1Slide 1Tomorrow’s Technologyand You 8th Edition© 2008 Prentice-Hall, Inc.Slide 2Tomorrow’s Technologyand You 8/eChapter 15Is Artificial Intelligence Real?© 2008 Prentice-Hall, Inc.Slide 3Tomorrow’s Technology and You 8/eChapter 15ObjectivesExplain the two basic approaches of artificial intelligenceresearch.Describe several hard problems that artificial intelligenceresearch has not been able to solve yet.Describe several practical applications of artificial intelligence.Explain what robots are and give several examples illustratingwhat they can—and can’t—do.© 2008 Prentice-Hall, Inc.2Slide 4Tomorrow’s Technology and You 8/eChapter 15 Alan Turing, Military Intelligence, andIntelligent Machines Alan M. Turing was the British mathematician who designedthe world’s first operational electronic digital computerduring the 1940s: Turing effectively launched the field of artificial intelligence (AI) witha 1950 paper called “Computing Machinery and Intelligence.” In 1952 he was professionally and socially devastated when he wasarrested and injected with hormones for violation of British anti-homosexuality laws. The 41-year-old genius apparently committed suicide in 1954, yearsbefore the government made his wartime heroics public. Four decades after his death, Turing’s work still has relevance tocomputer scientists, mathematicians, and philosophers.© 2008 Prentice-Hall, Inc.Slide 5Tomorrow’s Technology and You 8/eChapter 15Thinking about Thinking MachinesCan Machines Think? The Turing test: The test involves two people and a computer. One person, the interrogator, sits at a terminal and types questions. The questions can be about anything—math, science, politics, sports,entertainment, art, human relationships, emotions, etc. As answers to the questions appear on the screen, the interrogatorattempts to guess whether those answers were typed by the otherperson or generated by the computer. According to Turing, by repeatedly fooling interrogators into thinking it isa person, a computer can demonstrate intelligent behavior. If it actsintelligently, it is intelligent.© 2008 Prentice-Hall, Inc.Slide 6Tomorrow’s Technology and You 8/eChapter 15Thinking about Thinking Machines Turing did not intend this test to be the only way to demonstrate machineintelligence; he pointed out that a machine could fail and still beintelligent. Even so, Turing believed that machines would be able to pass his test bythe turn of the century. So far no computer has come close, in spite of 40 years of AI research. While some people still cling to the Turing test to define artificialintelligence, most AI researchers favor less stringent definitions.© 2008 Prentice-Hall, Inc.3Slide 7Tomorrow’s Technology and You 8/eChapter 15Thinking about Thinking MachinesWhat Is Artificial Intelligence? Many computer scientists believe that if a task is easy toperform with a computer, it can’t be an example ofartificial intelligence. A more recent textbook definition reflects this point of view: Artificial intelligence is the study of how to make computers do thingsat which, at the moment, people are better. —Elaine Rich, in ArtificialIntelligence Artificial intelligence is the study of the computations that make itpossible to perceive, reason, and act. —Patrick Henry Winston, inArtificial Intelligence© 2008 Prentice-Hall, Inc.Slide 8Tomorrow’s Technology and You 8/eChapter 15 Thinking about Thinking Machines Two common approaches to AI Use computers to simulate human mental processes Three inherent problems: Most people have trouble knowing and describing how they do things. There are vast differences between the capabilities of the human brainand those of a computer. Even the most powerful supercomputers can’t approach the brain’sability to perform parallel processing. The best way to do something with a machine is often very differentfrom the way people would do it.© 2008 Prentice-Hall, Inc.Slide 9Tomorrow’s Technology and You 8/eChapter 15 Thinking about Thinking Machines A second approach to AI involved designing intelligentmachines independent of the way people think. This is a more common approach. Human intelligence is just one possible kind of intelligence. A machine’s method for solving a problem might be different fromthe human method, but no less intelligent. Many problems are far too complex to solve all at once. Break these problems into smaller problems that are easier to solve. Create programs that can function intelligently when confined tolimited domains.© 2008 Prentice-Hall, Inc.4Slide 10Tomorrow’s Technology and You 8/eChapter 15 Thinking about Thinking MachinesOpening Games One of the first popular domains for AI research was thecheckerboard. Some AI techniques are still used today in a variety ofapplications: Searching: Looking ahead to the possibilities generated by eachpotential move The staggering number of decision points makes brute-force searchingimpractical. Searching is generally guided by a planned strategy and by rules knownas heuristics.© 2008 Prentice-Hall, Inc.Slide 11Tomorrow’s Technology and You 8/eChapter 15 Thinking about Thinking Machines Heuristics: Rule of thumb Heuristics guide us toward judgments that experience tells us are likelyto be true. For example, in checkers, “Keep checkers in the king’s row as long aspossible.” Pattern recognition: identifying recurring patterns in input data The goal of pattern recognition is understanding or categorizingthat input. The best human chess and checkers players remember thousands ofcritical board patterns and know the best strategies for playing whenthose patterns or similar patterns appear. Game-playing programs recognize recurring patterns, too, but notnearly as well as people do.© 2008 Prentice-Hall, Inc.Slide 12Tomorrow’s Technology and You 8/eChapter 15 Thinking about Thinking Machines Computer game programs often have trouble identifying situations that aresimilar but not identical. Pattern recognition is probably the single biggest advantage a human gameplayer has over a computer opponent. Machine learning: learn from experience If a move pays off, a learning program is more likely to use that move (orsimilar moves) in future games. Most AI researchers have moved on to more interesting and practicalapplications.©
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