Pillowpants SoftwareTactical R.P.G.sBasic gameplay of a tactical RPGFrat WarsSpecifics of Frat WarsSlide 6ConclusionMatt MoylesTony WhiteWill KovalickStands for Tactical Role Playing GameExamples include:Front Mission 3(1999)Final Fantasy Tactics(1997)Shadow Watch(2000)Squad basedEach player controls several unitsTurn basedAlternate between playersMovement and attacks have rangeGoal is to eliminate all opposing unitsFrat Wars will be college themedEach player controls members of opposing fraternitiesPlayer characters & attacks fit a college settingFrat Wars will consist of a single battle, no story elements will be implementedPlayable units:new jersey kid – similar to a mage from other games, invokes status ailmentsdesignated driver - healer(feeds units beer)mountaineer - special unit, fires musket, long attack rangefreshman - weak, but stealthy(since no one pays attention to them) large range of movementathletes - long range attacksSTATUSES:berserk – tequila shots(character attacks random targets)sleep – pot(character goes to sleep and cannot attack)poison – hangover(range and attack power cut in half)Frat Wars is intended for a single player playing against a computer controlled playerQuestions or
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