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• Outline:– Ovid’s Metamorphosis– Game Idea– Avatars and episodes– Game simulation• Avatar selection• Interface• Apollo’s tasks and 4 interface functions• Short simulation of verbal exchange– Conclusion• Metamorphoses–Ovid’s Metamorphoses is a collection of stories from ancient Roman mythology where characters have morphed into different beings– Gods, goddesses and nymphs are responsible for these abnormal changes– Stories are in chronological order– Individual gods and goddesses are involved in several disconnected episodes• Game Idea– Avatar: god/goddess– Object: explore worlds, pick up clues, and interact with other characters to perform tasks (morphing a person into something else); overall goal is to perform all tasks in all stories/episodes– Nonlinear aspect: each god/goddess has tasks to perform, but they are not dependent on each other, therefore they may be performed in any order– After you have completed tasks for given god, you take on identity of another god and continue playing– Sequence of episodes is connected to previous character played, but is not predetermined -> multiple/parallel narratives• Avatar choices and correlating stories:Apollo Jove Hermes Minerva Juno DianaDaphne Rape of EuropaBaucis & PhilemonArachne Arachne MeleagerKing Midas Labrinth Perseus Daedalus& IcarusHelen of TroyOrionTroyApotheosis of HerculesRape of EuropaSimonedesNarcissus CyncusQueen NiobeBaucis & PhilemonPygmalion ActaeonThe PythonPerseus AdonisHyacinth Pegasus & ChaemaraPsycheAvatar selectionPowersMapTalkArchive/helpInterfaceHelp InfoLocationMenu windowTasksCompass• Apollo’s tasks:– Compete in King Midas’s Musical contest – PHRIGIA– Chase Daphne – DELOS– Kill Niobe’s 7 sons and 6 daughters - THEBES– Kill Python – DELOS– Protect Hector and Kill Achilles in Trojan War – TROY– Hunt with Hyacinth - DELOSMap function – King Midas’s Musical contestPowers function – Chase of DaphneArchive/help function – Chase of DaphneTalking function – Niobe’s childrenUse of Oracle – Defeat of PythonArchive Function – Trojan WarVerbal Exchange – Hunt with HyacinthVerbal Exchange – Hunt with HyacinthVerbal Exchange – Hunt with Hyacinth• Conclusion– Game has educational objectives that do not hinder game-play– Motivations:• Exploration of environments (Jenkins & Murray)• Exploration of history/mythology• Use of gods’


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MIT 21W 765J - Metamorphoses

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