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Duke CPS 100E - Data and Information

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Data and InformationOrganizing Data: ideas and issuesMap: store pairs of (key,value)Maps, another point of viewMap (foreshadowing or preview)Traceroute: where’s the map here?John von NeumannInterface at work: Frequencies.javaCoding Interlude: FrequenciesSortedWhat can an Object do (to itself)?What else can you do to an Object?Objects and valuesObjects, values, classesAnatomy of a classDavid ParnasParnas on re-inventionDavid Parnas (entry in Wikipedia)Tomato and Tomato, how to codeCompsci 100e5.1Data and InformationHow and why do we organize data? Differences between data and information?What about knowledge?Compsci 100e5.2Organizing Data: ideas and issuesOften there is a time/space tradeofIf we use more space (memory) we can solve a data/information problem in less time: time efficientIf we use more more time, we can solve a data/information problem with less space: space efficientSearch v Store: repeating the same thing again …We’re not “smart” enough to avoid the repetition•Learn new data structures or algorithms!The problem is small enough or done infrequently enough that being efficient doesn’t matter Markov illustrates this (next assignment)Compsci 100e5.3Map: store pairs of (key,value)Search engine: web pages for “clandestine”Key: word or phrase, value: list of web pagesThis is a map: search query->web pagesDNS: domain name duke.edu  IP: 152.3.25.24Key: domain name, value: IP addressThis is a map: domain name->IP addressMap (aka table, hash) associates keys with valuesInsert (key,value) into map, iterate over keys or pairsRetrieve value associated with a key, remove pairCompsci 100e5.4Maps, another point of viewAn array is a map, consider array arrThe key is an index, say i, the value is arr[i]Values stored sequentially/consecutively, not so good if the keys/indexes are 1, 100, and 1000, great if 0,1,2,3,4,5Time/space trade-ofs in map implementations, we’ll see more of this laterTreeMap: most operations take time log(N) for N-elementsHashMap: most operations are constant time on average•Time for insert, get, … doesn’t depend on N (wow!)But! Elements in TreeMap are in order and TreeMap uses less memory than HashMapCompsci 100e5.5Map (foreshadowing or preview)Any kind of Object can be inserted as a key in a HashMapBut, performance might be terrible if hashValue isn’t calculated wellEvery object has a diferent number associated with it, we don’t want every object to be associated with 37, we want things spread outOnly Comparable object can be key in TreeMapBasically compare for less than, equal, or greaterSome objects are naturally comparable: String, IntegerSometimes we want to change how objects are comparedSometimes we want to invent Comparable thingsCompsci 100e5.6Traceroute: where’s the map here?traceroute www.cs.dartmouth.edutraceroute to katahdin.cs.dartmouth.edu (129.170.213.101), 64 hops max, 1 lou (152.3.136.61) 2.566 ms 2 152.3.219.69 (152.3.219.69) 0.258 ms 3 tel1sp-roti.netcom.duke.edu (152.3.219.54) 0.336 ms 4 rlgh7600-gw-to-duke7600-gw.ncren.net (128.109.70.17) 184.752 ms 5 rlgh1-gw-to-rlgh7600-gw.ncren.net (128.109.70.37) 1.379 ms 6 rtp11-gw-to-rpop-oc48.ncren.net (128.109.52.1) 1.840 ms 7 rtp7600-gw-to-rtp11-gw-sec.ncren.net (128.109.70.122) 1.647 ms 8 dep7600-gw2-to-rtp7600-gw.ncren.net (128.109.70.138) 2.273 ms 9 internet2-to-dep7600-gw2.ncren.net (198.86.17.66) 10.494 ms 10 ge-0-1-0.10.nycmng.abilene.ucaid.edu (64.57.28.7) 24.058 ms11 so-0-0-0.0.rtr.newy.net.internet2.edu (64.57.28.10) 45.609 ms12 nox300gw1-vl-110-nox-internet2.nox.org (192.5.89.221) 33.839 ms13 …14 …15 border.ropeferry1-crt.dartmouth.edu (129.170.2.193) 50.991 ms16 katahdin.cs.dartmouth.edu (129.170.213.101) 50.480 msCompsci 100e5.7John von Neumann“Anyone who attempts to generate random numbers by deterministic means is, of course, living in a state of sin.”“There's no sense in being precise when you don't even know what you're talking about. ““There are two kinds of people in the world: Johnny von Neumann and the rest of us.”Eugene Wigner, Noble PhysicistCompsci 100e5.8Interface at work: Frequencies.javaFrom recitation: key is a string, value is # occurrences Code below is slightly modified version of recitation code What clues for prototype of map.get and map.put?What if a key is not in map, what value returned?What kind of objects can be put in a map?Kinds of maps? for(String s : words) { s = s.toLowerCase(); Integer count = map.get(s); if (count == null){ map.put(s,1); } else{ map.put(s,count+1); } }Compsci 100e5.9Coding Interlude: FrequenciesSortedNested classes in FrequenciesSortedWordPair: combine word and count together, why?• WPFreq: allows WordPair objects to be compared by freq• How are WordPair objects created? In doFreqsA is the comparable-ness leveraged?What about in sorting?Alternative in doFreqsBUse TreeMap, then ArrayList then sort, why?Is comparable-ness leveraged? Sorting?Compsci 100e5.10What can an Object do (to itself)?http://www.cs.duke.edu/csed/java/jdk1.6/api/index.htmlLook at java.lang.ObjectWhat is this class? What is its purpose?toString()Used to print (System.out.println) an objectoverriding toString() useful in new classes String concatenation: String s = "value "+ x;Default is basically a pointer-valueCompsci 100e5.11What else can you do to an Object?equals(Object o)Determines if guts of two objects are the same, must override, e.g., for using a.indexOf(o) in ArrayList aDefault is ==, pointer equalityhashCode()Hashes object (guts) to value for efficient lookupIf you're implementing a new class, to play nice with others you mustOverride equals and hashCodeEnsure that equal objects return same hashCode valueCompsci 100e5.12Objects and valuesPrimitive variables are boxes think memory location with valueObject variables are labels that are put on boxesString s = new String("genome");String t = new String("genome");if (s == t) {they label the same box}if (s.equals(t)) {contents of boxes the same}stWhat's in the boxes? "genome" is in the boxesCompsci 100e5.13Objects, values, classesFor primitive types: int, char, double, booleanVariables have names and are themselves boxes (metaphorically)Two int variables assigned 17 are equal with ==For object types: String,


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Duke CPS 100E - Data and Information

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