MS&E246:GameTheorywithEngineeringApplicationsLecture 1Ramesh JohariOutline• Administrative stuff• Course introduction•A gameAdministrativedetails• My e-mail: [email protected]• Course assistant:Christina Aperjis, [email protected]•Website:eeclass.stanford.edu/msande246All students must sign up there,and keep up with announcementsAdministrativedetails•6-7 problem setsAssigned Thursday, due following Thursday in box outside Terman 319No late assignments accepted• Midterm to be held February 8 (in class)BigpictureEconomics and engineering aretied together more than everGame theory provides a set of tools we can use to study problems at this interfaceMotivatingexamples• Electronic marketplaces•eBay auctions:Fixed termination time•Amazon auctionsTerminate after 10 minutes of inactivityWhich yields higher revenue?Motivatingexamples• Internet resource allocation• TCP: regulates flow of packets through the Internet• Malicious users can grab much more than “fair” share• How do we design “fair”, “efficient”allocation protocols that are robust to gaming?Motivatingexamples•Electricity markets• Electricity can’t be stored, andmust be reliable• Market failure is disastrous(e.g., California in 2000)• How do we design efficient, sustainable markets?Internetprovidercompetition• Internet = 1000s of ASes (autonomous systems)• Bilateral contracts between ASes:•Transitvs. peer contractsA BISPcontracts•Transitvs. peer contracts•Transit:If A pays B, thenA agrees to carry all traffic to/from B•Peer:A and B are of similar size,and agree to exchange trafficterminating in each other’s networkProblemsintheISPindustry• In 2002, seven dominant players:• Sprint•AT&T• MCI/UUnet•Qwest•C&W• Level3• GenuityProblemsintheISPindustry• In 2002, seven dominant players:• Sprint (subsidized by wireless)•AT&T ACQUIRED (SBC)• MCI/UUnet ACQUIRED (Verizon)•Qwest $18B debt•C&W R.I.P. (in U.S.)• Level3 (merged w/Genuity)• Genuity ACQUIRED (Level3)Econ101,pt.1:warofattrition•Pricing below marginal cost⇒ War of attrition (repeated game):Lose money now in hopes of being last firm standingEcon101,pt.2:Bertrand• Example:• If p1< p2, then ISP 2’s profit = zeroCNNISP 1 ISP 2peer“eyeballs”p1p2Thefuture• Econ 101 captures the essence:• cutthroat pricing• massive financial losses• “last firm standing” mentality• Question: Is a regulated monopoly the only endgame?EngineeringWhat is the problem in Bertrand example?ISP 2 receives no credit for the value generated.Current protocols don’t expedite transmission of value information.⇒ How do we build economically robust, informative protocols?ThiscourseWe will develop the basics of noncooperative game theory……but with an eye towards connection with engineering applications.OurfirstgameTwo players each have a budget of $4.00.I have $8.00.Each player i puts $wiin an envelope.I give player i a fraction wi/(w1+ w2) of the $8.00 that I have.Whatever they did not put in the envelope, they keep for themselves.Reasoningaboutthegame• What is the “best” a player can do?• What is the best they can do together?• Should they ever bid zero?• Is there any bid a player should nevermake?• What is the minimum a player can guarantee himself or herself?• What will happen when the game is played?ReasoningaboutthegamePlayer 1’s payoff = 8 x w1/(w1+ w2) + 4 - w1$4$3$2$1$0$4.00$4.57$5.33$6.40$8.00$4$4.43$5.00$5.80$7.00$9.00$3$4.67$5.20$6.00$7.33$10.00$2$4.60$5.00$5.67$7.00$11.00$1$4.00$4.00$4.00$4.00$4.00$0Player 2’s bidPlayer 1’s bidReasoningaboutthegameNote that bidding $2 is always better than bidding $0, $3, or $4:$4$3$2$1$0$4.00$4.57$5.33$6.40$8.00$4$4.43$5.00$5.80$7.00$9.00$3$4.67$5.20$6.00$7.33$10.00$2$4.60$5.00$5.67$7.00$11.00$1$4.00$4.00$4.00$4.00$4.00$0Player 2’s bidPlayer 1’s bidReasoningaboutthegameIf we anticipate player 2 will not bid $0, $3, or $4…$4$3$2$1$0$4.00$4.57$5.33$6.40$8.00$4$4.43$5.00$5.80$7.00$9.00$3$4.67$5.20$6.00$7.33$10.00$2$4.60$5.00$5.67$7.00$11.00$1$4.00$4.00$4.00$4.00$4.00$0Player 2’s bidPlayer 1’s bidReasoningaboutthegame…then we should always bid $2…$4$3$2$1$0$4.00$4.57$5.33$6.40$8.00$4$4.43$5.00$5.80$7.00$9.00$3$4.67$5.20$6.00$7.33$10.00$2$4.60$5.00$5.67$7.00$11.00$1$4.00$4.00$4.00$4.00$4.00$0Player 2’s bidPlayer 1’s bidReasoningaboutthegame…and so should player 2.$4$3$2$1$0$4.00$4.57$5.33$6.40$8.00$4$4.43$5.00$5.80$7.00$9.00$3$4.67$5.20$6.00$7.33$10.00$2$4.60$5.00$5.67$7.00$11.00$1$4.00$4.00$4.00$4.00$4.00$0Player 2’s bidPlayer 1’s bidReasoningaboutthegame• Does this way of reasoning about the game make sense?• Thought experiments:What if the budgets are different?What if the size of the common pool
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