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IntroductionGoalFeaturesLanguage TutorialHow to use PhotogramHow to compiler Photogram programHow to run Photogram programImage Processing ApplicationsImage Manipulation: CollageComputer Vision Applications: Optical FlowImage Manipulation: PhotomontageLanguage Reference ManualLexical conventionsIdentifiersKeywordsConstantsOther TokensInput and Output of PhotogramProgram StructureFunctionsScopeNamespaceData TypesPrimitivesBuilt-in ObjectsExpressions: Operators and PrecedenceParenthesesObject call: .Not, Increment, and Decrement Operators: !, ++, --Multiplication, Division, Modulo Operators: *, /, %Addition and Subtraction Operators: +, -Shift Operators: >>, <<Relation Operators: <, <=, >=, >Equality Operators: ==, !=Bit-wise And Operator: &Bit-wise Exclusive Or Operator: ^Bit-wise Or Operator: |And Operator: &&Or Operator: ||Assignment Operators: =, +=, -=, *=, /=, %=, &=, |=, ^=Project PlanProcess used for planning, specification, development and teProgramming style guide used by the teamProject timelineRoles and responsibilities of each team memberSoftware development environment used (tools and languages)Project LogArchitectural DesignBlock diagram showing the major components of our translatorInterfaces between the componentsFront-endBack-endTest PlanGoalPhasesPhase II: Connectivity between Parser and Semantic AnalyzerSample Test CodesGrammar Test CodeConnectivity between Parser and Semantic AnalyzerCode that compiled but should notCode that should not be compiled and made an errorLanguage RestrictionsLessons LearnedImportant LearningKeeping in contact with group members is very essential for Don’t ignore professor’s advice regarding CVS.Use MSN and not AOL for communicating.Use JBuilder for developing your Java code.Write small test programs for each stage.Advice for future teamsStart early; rather start even before the semester begins.If you are already looking at this report during the semesteBuy the enterprise version of JBuilder for developing your JLibrary FunctionsMath FunctionsBuilt-in Image Processing FunctionalitiesUseful FunctionsReferencesAppendixPhotogram P g ro rammable Photoshop® Language Project Report Ohan Oda ( [email protected] ), Group Leader N a eesh Subramaniam ( [email protected] ) Richard Ng ( [email protected] ) Seikwon Kim ( [email protected] )Photogram 1 1.2 2.2.3 3..5 .6 3.7 Expressions: Operators and Precedence ...................................................... 24 Project Plan ............................................................................................................. 27 4.1 Process used for planning, specification, development and testing: .......... 27 4.2 Programming style guide used by the team.................................................. 28 4.3 Project timeline ............................................................................................... 29 4.4 Roles and responsibilities of each team member ......................................... 29 .5 ent environment used (tools and languages)................ 29 .6 30 Introduction............................................................................................................... 3 1.1 Goal .................................................................................................................... 3 2 Features.............................................................................................................. 4 Language Tutorial .................................................................................................... 5 2.1 How to use Photogram...................................................................................... 5 2.2 Image Processing Applications........................................................................ 5 3 Image Manipulation: Collage .......................................................................... 7 4 Computer Vision Applications: Optical Flow................................................ 8 2.5 Image Manipulation: Photomontage............................................................. 12 Language Reference Manual................................................................................. 16 1 Lexical conventions......................................................................................... 16 3.2 Input and Output of Photogram.................................................................... 19 3.3 Program Structure.......................................................................................... 19 3.4 Scope................................................................................................................. 22 3 Namespace ....................................................................................................... 22 3 Data Types....................................................................................................... 22 44 Software developm4 Project Log ......................................................................................................5 Architectural Design............................................................................................... 31 5.1 Block diagram showing the major components of our translator.............. 31 5.2 Interfaces between the components............................................................... 31 6 Test Plan .................................................................................................................. 32 6.1 Goal .................................................................................................................. 32 6.2 Phases............................................................................................................... 32 6.3 Sample Test Codes.......................................................................................... 33 7 Language Restrictions............................................................................................ 37 8 Lessons Learned...................................................................................................... 38 8.1 Important Learning........................................................................................ 38 8.2 Advice for future teams.................................................................................. 38 9 Library Functions................................................................................................... 39
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