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UNLV CEE 301 - Developer’s Guide

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ContentsIntroductionWhat This Guide CoversEssential ConceptsPreparing to Run the ExamplesApplication DevelopmentResources and RepositoriesLibrary and SessionMapsHello, Map – Displaying a Web LayoutHello, Map 2 – Adding a Custom CommandWeb Layouts and MapGuide Server PagesMapGuide Page FlowExample CodeHow This Page WorksUnderstanding ServicesThe MapGuide ViewerIntroductionCustom CommandsUnderstanding Viewer FramesMapGuide Viewer APICalling the Viewer API with an Invoke Script CommandCalling the Viewer API from the Script FrameCalling the Viewer API from the Task PaneExtending Map Initialization FunctionalityThe Hello Viewer SampleEmbedding a Viewer in Your Own PageInteracting With LayersOverview of LayersBasic Layer PropertiesLayer GroupsBase Layer GroupsLayer StyleLayer VisibilityExample: Actual VisibilityEnumerating Map LayersExampleManipulating LayersChanging Basic PropertiesExampleChanging VisibilityWorking With Feature DataOverview of FeaturesQuerying Feature DataFeature ReadersSelecting with the Web APIBasic FiltersExamplesSpatial FiltersCreating Geometry Objects From FeaturesExamplesExample: SelectionActive SelectionsSelecting with the ViewerPassing Viewer Information to the Web ServerAdditional Parameters to an Invoke URL CommandPassing Parameters From an Invoke Script commandPassing Parameters From the Task Pane FrameWorking With the Active SelectionExample: Listing Selected Parcels (AJAX or DWF Viewer)Example: Listing Selected Parcels (AJAX Viewer only)Setting the Active Selection With the Web APIExample: Setting the Active SelectionModifying Maps and LayersIntroductionAdding An Existing Layer To A MapCreating Layers By Modifying XMLAnother Way To Create LayersExample - Creating A Layer That Uses Area RulesExample - Using Line RulesExample - Using Point RulesAdding Layers To A MapMaking Changes PermanentAnalyzing FeaturesIntroductionRepresentation of GeometryGeometry ObjectsComparing Geometry ObjectsCoordinate SystemsMeasuring DistanceTemporary Feature SourcesInserting, Deleting, and Updating FeaturesCreating a BufferExampleDigitizing and RedliningIntroductionDigitizingRedliningPassing CoordinatesCreating a Feature SourceCreating A LayerCustom OutputIntroductionRendering ServiceMapping ServiceIndexMapGuide Open Source 2.0Developer’s GuideJanuary 2008Copyright© 2006–2008 Autodesk, Inc.This work is licensed under the Creative Commons Attribution-ShareAlike 2.5 License. You are free to: (i) copy, distribute, display and performthe work; (ii) make derivative works; and (iii) make commercial use of the work, each under the conditions set forth in the license set forth at:http://creativecommons.org/licenses/by-sa/2.5/legalcode. Notwithstanding the foregoing, you shall acquire no rights in, and the foregoinglicense shall not apply to, any of Autodesk's or a third party's trademarks used in this document.AUTODESK, INC., MAKES NO WARRANTY, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OFMERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS, AND MAKES SUCH MATERIALS AVAILABLESOLELY ON AN "AS-IS" BASIS. IN NO EVENT SHALL AUTODESK, INC., BE LIABLE TO ANYONE FOR SPECIAL, COLLATERAL, INCIDENTAL, ORCONSEQUENTIAL DAMAGES IN CONNECTION WITH OR ARISING OUT OF ACQUISITION OR USE OF THESE MATERIALS. THE SOLE ANDEXCLUSIVE LIABILITY TO AUTODESK, INC., REGARDLESS OF THE FORM OF ACTION, SHALL NOT EXCEED THE PURCHASE PRICE, IF ANY, OFTHE MATERIALS DESCRIBED HEREIN.TrademarksAutodesk, Autodesk Map, Autodesk MapGuide are registered trademarks of Autodesk, Inc., in the USA and/or other countries. DWF is a trademarkof Autodesk, Inc., in the USA and/or other countries. All other brand names, product names or trademarks belong to their respective holders.Third Party Software Program CreditsPortions copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 by Cold Spring Harbor Laboratory. Funded underGrant P41-RR02188 by the National Institutes of Health.Portions copyright 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 by Boutell.Com, Inc.Portions relating to GD2 format copyright 1999, 2000, 2001, 2002, 2003, 2004 Philip Warner.Portions relating to PNG copyright 1999, 2000, 2001, 2002, 2003, 2004 Greg Roelofs.Portions relating to gdttf.c copyright 1999, 2000, 2001, 2002, 2003, 2004 John Ellson ([email protected]).Portions relating to gdft.c copyright 2001, 2002, 2003, 2004 John Ellson ([email protected]).Portions relating to JPEG and to color quantization copyright 2000, 2001, 2002, 2003, 2004, Doug Becker and copyright (C) 1994, 1995, 1996,1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Thomas G. Lane.This software is based in part on the work of the Independent JPEG Group.Portions relating to GIF compression copyright 1989 by Jef Poskanzer and David Rowley, with modifications for thread safety by Thomas Boutell.Portions relating to GIF decompression copyright 1990, 1991, 1993 by David Koblas, with modifications for thread safety by Thomas Boutell.Portions relating to WBMP copyright 2000, 2001, 2002, 2003, 200 4Maurice Szmurlo and Johan Van den Brande.Portions relating to GIF animations copyright 2004 Jaakko Hyvätti ([email protected])This product includes PHP, freely available from http://www.php.net/This product includes software developed by the Apache Software Foundation (http://www.apache.org/).The Director General of the Geographic Survey Institute has issued the approval for the coordinates exchange numbered TKY2JGD for Japan.Geodetic Datum 2000, also known as technical information No H1-N0.2 of the Geographic Survey Institute, to be installed and used withinthis software product (Approval No.: 646 issued by GSI, April 8, 2002).The OSTN97 coordinate transformation is © Crown Copyright 1997. All rights reserved.The OSTN02 coordinate transformation is © Crown copyright 2002. All rights reserved.The OSGM02 coordinate transformation is © Crown copyright 2002, © Ordnance Survey Ireland, 2002.Portions of this software are copyright © 2005 The FreeType Project (www.freetype.org). All rights reserved.ContentsChapter 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1What This Guide Covers . . . . . . . . . . . . . . . . . . . . . . . . . . 1Essential Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1Preparing to Run the Examples . . . . . . . . . . . . . . . . . .


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UNLV CEE 301 - Developer’s Guide

Documents in this Course
Surfaces

Surfaces

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Surfaces

Surfaces

39 pages

Tutorials

Tutorials

140 pages

Tutorials

Tutorials

76 pages

Queries

Queries

13 pages

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