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Cal Poly CSC 484 - Lecture

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Accessibility Issues and User-Centered DesignDefinitionSlide 3Slide 4Slide 5Slide 6Slide 7Slide 8Slide 9Slide 10Slide 11Slide 12Slide 13Slide 14Slide 15PRINCIPLE ONE Equitable UsePRINCIPLE TWO Flexibility in UsePRINCIPLE THREE Simple and Intuitive UsePRINCIPLE FOUR Perceptible InformationPRINCIPLE FIVE Tolerance for ErrorPRINCIPLE SIX Low Physical EffortPRINCIPLE SEVEN Size and Space for Approach and UseUniversal Design for LearningLearning Material Accessibility & AvailabilityUniversal design vs. Assistive technologySlide 26What is Web Accessibility?What is the Problem?Why is Web Accessibility Important?Web Accessibility ExamplesSlide 31Slide 32Basic Tips for Web DesignSlide 34Slide 35Slide 36Guidelines and StandardsTips and TechniquesWebsite Assessment ToolsWeb Browser Developer ToolsAccessibility Issues and Accessibility Issues and User-Centered DesignUser-Centered DesignTrey Duffy, Director, Disability Resource CenterTrey Duffy, Director, Disability Resource CenterDebie McArdle, Alternative Media Coordinator, Debie McArdle, Alternative Media Coordinator, DRCDRCKathy Kimball, Information Technology Kathy Kimball, Information Technology ConsultantConsultantDefinitionDefinitionUniversal design - The design of products and environments to be usable by all people, to the greatest extent possible, without adaptation or specialized design.© Copyright 1997 NC State University, The Center for Universal Design''''''' '''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''' ''''''''''''''''''''''''''' '''''''''''' ''''''''''''''''''''' '''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''never sacrifice style. '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''Another recent development in public toilets is the "family restroom". Family restrooms are unisex but unlike other unisex bathrooms that allow only one user at a time, the family restroom contains multiple stalls designed for maximum privacy and communal washing area for use by both genders. The family restroom is designed so that a parent with a young child of the opposite gender can bring the child into the restroom with them without the concerns associated with single-gender restrooms. Family restrooms have started appearing in newly-built sports stadiums, amusement parks, shopping malls, and major museums.At Matsushita, we strive to achieve universal design in our products, instruction manuals, packaging, and catalogues, in line with the six basic elements of our universal design policy. We aim to improve overall satisfaction (usability) in terms of operability, efficiency, comfort, and convenience by adopting the customer's perspective right from the planning and development stage. In fiscal 2005, we launched a new system of collaboration with Matsushita Electric Works, and together we are continuing to made advances in the field of universal design.This Walker Dialogue voice carry-over phone allows users to speak to callers while reading their words on a built-in screen.Cars have had “keyless” locking systems for decades,Why not have themfor doors at home?What a simple idea: as you entera space or environment the lights automatically go on. Motion Detection LightingAdjustable keyboard platformLever Door HandlesAeron Chiar: What a simple thought: design a chair with every feature You might need that comes in small, medium or largePRINCIPLE ONEPRINCIPLE ONE Equitable UseEquitable UseThe design is useful and marketable to people with diverse abilities.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE TWOPRINCIPLE TWOFlexibility in UseFlexibility in UseThe design accommodates a wide range of individual preferences and abilities.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE THREEPRINCIPLE THREESimple and Intuitive UseSimple and Intuitive UseUse of the design is easy to understand, regardless of the user's experience, knowledge, language skills, or current concentration level.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE FOURPRINCIPLE FOURPerceptible InformationPerceptible InformationThe design communicates necessary information effectively to the user, regardless of ambient conditions or the user's sensory abilities.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE FIVEPRINCIPLE FIVETolerance for ErrorTolerance for ErrorThe design minimizes hazards and the adverse consequences of accidental or unintended actions.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE SIXPRINCIPLE SIXLow Physical EffortLow Physical EffortThe design can be used efficiently and comfortably and with a minimum of fatigue.© Copyright 1997 NC State University, The Center for Universal DesignPRINCIPLE SEVENPRINCIPLE SEVENSize and Space for Approach Size and Space for Approach and Useand Use Appropriate size and space is provided for approach, reach, manipulation, and use regardless of user's body size, posture, or mobility. © Copyright 1997 NC State University, The Center for Universal DesignUniversal Design for LearningUniversal Design for LearningDesign of flexible instructional materials and activities that allow the learning goals to be achievable by those with differences in their abilities and learning styles.Center for Applied Special Technology (CAST)Learning Material Accessibility & Learning Material Accessibility & AvailabilityAvailability The creation and production of academic materials for universal access by students of all learning styles through digital, audio, and enlarged print media while accommodating a diversity of access methodsCenter for Applied Special Technology (CAST)Assistive technology Any item, piece of equipment, that is used to maintain or improve functional capabilities of individuals with disabilities.Universal design vs. Universal design vs. Assistive technologyAssistive technologyUniversal design The design of products and environments to be usable by all people, to the greatest extent possible, without adaptation or specialized design.Universal design vs.


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Cal Poly CSC 484 - Lecture

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