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THET110NotesOctober 1, 2012I. Theater DesignA. Theater spaces1. Proscenium stage: (or picture frame stage)a. The 4th wall – imaginary wall between actors and audienceb. All of the audience is in front of the stagec. Advantage – special effects and backgrounds2. Thrust stage:a. Or ¾ stageb. Audience surrounds three sides of the stagec. More intimate experience3. Arena stage: (or theater in the round)a. Audience surrounds the whole state4. Black boxa. Can have multiple configurations, flexible spaceB. The fly systems1. A pulley system2. The fly loft, fly rails, battens (poles that sets and lights can hang from)a. Used to lower things downC. Trap system1. Parts of the stage that can be removed, lowers things/people under the stageD. The wings1. Stage left or rightE. Orchestra pitF. Theater superstitions1. The ghost light – always should leave a light on to keep the ghost “happy”; but really should always leave a light on anyway because it is dark and you need to be able to find the light switch2. “The Scottish Play” – not supposed to say Macbeth in the theater because it is bad luckG. Stage directions1.upstage right upstage upstage leftstage right center stage stage leftdownstage right downstage downstage leftaudience audience audienceH. Types of designers1. Scenic2. Lighting3. Costume4. Sound5. Video/projectionsI. Steps in the design process1. Reading the play2. Concept meeting with director3. Research4. Research meeting with director5. Drafts – sketches and white models6. Design run – makes sure costume and set is built in a way that it can be used how it is needed (ex: if someone needs to be jumping on a table)7. Budget8. Blueprints, models, lighting plots and patterns with fabric swatches to the shop9. Technical rehearsals (lighting designers)10. Previews11. Opening nightJ. Considerations when evaluating design1. Is the design functional?2. Does the design help to tell the story by creating a world for the play?a. Actors wear costumes, characters wear clothes3. Do all the elements of design work together?4. Does the design


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UMD THET 110 - Lecture notes

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