DOC PREVIEW
USC CSCI 599 - mappingOptFinal

This preview shows page 1-2-19-20 out of 20 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 20 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 20 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 20 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 20 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 20 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

Victor B. ZordanNicholas C. Van Der HorstUniversity of California, RiversideMapping optical motion capture datato skeletal motion using a physical modelMotivationMotivation Optical data + Skeleton Posture Problems: no perfect match, joint-center and rigid-body assumptions, limits on ranges of motion, aesthetic and production requirementsMotivation Isn't this problem solved by inverse kinematics (IK)in commercial solvers? Money... Filmbox is expensive!IK vs. our physical modeling approach Direct mapping of data - landmark for landmark Whole body solution - root gets no special priority Easily avoids singularities - straight limbs not a problem Avoids footskate - via ground contact reaction forces Data is becoming more available (e.g. CMU mocap site) BUT you want to map it to our own characterMotivation Recorded data is becoming more available (e.g. CMU site) but we want to map it to our own characterCommercial packages exist (like Kaydara's filmbox and Vicon's Motionbuilder) but they are expensiveAlso, their solution is based on inverse kinematics (IK) which has known problems that lead to noticable flaws: 1) Ill-defined singularities yielding limbs that do notbecome fully straight 2) Indirect, root-centric mapping leading to errorsthat propogate, e.g. footskate 3) Redundancies corrected by adhoc heuristics causing various quirk artifactsBackground Motion capture editing Too many to mention, see mocap session SIGGRAPH ’02Mapping to skeletons Silaghi, Plankers, Fua, Boulic, Fua, Thalmann ’98Molet, Boulic, Thalmann ’99Monzani, Baerlocher, Boulic, Thalmann ’00O`Brien, Bodenheimer, Brostow, Hodgins ’00Ude, Mann, Riley, Atkeson ’00Pollard, Hodgins, Riley, Atkeson ’02 Kovar, Schreiner, Gleicher '02Physics and motion captureRose, Guenter, Bodenheimer, Rose ’96Popovic & Witkin ’99Pollard ’99, Pollard & Behmaram-Mosavat ’00Zordan & Hodgins ’02Approach overview Simulation is used offlineto compute posturesInternal torque actuatorsallow the simulation to actas a flexible ragdollForce springs pull 'ragdoll'to reach the data, marker by markerContact (e.g. ground) maybe added through forceApproach overview foreach (data sample) { update [yellow] markers while (not still) { compute torques compute body forces if (active) compute contact forces update simulation }//while record posture}//forBasic Algorithmθd from rest positionk and b are stiffnessand damping, inertial scaled (Zordan & Hodgins '02)No joint limits τ= k( θd – θ ) – b( θ )Internal torque control PD-servo's control 3D ball joints at each articulation point to resist bendingτAdditional body forces Force-driven virtual 'landmarks' placed by hand guide the simulated bodies to follow the markersSprings pull the simulation tothe marker dataBody motion is damped Note, markers near joints affect both nearby bodiesτFmarker = -kf Xerror Fdamping = -bf VbodyFmarker FdampingAdditional constraint forces Avoiding foot/ground penetration and foot skateNormal ground forces flatten the foot on ground via a penalty methodMarker data is used to tag when each foot is sliding or notHorizontal friction forces (not shown) resist in opposite direction of the simulated point velocity when in slipImplementation details & examples 39 Degrees of freedom - simulated in ODE (free!) Runs about 2-3 frames/sec on 2.4 GHz Pentium IV 4 tuned parameters - torque stiffness & damping marker spring stiffness body force damping (plus, ground contact model)Posture errorRaw vs sim foot positionConclusion/future work Simple, easy to implement, and inexpensive Would dovetail nicely with a skeleton estimator Likely requires a two-pass process for motionsevere character retargeting Would benefit from a specialized marker set(markers spread over body parts with highly repeatable landmarks, for example) Should run interactively, to be used during the live motion capturee shootwww.cs.ucr.edu/~rglThank


View Full Document

USC CSCI 599 - mappingOptFinal

Documents in this Course
Week8_1

Week8_1

22 pages

Week2_b

Week2_b

10 pages

LECT6BW

LECT6BW

20 pages

LECT6BW

LECT6BW

20 pages

5

5

44 pages

12

12

15 pages

16

16

20 pages

Nima

Nima

8 pages

Week1

Week1

38 pages

Week11_c

Week11_c

30 pages

afsin

afsin

5 pages

October5b

October5b

43 pages

Week11_2

Week11_2

20 pages

final

final

2 pages

c-4

c-4

12 pages

0420

0420

3 pages

Week9_b

Week9_b

20 pages

S7Kriegel

S7Kriegel

21 pages

Week4_2

Week4_2

16 pages

sandpres

sandpres

21 pages

Week6_1

Week6_1

20 pages

4

4

33 pages

Week10_c

Week10_c

13 pages

fft

fft

18 pages

LECT7BW

LECT7BW

19 pages

24

24

15 pages

14

14

35 pages

Week9_c

Week9_c

24 pages

Week11_67

Week11_67

22 pages

Week1

Week1

37 pages

LECT3BW

LECT3BW

28 pages

Week8_c2

Week8_c2

19 pages

Week5_1

Week5_1

19 pages

LECT5BW

LECT5BW

24 pages

Week10_b

Week10_b

16 pages

Week11_1

Week11_1

43 pages

Week7_2

Week7_2

15 pages

Week5_b

Week5_b

19 pages

Week11_a

Week11_a

29 pages

LECT14BW

LECT14BW

24 pages

T7kriegel

T7kriegel

21 pages

0413

0413

2 pages

3

3

23 pages

C2-TSE

C2-TSE

16 pages

10_19_99

10_19_99

12 pages

s1and2-v2

s1and2-v2

37 pages

Week10_3

Week10_3

23 pages

jalal

jalal

6 pages

1

1

25 pages

T3Querys

T3Querys

47 pages

CS17

CS17

15 pages

porkaew

porkaew

20 pages

LECT4BW

LECT4BW

21 pages

Week10_1

Week10_1

25 pages

wavelet

wavelet

17 pages

October5a

October5a

22 pages

p289-korn

p289-korn

12 pages

2

2

33 pages

rose

rose

36 pages

9_7_99

9_7_99

18 pages

Week10_2

Week10_2

28 pages

Week7_3

Week7_3

37 pages

Load more
Download mappingOptFinal
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view mappingOptFinal and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view mappingOptFinal 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?