ContentsIntroductionIntended AudienceScope and PurposeMaximizing the Learning ExperienceAdditional DocumentationWhere Can You Go from Here?CommentsPro/ENGINEER ConceptsParametric Associativity and the Design IntentEnd-to-End AssociativityPro/E Basic Design ModesPart Mode: The Dashboard and SketcherAssembly ModeDrawing ModeLearning the Pro/ENGINEER InterfaceNavigating Pro/ENGINEERMultiple Windows and Files "In Session"Managing FilesThe Working DirectoryOpening FilesCreating FilesSaving, Backing Up, and File IterationsDeleting FilesSetting the System of MeasureModel ManipulationSpin, Pan, and ZoomSpin ModesZoom ModeUsing Orient ModeSaved ViewsDashboardsSolid Display OptionsDatum DisplaySelection FiltersSelection ListsOrdering and Suppressing FeaturesPart Design BasicsDatums, Axes, and Coordinate SystemsDefining Parts in SketcherThe Sketcher PrincipleSketcher ToolsSketching Plane and Sketcher ReferencesAdding or Editing DimensionsSketcher Geometric ConstraintsGoing from Section to 3DRedefining FeaturesMaking a Block: The Sketcher Setup SequenceCreating a Section in SketcherSummaryModeling the Cell PhonePart 1: LensSketch the Lens ProtrusionAdd CenterlinesMirror Section GeometryModify Lens DimensionsSave the SectionExit Sketcher and Enter 3D ModeRound the Lens CornersAdd Color to the PartSave and Close the PartSummaryPart 2: EarpieceCreate the Earpiece ProtrusionCreate the First HoleCreate the Radial PatternSummaryPart 3: MicrophoneCreate the Rectangular BoxCreate the First CutCreate the SlotsDefine the Horizontal and Vertical CentersSketch the Slot SectionSummaryPart 4: PC BoardCreate the PC Board ProtrusionCreate the Chamfers and RoundAdd the Edge ChamfersAdd the Full RoundPlace the HolesCreate the Second HoleCopy and Mirror the HolesCreate a Datum Curve for the Keypad ReferenceSummaryPart 5: AntennaSketch the Revolved ProtrusionAdd a Round to the TopAdd the Revolved CutMake the Shaft ExtrusionSummaryPart 6: KeypadSketch the Keypad ProtrusionRound the CornersAdd the First Button FeaturePattern the ButtonApply Rounds to the PatternExtrude the Large ButtonSketch the Large Button SectionEstablish Distance Relations for the ButtonsRound the Large Button EdgesMirror the Large Button SectionSummaryPart 7: Back CoverCreate the Basic ExtrusionCreate the First CutRound the CornersAdd the DraftRound the Back EdgesShell the ExtrusionAdd the Antenna BraceAdd Hole and Rounds to Brace FeatureAdd Screw Post ExtrusionsAdd Holes to the Screw PostsCopy the Hole FeatureMirror the Screw PostsSummaryPart 8: The Front CoverCreate the Front Cover ProtrusionAdd Construction Datum PlanesRound the Front Cover CornersLift the Lens Housing ExtrusionAdd the Earpiece CutCreate the Draft FeatureApply Round EdgesShell the SolidCreate Lens and Earpiece CutsMake the Lens Shelf and Opening CutsCreate the Lens CutoutRound the Opening CornersCreate the Earpiece CutsCreate the Earpiece Holder and ShelfAdd the Shelf Cut and Final RoundMake the Microphone Cut and HolderMake the Microphone HousingAdd the Screw Posts and HolesInsert HolesCopy and Mirror the PostsSummaryAssembling the Cell PhoneAssembly ConstraintsPlace the Base ComponentAssemble Components to the Base ComponentLens PartEarpiece PartMicrophone PartPC Board PartKeypad PartAssemble the KeypadCreate a Datum Plane for the PC Board PartAdd the Final Assembly ConstraintFront Cover PartMove the Keypad to Confirm the CutoutsBack Cover PartAntenna PartCreate an Exploded View of the AssemblyModifying the Exploded Component PositionsModify the AssemblyRedefine Assembly Placement ConstraintsSuppress and Resume PartsModify Part Dimension ValuesSummaryCreating Drawings in Pro/ENGINEERUnderstanding Dimensions and AssociativityDetail ItemsAdding Models vs. Adding ViewsPlacing General Views and Projection ViewsCreating Detailed ViewsScaling Drawings and ViewsUsing Formats and TemplatesCreating a New Drawing FileModify the viewAdd the Detailed ViewShow DimensionsInsert Added DimensionsClean Up the DimensionsEdit Witness Lines and ArrowsFinishing Sheet OneCreate an Exploded Assembly ViewCreate a Bill of MaterialsCreate the TableEnter Text HeadingsDefine a Repeat RegionAdd BOM ParametersShow BOM BalloonsGetting ProductiveUsing LayersThe Layer TreeUsing Family TablesManaging the Pro/ENGINEER EnvironmentConfiguration OptionsStartup Search SequenceChanging Configuration OptionsUsing the Options Dialog BoxApplication Effective IconsEditing Options and ValuesNavigating the OptionsSearching for a Configuration OptionMacros and MapkeysImproving System PerformanceGetting SupportPro/ENGINEER Help CenterPro/ENGINEER Resource CenterPTC Technical SupportPTC Training ServicesPTC/User Organization2-1 2Learning the Pro/ENGINEER InterfaceThis chapter introduces the Pro/ENGINEER interface tools: the menus, the dashboards, the selection tools and the viewing controls. As you go through this chapter, experiment with a copy of one of the sample part files (.prt) shipped with Pro/ENGINEER. Navigating Pro/ENGINEERAfter you start Pro/ENGINEER, the main window opens on your desktop. The Navigator panel opens on the left. This sliding panel is home to several navigation tools and links to parts libraries, internet sites, or other workstations on your network. This guide will focus on using the Model Tree and Layer Tree pane. The Model Tree is a list of every feature in a part file, including datums and coordinate systems. When you are in a part file, the Model Tree shows the part file name at the root and each feature in the part below it. For an assembly file, the Model Tree shows the assembly file at the root and the included part files below it. You can select Tools > Customize Screen whenever a file is open to customize the menus by adding and removing sets of options, macros (called mapkeys), or individual commands. When you activate any changes to a menu, they apply to menus in all open windows.2-2 Getting Started with Pro/ENGINEER WildfireUsing the Model Tree in the NavigatorThe items in the Model Tree are linked directly to the design database. As you select items in the tree, the features they represent are highlighted and selected in the graphics window. At first you'll use the Model Tree as a selection aid. As you gain more experience, you'll use the options shown in the previous illustration for tracking and editing, or to right-click features during an operation and access operations from the shortcut menu.You can customize the Model Tree (click Tools > Custom i z e ) so it spans the
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