CMSC 635Procedural ShadingLightingRay TracingSlide 5Global IlluminationTexture SynthesisAntialiasingSlide 9Slide 10TexturingImage-Based RenderingSlide 13Volume RenderingNon-Photorealistic RenderingSlide 16AccelerationCMSC 635CMSC 635Course TopicsCourse TopicsProcedural ShadingProcedural ShadingPixar, Toy StoryLightingLightingQuickTime™ and aCompact Video decompressorare needed to see this picture.Jan Kautz, Interactive Glossy Reflections with Arbitrary BRDFsRay TracingRay TracingFriedrich A Lohmüller, POV-Ray Hall of Fame GalleryRay TracingRay TracingNorbert Kern, POV-Ray Hall of Fame GalleryGlobal IlluminationGlobal IlluminationGlenn Evans and Michael McCoolTexture SynthesisTexture SynthesisLi-Yi Wei and Marc LevoyAntialiasingAntialiasingAntialiasingAntialiasingQuickTime™ and aBMP decompressorare needed to see this picture.HP Mobile & Media Systems LabAntialiasingAntialiasingQuickTime™ and aBMP decompressorare needed to see this picture.HP Mobile & Media Systems LabTexturingTexturingSIGGRAPH HyperGraphImage-Based RenderingImage-Based RenderingQuickTime™ and aYUV420 codec decompressorare needed to see this picture.Pat Hanrahan and Marc Levoy, Light Field RenderingImage-Based RenderingImage-Based RenderingQuickTime™ and aYUV420 codec decompressorare needed to see this picture.Leonard McMillan and Gary Bishop, Plenoptic ModelingVolume RenderingVolume RenderingStanford VolPack QuickTime™ and aYUV420 codec decompressorare needed to see this picture.Non-Photorealistic RenderingNon-Photorealistic RenderingBruce and Amy GoochNon-Photorealistic RenderingNon-Photorealistic RenderingQuickTime™ and aYUV420 codec decompressorare needed to see this picture.Pierre-Loup Lesage, Toward Real Time Sketch-Based Exploration of TerrainAccelerationAccelerationJon Cohen, Marc Olano and Dinesh Manocha, Appearance Preserving
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