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UMBC CMSC 104 - Arithmetic Operators

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Arithmetic OperatorsArithmetic Operators in CDivisionDivision (con’t)Division By ZeroModulusUses for ModulusArithmetic Operators Rules of Operator PrecedenceUsing ParenthesesPractice With Evaluating ExpressionsA Sample ProjectThe Box - PseudocodeThe Box - Pseudocode (con’t)Slide 14Slide 15Slide 16Good Programming PracticeSlide 18Using the Incremental ApproachArithmetic OperatorsTopicsArithmetic OperatorsOperator PrecedenceEvaluating Arithmetic ExpressionsIn-class ProjectIncremental ProgrammingReadingSection 2.5Arithmetic Operators in C Name Operator ExampleAddition + num1 + num2Subtraction - initial - spentMultiplication * fathoms * 6Division / sum / countModulus % m % nDivisionIf both operands of a division expression are integers, you will get an integer answer. The fractional portion is thrown away.Examples : 17 / 5 = 3 4 / 3 = 1 35 / 9 = 3Division (con’t)Division where at least one operand is a floating point number will produce a floating point answer.Examples : 17.0 / 5 = 3.4 4 / 3.2 = 1.25 35.2 / 9.1 = 3.86813What happens? The integer operand is temporarily converted to a floating point, then the division is performed.Division By ZeroDivision by zero is mathematically undefined.If you allow division by zero in a program, it will cause a fatal error. Your program will terminate execution and give an error message.Non-fatal errors do not cause program termination, just produce incorrect results.ModulusThe expression m % n yields the integer remainder after m is divided by n.Modulus is an integer operation -- both operands MUST be integers.Examples : 17 % 5 = 2 6 % 3 = 0 9 % 2 = 1 5 % 8 = 5Used to determine if an integer value is even or odd 5 % 2 = 1 odd 4 % 2 = 0 evenIf you take the modulus by 2 of an integer, a result of 1 means the number is odd and a result of 0 means the number is even.The Euclid’s GCD Algorithm (done earlier) Uses for ModulusArithmetic Operators Rules of Operator PrecedenceOperator(s) Precedence & Associativity( )Evaluated first. If nested (embedded), innermost first. If on same level, left to right.* / % Evaluated second. If there are several, evaluated left to right+ -Evaluated third. If there are several, evaluated left to right.=Evaluated last, right to left.Using ParenthesesUse parentheses to change the order in which an expression is evaluated.a + b * c Would multiply b * c first, then add a to the result.If you really want the sum of a and b to be multiplied by c, use parentheses to force the evaluation to be done in the order you want.(a + b) * cAlso use parentheses to clarify a complex expression.Practice With Evaluating ExpressionsGiven integer variables a, b, c, d, and e, where a = 1, b = 2, c = 3, d = 4,evaluate the following expressions: a + b - c + d a * b / c 1 + a * b % c  a + d % b - c e = b = d + c / b - aLet’s write a program that computes and displays the volume and surface area of a cube. Procedure:Use the pseudocode that we developed in “Algorithms, Part 3 of 3”Convert the algorithm to codeClean up the code (spacing, indentation, commenting)A Sample ProjectThe Box - PseudocodeDisplay “Enter the height: “Read <height>While (<height> <= 0 ) Display “The height must be > 0” Display “Enter the height: “ Read <height>End_whileThe Box - Pseudocode (con’t)Display “Enter the width: “Read <width>While (<width> <= 0 ) Display “The width must be > 0” Display “Enter the width: “ Read <width>End_whileThe Box - Pseudocode (con’t)Display “Enter the depth: “Read <depth>While (<depth> <= 0 ) Display “The depth must be > 0” Display “Enter the depth: “ Read <depth>End_whileThe Box - Pseudocode (con’t)<volume> = <height> X <width> X <depth><surface1> = <height> X <width><surface2> = <width> X <depth><surface3> = <height> X <depth><surface area> = 2 X (<surface1> + <surface2> + <surface3>)The Box - Pseudocode (con’t)Display “Height = “, <height>Display “Width = “, <width>Display “Depth = “, <depth>Display “Volume = “, <volume>Display “Surface Area = “, <surface area>Good Programming PracticeIt is best not to take the “big bang” approach to coding.Use an incremental approach by writing your code in incomplete, yet working, pieces.For example, for your projects,Don’t write the whole program at once.Just write enough to display the user prompt on the screen.Get that part working first (compile and run).Next, write the part that gets the value from the user, and then just print it out.Always have a working version of your program!Good Programming PracticeGet that working (compile and run). Next, change the code so that you use the value in a calculation and print out the answer.Get that working (compile and run). Continue this process until you have the final version.Get the final version working.Using the Incremental ApproachLet’s think about how we could have developed the volume and surface area program


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UMBC CMSC 104 - Arithmetic Operators

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