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GU CIS 315 - Game Project Proposal Guideline

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Game Project Proposal Guideline 1. Problem Definition a) Write the story, i.e., the definition of the Game a. The main problem of the gameb. The main charactersc. The success of the gameb) Definition of the smaller problem you are solving (i.e your component) c) Targeted marketa. Who are the potential buyers2. Features a) Functional featuresa. Save/reload the gameb. Score boardc. AI features, multi-players d. Online, 3D gameb) Non-functional a. Security3. Team Organizationa) Who are the team members b) What are the different responsibilities for each team member c) What are the roles of the team members 4. Communication Policies a) Formal/informal methods of communication within a team of 4 people b) Formal/informal methods of communication within the entire game team (16 and more people) 5. Resources a) Use of any toolsb) Use of any game enginesc) Software (programming language, images) d) Hardware (PCs, Macs, Server, Clients, home PCs?) 6. Project Plan and schedule a) Milestones and deadlines (use Gantt Chart) b) Deadlines and Deliverables due dates c) Integration plan: schedule and deadlines, policies 7. Risk Management Plan a) Risk identification b) Risk assessment c) Risk plan 8. Tracking and quality measurement plan a) a. Critiquing work for improvement (design, code critiques)b) How are you tracking and measuring progress within your group and within the entire game


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GU CIS 315 - Game Project Proposal Guideline

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