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UT INF 385T - Information Architecture and Design

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Information Architecture & DesignReviewWhat is Information Architecture?Information Architecture ProcessDesign is Solving ProblemsDesigners & Information ArchitectsInformation as ProductWarp-Speed Rules for Info Design“Getting Serious Online”“How Much Information” Project?“How Much Information?” Cont.Group Project OverviewGroup ProjectsInformation Architecture & Design Information Architecture & Design •Week 2 Schedule-Syllabus Updates-Mailing List-Review of IA & Design from Readings -Project Review and Selection•EFF Austin•Campaigns for People•iSchool-Ware•iSchool Tutorials•Web Books-Group Project OverviewsReviewReview•What is Information Architecture?•What Do Information Architects Do?•Approaches to Information Architecture•Information Architecture Process•Design and Information Architecture•Designers and Information Architects•Information as ProductWhat is Information Architecture?What is Information Architecture?-Organization, labeling and navigational schemes in an information system•Managing the process-Structural design of an information space for task completion and access to content•Understanding Business and Implementing Goals-Art and science of structuring and classifying•Intranets and Web + applications, other technologies-Emerging discipline for improving design and architecture to “digital landscape”•Other skills, unique combinations and instancesRosenfeld & MorvilleInformation Architecture ProcessInformation Architecture Process•Planning•Analysis•Design-Technology Independent-Technology Dependent•Construction•Verification•MaintenanceDesign is Solving ProblemsDesign is Solving Problems•Products that Solve Problems-Information as Product-Connections as Product•Processes that Solve Problems-Education-Business TransformationDesigners & Information ArchitectsDesigners & Information Architects•Focus on the Users•Apply Theory•Understand the System•Use Tools Proficiently•Extend the System•Create New SystemsInformation as ProductInformation as Product•“The Age of Also”-Options are Golden Handcuffs-End in Itself•Prosumption-The Age of User Groups (Teach & Learn at Once)-Society and Consumers (Precision & Repetition)•Information Presentation-Medium is the Message-Varieties of Literacy•The Internet Changes Everything?-Empowerment? (Value)-Speed?Warp-Speed Rules for Info DesignWarp-Speed Rules for Info Design1. Information is not enough.•Publishing and Presenting without reason2. Organization is as important as content.3. Your market is the world.-Users as Designers-Context4. Integration for Operation.-Connected and Portable-Product Integration (cars-computers-phones…)5. Size doesn’t really count.-Almost any can play (almost anyone does, see #1)6. It’s not the what, but the how.-CommoditiesWurman““Getting Serious Online”Getting Serious Online”•1500 Interviews (March 2001)•More (significant) email•More likely to turn to the Web•More Web Work, Less Web Play•More Home Work•More Web Business•Time Online – Less vs. More““How Much Information” Project?How Much Information” Project?•Politics and Economics•Increasing Volume of Information-1.5 B GB-250MB / person•Mostly Digital Information-Books-Films-Newspaper-Web – Computers (HD)•More Aware or Just More?““How Much Information?” Cont.How Much Information?” Cont.•“Informavores”-Information Presentation as Entertainment-McLuhan•Qualifications-Duplication-Compression-Archives-Geographic•Easier to Produce than to Consume•Continuous IA ProjectsGroup Project OverviewGroup Project Overview•4 or 5 per Group•Group Work is Required-In Class-Outside of Class•Group Resources-Group Account and Web Space-Listserv, Blog, Wiki•More Than One Group Can Work on the Same ProjectGroup ProjectsGroup Projects•EFF Austin•Campaigns for People•Web


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UT INF 385T - Information Architecture and Design

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