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CSU FW 104 - Wildlife Management

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BIOM 121 1nd Edition Lecture 8Outline of Last Lecture I. Wildlife Management HistoryA. Prehistoric People and WildlifeB. Historic People and WildlifeC. History of People and Wildlife in US1. Marketing Era or Era of Exploitation (1830 -1899)2. Preservation Era (1900-1929)3. Era of Game Management or “Conservation Era” (1930 – 1965)4. Environmental Era (1966-1984) 5. Present Era (1990 - ...)Outline of Current Lecture I. Wildlife Management A. Components of Effective Wildlife Management1. Goals of Wildlife Management2. Direct Management 3. Indirect Management4. Categories of Wildlifea. GameCurrent LectureI. Wildlife Management- Where we come from and where we going? A. Components of Effective Wildlife Management- Biota: what are the necessary habitat requirements? Limiting factors? Management plan?- Habitat: what is your target species or community species?1. Goals of Wildlife Management- Increase or decrease or maintain population- Values may determine goals: science and technology knowledgeThese notes represent a detailed interpretation of the professor’s lecture. GradeBuddy is best used as a supplement to your own notes, not as a substitute.- Achieve goals2. Direct Management - Increase, decrease, or maintain a population- Doing something to changes numbers in a population3. Indirect Management - Habitat alteration- Prey manipulation- Humans – education campaign - Cannot measure population number but kind of impact4. Categories of Wildlife- There are game = harvested …. Nongame = non-harvested- Values and political boundaries a. Game - Big game: hunting, polarizing, absence of predators, differing values (economical, cultural, andrecreational), most important big game is whitetail deer which also are the most cause of car accidents in the East. Whitetail deer (lift tail when they run, long antlers then all branch), Mule deer (tails stay down when run, short tails, antler is that there is one long piece)- Big game management complexities: overpopulation in areas outside hunting, overbrowse, chronic wasting disease, human/wildlife interaction, car collisions/underpasses, predators (livestock loss, human safety, impacts on other big game)- Furbearers: hunted for fur like wolves, beavers, etc., beavers (dams, trees, trapping), 1995 amendment states humane trapping, species reintroduced. - Migratory game birds: Migratory Bird Act, federal regulation and international regulation, Ex: Waterfowl- Non-webbed migratory game: Ex: Sandhill Crane, mostly protected, staging area along South


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