DOC PREVIEW
UMD ENSE 623 - Platform-Based Design of Augmented Cognition Systems

This preview shows page 1-2-3-4-5 out of 15 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 15 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

1Platform-Based Design of Augmented Cognition SystemsLatosha Marshall & Colby RaleyENSE623 Fall 2004Design & implementation of Augmented Cognition systems:Modular design can make it possible ◊ Platform-based design makes it feasible11/23/2004 2Augmented Cognition Augmented Cognition systems use real-time cognitive state data to adapt systems to a user rather than forcing the user to adapt to a system Exploit recent technological advancements Neuroscience: sensor design, signal interpretation Signal processing: speed and accuracy “21stCentury Human Computer Interaction”211/23/2004 3Augmented Cognition EnablersNeuroscienceMath:Signal ProcessingArtifact DetectionEngineering:Mechanical ElectricalSystemsCognitive SystemsPsychology:Human FactorsNeuroergonomicsDisciplineSensors: development & placementGauges:DevelopmentEnsuring meaningful informationSystem Design:Physical ComponentsComponent CommunicationInformation Flow“Bringing the Human in the Loop”Operator Environment:Interface designInterface designSystem Aspect11/23/2004 4userenvironmenttasksensorsensorsensorcognitive stateenvironmental statetask statecognitive modelenvironmental modeltask modelAugmentation Managerstate + task + environment = mitigation strategy; apply mitigation strategyautonomousagentscommandinterfaceSystem Architecture311/23/2004 5System Architecture - Inputs User Any person interacting with an augmented cognition system In a driving environment: the driver In a learning environment: the student Environment The environment in which the system is being implemented In a driving environment: the car and its current surroundings In a learning environment: the classroom and any equipment being used Task The task that the user is completing; using the augmented cognition system to improve performance In a driving environment: driving (or navigating to an objective) In a learning environment: concept mastery11/23/2004 6System Architecture - Models Cognitive Model User Model Computational model for how people perform tasks and solve problems, based on psychological principles Enable the prediction of the time it takes for people to perform tasks, the kinds of errors they make, the decisions they make, etc… Context Models Environmental Model Incorporates known information about the task environment enable a context-aware environment Task Model Incorporates known information about the task/objective to understand and predict the task that a user is completing Necessary for accurate timing of mitigation strategy executionComparison of Context Classification Systems411/23/2004 7Platform-Based Design Platform-based design goes beyond modular design to incorporate information about the application environment into the design process. Platform-based design combines top-down and bottom-up design approaches Top Down Platform-mandated constraints Connections and communications between components Consideration of system-level goals Bottom Up Component-mandated constraints Benefits of platform-based design include Reuse of designed components Reduced design cycle time Component “swapping” during design processAlberto Sangiovanni Vincentelli. Defining Platform-based Design. EEDesign of EETimes, February 2002.11/23/2004 8Platforms of Interest Cockpit Driving Airplane Control Station Unmanned Vehicle Interface Air Traffic Control Command Post of the Future Learning Environment Virtual Reality Classroom511/23/2004 9Component Catalog Sensors Cognitive Direct Brain Measures EEG fNIR Psychophysiological Measures HR, EKG Pulse Ox Posture GSR Temperature EOG Pupilometry Gaze Tracking Environmental Platform Measures Location Internal Conditions Fuel Weapons External Measures Weather Presence of Chemical or Biological Agents Situational Awareness Hostility Obstacles Task Status Interfaces Visual Heads up display Traditional display Alert Warning Picture Text Auditory Voice Warning Spatially locatable Tactile Warning Directional cue11/23/2004 10Component Catalog - Driving Sensors Cognitive Direct Brain Measures EEG fNIR Psychophysiological Measures HR, EKG Pulse Ox Posture GSR Temperature EOG Pupilometry Gaze Tracking Environmental Platform Measures Location Internal Conditions Fuel Weapons External Measures Weather Presence of Chemical or Biological Agents Situational Awareness Hostility Obstacles Task Status Interfaces Visual Heads up display Traditional display Alert Warning Picture Text Auditory Voice Warning Spatially locatable Tactile Warning Directional cueDriving611/23/2004 11System Architecture – Driving Components11/23/2004 12drivercar & roadtask / objectiveCognitive Sensors: EEG, fNIRVehicle sensors: gas gauge, speedometer, odometerDistance, task completion, # tasks in progresscognitive stateenvironmental statetask statecognitive model of drivingenvironmental model of car and roadtask model: driving and secondary tasksAugmentation Managerstate + task + environment = mitigation strategy; apply mitigation strategy*Interfaces: audio system, cell phone system, visual alert system, automatic braking/ steering/ between-car-distanceSystem Architecture - DrivingPhysiological Sensors: EOG, EKG, HR, pupilometry, gaze tracking, PO, posture, body temp, GSRContext sensors: lane departure, obstacle detection (IR, visual), temperature, heading, wind speed, locationMitigation Strategies - Driving• Modality Switching• Task Ordering• Attention Directing711/23/2004 13Driving: Constraint-Based Requirements System must be compatible with automobile standard functions System shall not inhibit driver’s vision of the road and/or surroundings No system equipment/procedure shall require driver to migrate attention behind self No system equipment/procedure shall require the driver to move beyond driver’s seat No system equipment/procedure will require the driver to have both hands off of the steering wheel11/23/2004 14Driving: System Interfaces & CommunicationsModule Platform instance Input OutputLevel 1UserDriver InterfacePhysiological conditions:Pulse, temperature, gaze location, heart rate, moisture content,


View Full Document

UMD ENSE 623 - Platform-Based Design of Augmented Cognition Systems

Download Platform-Based Design of Augmented Cognition Systems
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view Platform-Based Design of Augmented Cognition Systems and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view Platform-Based Design of Augmented Cognition Systems 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?