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Berkeley COMPSCI 294 - A Layered Model of focusing on a Distributed Game Application

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A Layered Model of focusing on a Distributed Game ApplicationBig PictureBillingGeneral ArchitectureLayer 4: Service LayerA Layered Model of focusing on a Distributed Game ApplicationFang, Devin, Tal, GeorgeCS 294-3: The Converged NetworkSpring 2002Big PictureGame Server Game ServerGame ServerClientLeased ServerAccess ISPGameCompanyBrokerGame Server3GPDAPDAPDA•Account Info•Location•Bandwidth •Computation Capacity•Storage•DisplayUser Profile•Server Load•Location•Pricing•Bandwidth•Reliability•Future user arrival•Server ResourceBilling Game Server Game ServerGame ServerClientLeased ServerAccess ISPGameCompanyBrokerGame Server3GPDAPDAPDA$$$$$$$$$$$$$$$$General ArchitectureServicesEnhanced IPDevicesAccess NetworkLayer 3Layer 2Layer 1Application Service ProviderIPLayer 4Layer 5Layer 4: Service LayerBillingAudio ServiceVideo ServiceAuthenticationHardwareComposition Layer/Coordination BROKERDevicesDiscoverySession layer/Distributed Trigger •PKI – UCB•Ssh-key•Sim card•Credit card•Username/pw•Cookie•Amex•Access provider•Online site•Credit card•Hotel


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Berkeley COMPSCI 294 - A Layered Model of focusing on a Distributed Game Application

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