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Asteroid FieldStep 1: ModelerStep 2: Layout: The FieldStep 2: ContinuedStep 2: ContinuedStep 3: Layout: The RocksStep 3: ContinuedStep 3: ContinuedStep 3: ContinuedStep 4: RenderAsteroid FieldBy Ken HibdonStep 1: Modeler• Use the ‘Spray Points’ tool under the ‘Create’ tab to make a bunch of points.• Now, use the ‘Zoom’ tool, under the ‘Display’ tab, to get a grid size of about 100m.• Use the ‘Size’ tool, under the ‘Modify’ tab, to stretch your points until they fill your current view.• Now, save your object and close Modeler.Step 2: Layout: The Field• Load your asteroid object and position the camera close to it.• ‘Scene’ tab => ‘Volumetrics’ (^F6) => ‘Add Volumetric’ => HyperVoxels• Double click on ‘HyperVoxels 3.0’ to open the option menu.• Open Viper, so you can see what happens.Step 2: Continued• Select your asteroid object in the Hyper VoxelsMenu and click ‘Activate.’• Then, press ‘Render’ in Viper.Step 2: Continued • Resize the particles. In the Hyper Voxelsmenu, set the size to about 10 meters.• To make the asteroids more random, set the Size Variation to 200%.Step 3: Layout: The Rocks• In Viper, select ‘Particle Preview’ under ‘Preview Options.’ This allows you to work with just one asteroid, instead of all of them.• In the Hyper Voxels menu, go to ‘Hyper Texture.’• Look through the different texture until you find one you like.• Pictured, is Smokey1, but Dented works very well, too.• Play with the various settings until you’re happy.Step 3: Continued• Go to the ‘Shading’ tab in Hyper Voxels.• Choose a base color, then press the ‘T’ next to it.• Select a texture map you like.• If you want, you can add multiple layers, but it’s not necessary.Step 3: Continued• In the ‘Diffuse’ channel, add a gradient.• Parameter 0.0 = Value 50%• Parameter 0.2 = Value 75%• Parameter 1.0 = Value 100%• Of course, these settings are just a suggestion to get the inside darker.Step 3: Continued• Add a texture under the ‘Bump’ channel.• Set a ‘Procedural Texture’ to use the ‘Crumple’ texture.• Alter the settings to get a nice effect.Step 4: Render• You should get something that looks like this…• It’s a very nice asteroid field.• After doing all this, you should adjust your lighting to match whatever you’re trying to do.• Original Tutorial:


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Chico CSCI 140 - Asteroid Field

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