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Data-Ink
Ink that conveys relevant information/useful information
Non-Data Ink
Information that is not relevant to the map
Chartjunk
Needless effects on a map (e.g., 3-D display) A subset of non-data ink
Edward Tufte
-Idea of Data-ink -Must be ink-efficient -Efficiency involves removing redundant data-ink
Negative Space
Lack of data-ink
Don Norman
-Aesthetics matter -> things that are pretty work better
Norman's three levels of human reaction to a designed object
Level 1: Visceral Reaction: Reacting without thinking, instinct. Can condition how ppl start to view the map Level 2: Behavioral Reaction: How you interact with the map. Easy to use or frustrating? Level 3: Reflective Level: Stepping back & thinking/reflecting about the design itself.…
Visual Hierarchy
The order in which objects are seen when first viewing a map. People should see first what you want them to see first What stands out
Typeface
Groups of characters designed to go together They are designed to look similar to other characters in the typeface
Serif vs Sans Serif
Serif type has serifs, extra little fancy decorative things on typeface San serif is a typeface without serifs Serif used for physical features, sans serif for human constructs
Style
A type style is a variation on the typeface e.g., Bold, Italic Not every typeface has a style
Case
UPPER CASE and lower case Title Case -> capitalize first letter of word in title Small Caps: halfway between upper and lower case, made from all caps but different sized letters
Tracking
amount of space between each letter
Leading
Distance between lines
Baseline Shift
Everything typed is on a line, can move the text above or below the baseline
Point Size
1 point = 1/77th of an inch Point size refers to the box size around the character
Functions of Labeling
Tells what and where something is Gives distinctions between things: Nominal Distinctions: distinguish btwn categories Ordinal Distinctions: disntinguish btwn things in same category
Placing Labels
Goal is to be as clear as possible with labels, unambiguous e.g., "This dot is this city"
Labeling Points
-Put label in the corner of the point -Don't label right next to the point bc the point can look like a letter -Space evenly -When lines run near a dot, keep label on same side of the line as the point -Label coastal features in the body of water to show the point's relationship to th…
Labeling Lines
-Label along the line, not like a point -Don't label upside down -Label should be above the line, curved with the feature -Label multiple times if needed
Labeling Areas
-Spread across the area (tracking and leading come in handy) -Curve the label with the area to show the label & area are associated -If you can't fit the label inside the area, label the area as a point
Solving Congestion/Cluttered Areas - Masking
Helps labels stand out in cluttered areas
Solving Congestion/Cluttered Areas - Colors
Changing color of objects helps distinguish between features
Solving Congestion/Cluttered Areas - Lead Lines
-Lines connecting the label to the feature helps create a clear relationship between objects -Put the line in the middle of the label (center and symmetry important) -Bends or curves can be used if can't do a straight line -Don't use lead lines if you don't have to
Solving Congestion/Cluttered Areas - Waterbugging
Labeling on a curve to get it out of the way of something else on the map
Solving Congestion/Cluttered Areas - Inset Maps
Can separate information that is clustered and hard to label
Solving Congestion/Cluttered Areas - Use Abbreviations
Don't use unless necessary but it is a valuable tool to save space
Annotations
-Blocks of text that supplement the map patterns -Describes patterns to ensure clarity -Extra info not on map but relevant to the story can be included -Keep annotations off of important areas but near the area it is talking about --> near but out of the way

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