs. InheritanceInheritance is appropriate when one class is a special case of another classExample 1:class Animal { ... }class Dog extends Animal { ... }class Cat extends Animal { ... }Example 2:class Player { ... }class ComputerPlayer extends Player { ... }class HumanPlayer extends Player { ... }Use inheritance only when one class clearly specializes another class (and should have all the features of that superclass)Use composition in all other cases4Inheritanceclass Animal {int row, column; // will be inheritedprivate Model model; // inherited but inaccessibleAnimal( ) { ... } // cannot be inheritedvoid move(int direction) { ... } // will be inherited}class Rabbit extends Animal {// inherits row, column, move, but not constructor// model really is inherited, but you can’t access itint distanceToEdge; // new variable, not inheritedint hideBehindBush( ) { ... } // new method, not inherited}5AssignmentA member of a subclass is a member of the original class; a rabbit is an animal Animal animalBehindBush;Rabbit myRabbit;...animalBehindBush = myRabbit; // perfectly legal myRabbit = animalBehindBush; // not legal myRabbit = (Rabbit)animalBehindBush;// legal syntax, but requires a runtime check6Assignment II animalBehindBush = myRabbit; is legal--but why? int NUMBER_OF_ANIMALS = 8;Animal animals[ ] = new Animal[NUMBER_OF_ANIMALS];animals[0] = new Rabbit();animals[1] = new Seagull();animals[2] = new Snail();... for (int i = 0; i < NUMBER_OF_ANIMALS; i++) animals[i].move(); // legal if defined in Animal7Assignment IIIFrom previous slide:for (int i = 0; i < NUMBER_OR_ANIMALS; i++) animals[i].allowMove(); // legal if defined in AnimalBut:for (int i = 0; i < NUMBER_OR_ANIMALS; i++) { if (animals[i] instanceof Rabbit) { ((Rabbit)animals[i]).tryToHide(); }}Here, tryToHide() is defined only for rabbitsWe must check whether animals[i] is a rabbitWe must cast animals[i] to Rabbit before Java will allow us to call a method that does not apply to all AnimalsAfter the if test, you might think Java “knows” that animals[i] is a Rabbit—but it doesn’t8Arrays of ObjectsWhen you declare an array, you must specify the type of its elements: Animal animals[ ];However, Object is a type, so you can say: Object things[ ]; // declaration things = new Object[100]; // definitionYou can put any Object in this array: things[0] = new Fox();But (before Java 5) you cannot do this: things[1] = 5; // why not?9WrappersEach kind of primitive has a corresponding wrapper (or envelope) object:byte Byteshort Shortint Integer (not Int)long Longchar Character (not Char)boolean Booleanfloat Floatdouble Double10Wrapper constructorsEach kind of wrapper has at least one constructor:Byte byteWrapper = new Byte(byte value)Short shortWrapper = new Short(short value)Integer intWrapper = new Integer(int value)Long longWrapper = new Long(long value)Character charWrapper = new Character(char value )Boolean booleanWrapper = new Boolean(boolean value )Float floatWrapper = new Float(float value)Double doubleWrapper = new Double(double value)11More wrapper constructorsEvery wrapper type except Character has a constructor that takes a String as an argumentExample: Boolean b = new Boolean("true");The constructors for the numeric types can throw a NumberFormatException:Example: Integer i = new Integer("Hello");12Wrapper “deconstructors”You can retrieve the values from wrapper objects:byte by = byteWrapper.byteValue();short s = shortWrapper.shortValue();int i = intWrapper.intValue();long l = longWrapper.longValue();char c = charWrapper.charValue();boolean bo = booleanWrapper.booleanValue();float f = floatWrapper.floatValue();double d = doubleWrapper.doubleValue();13Additional wrapper methodsWrapper classes have other interesting featuresvariables:Integer.MAX_VALUE = 2147483647methods:Integer.toHexString(number)anyType.toString();14Back to arraysWhy bother with wrappers?Object[ ] things = new Object[100];Prior to Java 5, you cannot do this: things[1] = 5;But you can do this: things[1] = new Integer(5);You cannot do this: int number = things[1];But you can do this: int number = ((Integer)things[1]).intValue();15Auto-boxing and auto-unboxingSince version 5, Java will automatically box (wrap) primitives when necessary, and unbox (unwrap) wrapped primitives when necessaryYou can now do the following (where things is an array of Object) :things[1] = 5; instead ofthings[1] = new Integer(5);int number = (Integer)things[1]; instead ofint number = ((Integer)things[1]).intValue();but not int number = (int)things[1];16equals and other methodsSome methods, such as equals, take an Object parameterExample: if (myString.equals("abc")) { ... }JUnit's assertEquals(expected, actual) also takes objects as argumentsAuto boxing and unboxing, while convenient, can lead to some strange problems:Integer foo = new Integer(5);Integer bar = new Integer(5);Now: foo == 5 is true bar == 5 is true foo.equals(bar) is true foo.equals(5) is true foo == bar is false17Types and valuesA
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