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UMD CMSC 412 - Operating Systems

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113.1Operating System ConceptsCSMC 412Operating SystemsProf. Ashok K Agrawala© 2004 Ashok AgrawalaSet 1313.2Operating System ConceptsI/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance213.3Operating System ConceptsI/O Hardware Incredible variety of I/O devices Common concepts) Port ) Bus (daisy chain or shared direct access)) Controller (host adapter)I/O instructions control devices Devices have addresses, used by ) Direct I/O instructions) Memory-mapped I/O13.4Operating System ConceptsA Typical PC Bus Structure313.5Operating System ConceptsDevice I/O Port Locations on PCs (partial)13.6Operating System ConceptsPolling Determines state of device ) command-ready) busy) Error Busy-wait cycle to wait for I/O from device413.7Operating System ConceptsInterrupts CPU Interrupt request line triggered by I/O device Interrupt handler receives interrupts Maskable to ignore or delay some interrupts Interrupt vector to dispatch interrupt to correct handler) Based on priority) Some unmaskableInterrupt mechanism also used for exceptions13.8Operating System ConceptsInterrupt-Driven I/O Cycle513.9Operating System ConceptsIntel Pentium Processor Event-Vector Table13.10Operating System ConceptsDirect Memory Access Used to avoid programmed I/O for large data movement  Requires DMA controller Bypasses CPU to transfer data directly between I/O device and memory613.11Operating System ConceptsSix Step Process to Perform DMA Transfer13.12Operating System ConceptsApplication I/O Interface I/O system calls encapsulate device behaviors in generic classes Device-driver layer hides differences among I/O controllers from kernel Devices vary in many dimensions) Character-stream or block) Sequential or random-access) Sharable or dedicated) Speed of operation) read-write, read only, or write only713.13Operating System ConceptsA Kernel I/O Structure13.14Operating System ConceptsCharacteristics of I/O Devices813.15Operating System ConceptsBlock and Character Devices Block devices include disk drives) Commands include read, write, seek ) Raw I/O or file-system access) Memory-mapped file access possibleCharacter devices include keyboards, mice, serial ports) Commands include get, put) Libraries layered on top allow line editing13.16Operating System ConceptsNetwork Devices Varying enough from block and character to have own interface Unix and Windows NT/9i/2000 include socket interface) Separates network protocol from network operation) Includes select functionalityApproaches vary widely (pipes, FIFOs, streams, queues, mailboxes)913.17Operating System ConceptsClocks and Timers Provide current time, elapsed time, timer If programmable interval time used for timings, periodic interrupts ioctl (on UNIX) covers odd aspects of I/O such as clocks and timers13.18Operating System ConceptsBlocking and Nonblocking I/O Blocking - process suspended until I/O completed) Easy to use and understand) Insufficient for some needsNonblocking - I/O call returns as much as available) User interface, data copy (buffered I/O)) Implemented via multi-threading) Returns quickly with count of bytes read or writtenAsynchronous - process runs while I/O executes) Difficult to use) I/O subsystem signals process when I/O completed1013.19Operating System ConceptsKernel I/O Subsystem Scheduling) Some I/O request ordering via per-device queue) Some OSs try fairnessBuffering - store data in memory while transferring between devices) To cope with device speed mismatch) To cope with device transfer size mismatch) To maintain “copy semantics”13.20Operating System ConceptsSun Enterprise 6000 Device-Transfer Rates1113.21Operating System ConceptsKernel I/O Subsystem Caching - fast memory holding copy of data) Always just a copy) Key to performanceSpooling - hold output for a device) If device can serve only one request at a time ) i.e., PrintingDevice reservation - provides exclusive access to a device) System calls for allocation and deallocation) Watch out for deadlock13.22Operating System ConceptsError Handling OS can recover from disk read, device unavailable, transient write failures Most return an error number or code when I/O request fails  System error logs hold problem reports1213.23Operating System ConceptsKernel Data Structures Kernel keeps state info for I/O components, including open file tables, network connections, character device state Many, many complex data structures to track buffers, memory allocation, “dirty” blocks Some use object-oriented methods and message passing to implement I/O13.24Operating System ConceptsUNIX I/O Kernel Structure1313.25Operating System ConceptsI/O Requests to Hardware Operations Consider reading a file from disk for a process:) Determine device holding file ) Translate name to device representation) Physically read data from disk into buffer) Make data available to requesting process) Return control to process13.26Operating System ConceptsLife Cycle of An I/O Request1413.27Operating System ConceptsSTREAMS STREAM – a full-duplex communication channel between a user-level process and a device A STREAM consists of:- STREAM head interfaces with the user process- driver end interfaces with the device- zero or more STREAM modules between them. Each module contains a read queue and a write queue Message passing is used to communicate between queues13.28Operating System ConceptsThe STREAMS Structure1513.29Operating System ConceptsPerformance I/O a major factor in system performance:) Demands CPU to execute device driver, kernel I/O code) Context switches due to interrupts) Data copying) Network traffic especially stressful13.30Operating System ConceptsIntercomputer Communications1613.31Operating System ConceptsImproving Performance Reduce number of context switches Reduce data copying  Reduce interrupts by using large transfers, smart controllers, polling  Use DMA Balance CPU, memory, bus, and I/O performance for highest throughput13.32Operating System ConceptsDevice-Functionality


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UMD CMSC 412 - Operating Systems

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