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Hierarchy of effects model
1. Awareness  2. Knowledge  3. Liking 4. Preference  5. Conviction  6. Purchase
Means-end theory
- Means-end chain - Message (means) lead to end state (personal values) - Means-End Conceptualization of Components of Advertising Strategy (MECCAS) - Model suggests six elements:  -- Product attributes -- Consumer benefits -- Leverage points -- Taglines -- Personal values -- Exe…
Leverage points
- Moves consumer form benefits to personal value  - Links attributes- benefits- personal values  - Associated with attitude change  - Ads need powerful leverage points
Taglines
- Key phrase in an advertisement - Memorable - Identify uniqueness or special meaning - Provide consistency - Taglines identified with specific brands - Catchy taglines transcend campaigns - Developing new taglines
Fear
- Fear appeals are common  - Fear increases interest and is remembered  - Severity: level of consequence  - Vulnerability: Probability of event occurring
Humor
- Excellent for getting and keeping attention  - used in 30% of TV and radio ads  - humor causes consumer to watch, laugh, remember
Sex
- Brakes through clutter  - Use has increased  - Not as effective as in the past  - Advertisers shifting to more subtle sexual cues
Music
- Connects with emotions and memories  - has intrusive value  - Gains attention  - Increases the retention of visual information  - Better recall  - Can increase persuasiveness - Stored in long-term memory
Rational
- Based on hierarchy of effects model  - Active processing of information  - Print media and internet best mediums  - BtoB; information search by buying center members  - complex and high involvement products  - if processed, excellent at changing attitudes
Emotional appeals
- Consumers ignore most ads  - Rational ads go unnoticed  - Emotional ads capture attention  - Key to brand loyalty  - used more frequently in B to B  - Television is best medium
3 components of message strategies
Cognitive- Generic, preemptive, unique selling proposition, hyperbole, comparative Affective- Resonance, emotional  Cognitive- Action- inducing, promotional support
Five Cognitive Strategies
1. Direct or indirect comparisons  2. Real or fictitious competitor  3. Advantage- captures attention  4. Negative- less believable, negative attitude  5. Choose comparisons carefully
The matching between hierarchy of effects model and message strategies
- Cognitive strategies: awareness, knowledge  - Affective strategies: Liking, preference, conviction  - Cognitive strategies: Purchase
Seven executional frameworks
- Animation  - Slice-of-life  - Testimonial  - Authoritative  - Demonstration  - Fantasy  - Informative
Spokespersons
- CEOs: -- highly visible and personable  -- can be major asset  -- used by local companies  -Experts: -- expert in their field  -- authoritative figures  - Typical persons: -- paid actors  -- typical, everyday people
Celebrity endorsers
- Most common  - Featured in 6% of ads  - Enhance brand equity  - Create emotional bonds  - More effective with younger consumers  - Athletes popular  - Establish brand personality  - Unpaid spokespersons  - Celebrity voice-overs  - Dead-person endorsements
Five Elements of Spokesperson Credibility
- Derived from other five characteristics  - Acceptance of individual and message  - Believable  - Most sources do not score high in all characteristics  - Celebrities most likely to possess all characteristics
Principles of effective advertising
- Visual consistency  - Campaign duration  - Repeated taglines  - Consistent positioning- avoid ambiguity  - Simplicity  - Identifiable selling point  - Create an effective flow
Media Strategy
Process of analyzing and choosing media for advertising and promotional campaigns.
Media planning
- Analysis of target market  - Focus on consumer behavior  - Understanding purchase process  - Study media choices  - Listening and viewing habit
Components of media plan
- Marketing analysis  - Advertising analysis  - Media Strategy  - Media Schedule  - Justification and summary
Media buyers
- Purchase space, negotiates rates  - Placement important consideration  - Little connection between agency size and price  - Spot ad- one time placement  - Effectiveness related to -- Quality of media choices, Creativity, Financial stewardship, Agency's culture and track record, Rel…
Advertising terminology
> Reach  - Number in target audience exposed  - Typically 4-week period  > Frequency  - Average number of exposures  > Opportunities to see (OTS)  - Cumulative exposures  - Placements x frequency  > Gross rating points (GRPs) - Measures impact of intensity of media plan  - Vehic…
Advertising Terminology Con't
> Costs  - Cost per thousand (CPM)  > Ratings and cost per rating point (CPRP)  - Ratings measure percent of target market exposed by medium  -CPRP allows for comparison across media  - Cost of media buy/ vehicle's rating  - Weighted CPM  > Continuity  - Continuous campaign  - Pu…
Achieving ad objectives
See slides
Advantages and disadvantages of traditional media
See slides
Neilson ratings
...
