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simulacrum
artificial images that are more real than the real thing. Life moves onto the screen, the screen becomes more powerful than the real thing
Hyperreality
a system of simulations that develops too much meaning. Artificial flavors taste real, real flavors taste strange, vacation photos more meaningful than vacation itself
theme parking
making everyday places like restaurants, malls, neighborhoods have themes. Example: Olive Garden, Outback, Texas Roadhouse (creating an artificial experience of a culture in a different culture)
tabloidization
local news turning to "action news" while media is being deregulated. There is less investigating and more sensational, health, celebrity, and opinion
trademark
a symbol, word, or words legally registered or established by use as representing a company or products
Copyright
A government grant to an author of an exclusive right to publish, reprint, and sell a manuscript for a period of the life of the author plus fifty years after the author's death for works written after january 1, 1978.
fair use
allows for the public domain to use certain things that are privatized without the need for permission from or payment to the copyright holder
public domain
belonging to the public- anyone can use it
cultural enclosure
corporate impulse to limit competition and control circulation of culture; larger corporations win legal contests; indefinite extensions (Mickey Mouse Act)
sampling
the culmination of recorded material: taking a beat from one song and applying different words
culture jamming
the practice of parodying advertisements and hijacking billboards in order to drastically change their message. Rejects the idea that marketing must be accepted as one way information flow
content/connecitivity
content: shows on tv, connectivity: social networking, dependent on users for content (i.e Youtube doesn't create content, only gives a way for users to broadcast content= connecitivity_
intertextuality
when texts and tabloids reference each other and intersect they form an understanding of the text
voyeurism
"culture of looking" when people are looking when they are not supposed to be (peeping Tom)
culture of confession
culture makes it seem like "therapeutic culture" is important; getting it off your chest. Society thinks that publicizing private things are good
mean world syndrome
there is so much crime on news that we become fearful of it. "If it bleeds, it leads." Ex: Cops the TV show. The more you watch TV the more fearful you become of the world
Cultural imperalism
"the domination of one culture over another", trying to take everything over. Ex: MTV was criticized for ignoring local culture but since they are such a huge corporation they are able to define what people like because of this
authorship society
because technology is so easy to use, everyone is a producer. Instagram and Youtube make everyone think they can be a videographer/photographer
surveillance
there is an increase in generalized surveillance and how much we are being watched (i.e facebook)
work of being watched
- in old economy- "work of watching"- watching advertising is the work, receiving the program is the wage -in new economy: "work of being watched"- we are paid for giving up information about ourselves
The "Big Scare"
1990s. A lot of media consolidation: big companies buying little companies and turning to action news. This demonstrated violence and crime
Military entertainment complex
the portrayal of wars in movies; always “noble wars,” wanting to create condition so that people will be primed for war, want to make president look good
micromarketing
When there is a very specific target. Ex: when looking at a pair of shoes on Nordstroms website then you go to your Facebook and those exact pair of shoes are on the sideline
tabloidization of the news
O.J Simpson set standard for action news. This is the concept of local news turning to action news. Increase of ratings
Simulation
mad rush to produce immediate sense of history, community, and meaning. Rootlessness of wealthy classes and depersonalized (mass produced)
Jean Baudrillard: Four Orders of Simulation
1. The thing itself 2. The copy(referring to the thing) 3. Fiction (referring to no thing) 4. the "simlacrum" (copy that only refers to itself)
celebrity double movement
getting into personal lives of stars (tabloids) and making stars out of personal lives (reality TV)
susan holmes: new models of celebrity
"Not real," "Trash TV," "Showing off" anyone can be a celebrity and thats what gives us pleasure. It is easy to compare ourselves to them
Pleasures of reality TV (Susan Holmes)
Exploitation, empowerment, democracy, authenticity, liveness, the "success myth"
exploitation
violating the rules of watching. -without permission -pleasure and power in peering into someones life
empowerment
who gets to be on TV
democracy
viewer has a say so (ex: voting)
liveness
when something is happening in real time- get to see shock factor
the success myth
the american dream myth. The myth that if you have the guts or the will, you can achieve whatever you want. (Ex: since they're famous, I can be famous too)
value of the dossier
the data FB has on each person. Easier to harvest persuasive messages because they have so much information
interactive vs. spectacular war
You can be the soldier when playing video games or watching shows like Frontline. Although you are not actually there, by watching or playing it through the TV you feel as though you are there (spectacular war)
virtual soldier
player is not put in charge, however, you are given order to execute
Jefferson's ideas of intellectual property
if an individual comes up with an idea and it is beneficial, you shouldn't keep it to yourself and you should share it. Ideas can't be physically owned
cultural colonalism
thought process that people in other countries are going to be consuming the same kind of music and music videos and will eventually come around to our way of life
kinds of intellectual property
public domain, privatizations (copyright, trademark, patent), fair use
cultural enclosure
-corporate impulse to limit competition, want to monopolize and deprive public of that idea unless they're making money off of it -indefinite extensions (Copyright Extension Act of 1998) Mickey Mouse Act
McLeod's critique
-Trademarked "Freedom of Expression" believes corporations can't own ideas, words, or speech -thinks culture is a cycle, everything is reused. -Copyrights act as a birth control: keep culture from evolving and improving -Did not win his case against AT&T because they have more power
creative commons
a king of copyright that is licensed just to a certain degree. Gives people power to use it in small pieces, allows innovation
Frankfurt School on Cultural Imperialism
(concept) -pop music is a product of the culture industry -homogenized, standardized -an opiate, distraction -failure to distinguish to recognizing the song & liking it -once an institution gets control & has advantage of setting the rules -"cultural piracy" strip-mining local cultu…
Fraser's counter-argument to Frankfurt School
(concept) -Music isn't expensive to produce -Music doesn't obey power -imperative for cultural mixing & innovation -capitalism must react to fractured culture -Big 5 invests in local musicians->fracturing
The Cola Conquest (Coca Cola video)
coke trying to break into Chinese market and uproot a cultural tradition (tea)
privatizations
copyright- work of art trademark- a signifying logo or style patent- an invention, technology
the amen break example
6-second drum loop from 1969 song “Amen Brother” that has been used in all kinds of music everywhere neither drummer (Coleman) nor the copyright owner (Spencer) have ever sought/received any royalties
Homogenization
standardized view of everything, making a homogenous audience to make it easier to advertise -bands began making fusion music, “world music”; middle eastern, indian, african influences on music, soon became mainstream
hegemony
once organization gets advantage, its hard to beat them because they make the rules
self busting
when a company exposes themselves to the public to prove they have nothing to hide (ex: Nike and their sweatshops- to prove that they dont use them)

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