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Message Theme
Outlines the key ideas in an ad Central part of the creative brief
Message Strategies
Primary tactic or approach used to deliver the message theme
Message Strategies Categories
Cognitive, affective, conative
Cognitive Message Strategy
Presents rational arguments or pieces of information to consumers. Deals with beliefs and knowledge
Affective Message Strategy
Ads that invoke feelings or emotions Enhance likeability of a product, recall and comprehension of a message Resonance and emotional messages Affective message strategies help develop brand equity through creating an emotional bond with the brand
Resonance Advertising
Connects a product with a consumers experiences from the past to create a bond (generations music)
Emotional Messages
Attempt to elicit emotions that will lead to product recall and choice
Conative Message Strategy
Designed to lead directly to some type of action or response
Action Inducing Conative Ads
Encourage consumers (or businesses) to act in some way, to do something It can be to make an inquiry or access a Web site for more information
Promotional Support Conative Messages
Tied with some type of promotion It may be a coupon, a contest, or a sweepstake
Types of Cognitive Message Strategies
Generic Preemptive Unique Selling Proposition Hyperbole Comparative
Preemptive
Makes a claim of superiority based on a product’s specific attribute or benefit with the intent of preventing the competition from making the same claim Ex: Waterfront Grill An effective preemptive message strategy can occur when a company is the first to state an advantage or benefit…
Unique Selling Proposition
Focuses on a testable claim of uniqueness or superiority Ex: Bonne Bell “1 and only 1 handed sleek sweep flipstick.” Such a claim is testable and as a result Bonne Bell must be able to support this claim
Hyperbole
Untestable claim based on some attribute or benefit It does not require substantiation, which makes it a popular cognitive strategy approach Ex: “I found something better”
Comparative
Focuses on a direct or indirect comparison to a competing brand The brand can be real, mentioned, or fictitious Brand awareness and message awareness tend to be higher The negative is that they can be less believable and can create a negative attitude If the consumer does not believe…
The Hierarchy of Effects Model and Message Strategy
1. Bc message strategies correspond to the components of attitude, they can be matched with the stages of the HOE model 2. Cognitive Strategies deal with awareness and knowledge 3. Affective Strategies deal with emotions and the stages of liking, preference, and conviction 4. Conative …
Executional Framework
Signifies the manner in which an advertising appeal will be presented Should be chosen in conjunction with an ad appeal and a message strategy 7 types a common combination would be emotional appeal, affective message strategy, and slice-of-life execution. A combination that would be…
1. Animation
Originally – cheap method Usage has increased Enhanced graphics technology Rotoscoping Drawing animated characters into scenes with live characters Also can be used to merge live video scenes to make it look like it all occurred at the same time Costs coming down B2B use
2. Slice of Live
1. Made popular by P&G in the 1950s 2. introduction of a problem that a product solves 3. Four distinct stages (think of detergent commercials) Opens with an encounter between people or with a situation A problem occurs Then there is interaction, which can be a voice-over or convers…
3. Testimonials
Used in B2G sector and service sector Involve customers giving testimonies about a product or service Enhance credibility Source Customers More believable Paid actors Testimony benefits are lost
4. Authoritative
Seek to convince consumers of the product’s superiority Expert authority Scientific or survey evidence can be used to support the claim It works best if the evidence is independent, such as JD Powers and Associates or Consumer Reports
5. Demonstration
Shows product being used It is used in B2B advertising to show how a product can meet the needs of a business Works best for TV and Internet Effective way to communicate the benefits of a product to viewers
6. Fantasy
Lift the audience beyond reality to a world of make-believe Some are meant to be realistic, but most fantasies are irrational and would never really happen Beyond reality Common themes Sex Love Romance Works for perfume/cologne, clothing, and vacation destinations
7. Informative
Used extensively in radio B2B usage Key is buying situation Level of involvement
Reach
Represents the number of people, households, or businesses in a target audience that are exposed to a media vehicle or message schedule at least once during a specified time period, which is usually 4 weeks
Frequency
Average number of times an individual, household, or business is exposed to a particular advertisement within a specified time period, again usually within 4 weeks
Ratings
Measure the percent of a target market that is exposed to a medium
Nielson Ratings
http://www.nielsen.com/content/corporate/us/en/solutions/measurement/television.html
Impressions
Represent the total exposures of an audience to an advertisement If an ad was shown four times on a TV show with an audience of 2 million people, then the total gross impressions would be 8 million
Highest Reach (Brand Recognition)
goal is to create or strengthen mental linkages in the cognitive maps of individuals TV Outdoor Magazines Internet
Highest Frequency (Brand Recall)
goal is to make the brand part of the evoked set of consumers and that is done best through repetition TV Radio Newspapers Internet
Shama Kabani
Marketing Zen "Need to consider both quantitative and qualitative data" "More than how many people are using social media, but what they are saying"
Web 1.0
Contained static content provided by the creator of the site Dominated by businesses and was commercially and technically-based
Web 2.0
Moved to content that was socially based and generated by the audience
Web 3.0
Advance to integration of content and communications with emphasis on real-time communications Sites were driven by online metrics
Web 4.0
Focuses on customer engagement and cloud operating systems Web participation is essential now
Digital Marketing
Involves e-commerce, Internet marketing, and mobile marketing Types of Mobile marketing Display ads Search ads Video advertising Text messages In-app advertising QR codes, digital watermarks, 2D barcodes Geo-targeting
E-Commerce Examples
1. Selling goods and services on the internet 2. Consist of click only operations that sell exclusively online and brick and clicks that operate a retail store and online 3. Being conducted in both the consumer sector and B2B sector
E-Commerce Incentive Examples
1. Financial 2. Convenience 3. Value-based
Financial Incentives
Can persuade an individual or business to make the first purchase The most effective financial incentives are reduced prices, free shipping, and e-coupons 80% of shoppers say they prefer free shipping Must be meaningful and to generate return traffic to the site the incentive needs …
Convenience Incentives
Make the online shopping experience easier and encourages return visits E-commerce is available 24/7 People can place orders at anytime from anywhere It is important to have product information online so consumers can conduct research anytime Online peer reviews are helpful and in …
Value Based Incentives
Encourage customers to come back to an e-commerce site, and change purchasing habits long-term Value-added incentives are things that customers value For example, personalized shopping and customization of the Web site Other examples of value added incentives include merchandise that…
Cyber Bait
Any lure or attraction that brings people to a website

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