Pitt FILMST 1130 - Computer Graphics: Technical Directing

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Computer graphics is the field of visual computing that deals with creating manipulating and displaying visual content using computer software and hardware It encompasses a wide range of applications including 2D and 3D animation visual effects gaming virtual reality and scientific visualization In this field computer generated images animations and simulations are used to convey information tell stories and create immersive experiences Computer graphics can be broadly divided into two categories raster graphics and vector graphics Raster graphics are composed of pixels or dots and are used to represent continuous images such as photographs or natural scenes Vector graphics on the other hand are composed of geometric primitives such as points lines and curves and are used to represent objects and shapes that can be scaled without losing resolution The main components of computer graphics include 1 Modeling This involves creating a 3D representation of objects or scenes using specialized software Modeling can be done using various techniques such as polygonal modeling NURBS modeling and sculpting 2 Animation This involves creating movement and motion in 3D models characters and scenes Animators use specialized software to create keyframes interpolate movement between frames and add special effects such as particle effects and physics simulations 3 Texturing This involves adding surface details and colors to 3D models using specialized software Texturing can be done using various techniques such as UV mapping procedural texturing and texture painting 4 Lighting This involves simulating and controlling the light sources in a 3D scene to create realistic shadows reflections and highlights Lighting can be done using various techniques such as ray tracing radiosity and global illumination 5 Rendering This involves converting 3D models and scenes into 2D images or animations using specialized software Rendering can be done using various techniques such as scanline rendering ray tracing and rasterization 6 Compositing This involves combining multiple rendered images or layers into a final image or animation using specialized software Compositing can be done using various techniques such as color grading keying and compositing The applications of computer graphics are numerous and diverse ranging from entertainment and media to scientific visualization and education Some examples of computer graphics in use today include 1 Video games Computer graphics are used extensively in the development of video games from the creation of 3D models and textures to the rendering of complex scenes in real time 2 Film and television Computer graphics are used in the creation of visual effects and animation for films and television shows such as the creation of realistic creatures environments and explosions 3 Advertising and marketing Computer graphics are used in advertising and marketing campaigns to create eye catching visuals and animations that promote products and services 4 Education Computer graphics are used in educational settings to create interactive simulations and visualizations that help students learn and understand complex concepts 5 Medical and scientific visualization Computer graphics are used in the visualization of medical and scientific data such as MRI and CT scans to help doctors and scientists analyze and understand the data In conclusion computer graphics is a fascinating field that combines art science and technology to create visually stunning images animations and simulations that are used in a wide range of applications The field continues to evolve rapidly driven by advances in hardware software and new techniques and approaches to visual computing


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