Social media and TV ads
- Grand for consumers:  -- Less time watching television, more time online  - High social media users watch more TV  - 75% consumers multi-task watching TV  - Bluefin Labs- Online buzz and TV shows
Media Mix
- Select proper blend of media  - Media planners and media buyers  - Media multiplier effect  --Consumer audience  -- Business-to-business audience
Web 1.0
- Static content provided by creator  - Dominated by institutions and businesses  - Commercially and technically based
Web 2.0
- Content is socially-based and audience generated
Web 3.0
-Content driven by online metrics  - Integration of content and communications  - Instant real-time communications
Web 4.0
- Customer engagement  - Cloud operating systems  - Web participation a necessity
E-commerce
- Click- only operations to brinks-and-clicks  -B2C and B2B online commerce  - Online sales 8 percent of retail activity  - Research online before purchase  --80% Americans  --50% Australians
Characteristics of Web 4.0
- Customer-centric design - Drill-down search - Channel integration - Brand engagement - Customer interaction - Customization and personalization - Online and offline marketing - Search engine optimization (SEO) - Shopping cart abandonment strategies
Strategies to reduce shopping cart abandonment
- Show any additional costs  - Make checkout easy  - East to enter discount codes  - Provide safe checkout procedure
E-commerce incentives
- Financial incentives  - Convenience incentives  - Value-based incentives  <Cyberbait>
Mobile marketing
> Smartphones (43%) > Ways people us e smartphones: - Social device  - Search for product information  - Method of shopping
Online advertising
> Highly effective  > Online budgets have increased  > Online metrics  - Measure results  - Almost simultaneously  - Major advantage
Search engine optimization
> Largest category of online expenditures  - Text ads on search results  - 41% of online advertising  > 80% of web traffic begins with a search  > Three methods of SEO  - Paid search insertion  - Natural or organic emergence  - Paid search ads  > Results of SEO  - Click rate 5% (…
Social media
- 75% of Internet users participate in social media  - Advertisers spent $7.72 billion on social media, 2/3 went to Facebook
Facebook
- 800 million users worldwide  - Display ads  - Companies have pages-fans  - Offer discounts or special promotions
Twitter
- Micro-blogging service  - Monitor what customers are saying  - Interact with customers
Blogs
> Online musings  > Power of online buzz  > 47% go to social networks  - Download coupons  - Search for information  > 45% go to social networks  - Upcoming sales  -Discounts  > 22% read or write a product review on a blog
Email
> Important component of interactive strategy  - Integrate with other channels  - Resemble information on Web site  > Using web analytics to direct e-mail campaign  - Individuals who visit web site  - Individuals who abandon shopping cart  - Targeted e-mails have higher conversion r…
Viral Marketing
> Message passed from one consumer to another  - E-mail  -Blogs  > Form of advocacy or word-of-mouth endorsement  > Viral marketing messages  - Advertisements  - Hyperlinked promotions  - Online newsletters  - Streaming videos  - Games
Alternative marketing programs
> Requires creativity and imagination  > Identify intersect paths  > Alternative media programs  - Buzz marketing  - Guerilla marketing  - Lifestyle marketing  - Experiential marketing  - Product placement  - Branded entertainment
Buzz marketing
> Word-of-mouth marketing  - Higher credibility  > Fast growth- now $1billion annually  > Methods of generating buzz  - Consumers who like a brand  - Sponsored consumers  - Company or agency generated buzz
Guerilla marketing
- Developed by Jay Conrad Levinson  - Instant results with unique, low-cost approaches  - Focus on region or area  - Involve interacting with consumers - Create excitement  - Goal is to generate buzz  - Grassroots efforts  - Alternative media
Lifestyle marketing
> Associated with hobbies and entertainment  > Contacting consumers where they go for  - Relaxation  - Excitement  - Socialization  - Enjoyment
Product placement
> Planned insertion  > used since 1890s  > Biggest surge in 1982- E.T. and Reese's Pieces  > Product placements  - Increased awareness  - More positive attitude toward brand  - No immediate impact or sales  > Low cost per viewer  - Movies  - DVD movie rental  - Pay-per-view tele…
In-store marketing
- 60% of purchase decisions made in store  - Funds represent small percent of budgets
Point-of-purchase marketing
> Location is key  > Last chance to reach buyer  > Effective for increasing sales because  - 60% of decisions are in store  - 50% of money spent at mass-merchandisers and supermarkets is unplanned  - 50% of Coca-Cola products from displays  > Average increase in soles is 9% > Half …
Brand communities
> Ultimate demonstration of  - Brand loyalty  - Brand devotion  > Symbolic meaning  > Interactions between brand and consumer  > Shared values and experiences  > Cannot be created by brands itself > Marketing can enhance community experience

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