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UGA FILM 2120 - Sound
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Film 2120 1st Edition Lecture 11Outline of Last Lecture I. Intensified Continuity II. Technological content III. Sergei Ersenstein Outline of Current Lecture II. Four elements in soundtrack III. Purposes of soundCurrent LectureA. 4 elements in soundtrack 1. Speech or human noise2. Music 3. Sound effects (added post shooting) 4. Silence B. Purposes of Sound 1. Rhythm-goes with the image or counteracts it- Steamboat Willie(Disney 1928)- Mickey Mouse-ing: moving characters with the rhythm of music 2. Fidelity-Sound is faithful to what it would be in real life - This is sometimes hard - Example: what does a lifesabor actually sound like in Star Wars, gives creative freedom 3. Space - Diegetic/Not Diegetic - Diegetic -“story world”, sound from the story world o Turning radio on o On screen: sound that is actually in the scene- Not diegetic-sound not from the story world o Background music, accompanies music o Off screen: sound that comes off of the scene - External/internal- External: outside of characters headThese notes represent a detailed interpretation of the professor’s lecture. GradeBuddy is best used as a supplement to your own notes, not as a substitute.- Internal: inside of characters head - Example: Nutty Professor-sounds coming from outside (chalkboard, chewing gum) this is external but it is amplified by professors hangover (internal)4. Time - Simultaneous/not simultaneous - Hollywood films make time clear - Viewer knows when things take


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