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JFETS_TRADOC_VTT_5-26-2005

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Slide 1Slide 2Slide 3Slide 4Slide 5Slide 6Slide 7Slide 8Slide 9Slide 10Slide 11Slide 12Slide 13Slide 14Slide 15CAS Display DesignSlide 17Slide 18Slide 19Multifunction CapabilitySlide 21BG Mark A. GrahamSlide 23Joint Fires & Joint Fires & Effects Trainer Effects Trainer SystemSystemJames H. KorrisJames H. [email protected]@ict.usc.eduCreative Director, ICTCreative Director, ICTMay 26, 2005May 26, 2005JFETSJFETS•Joint Fires & Effects Trainer Joint Fires & Effects Trainer System (JFETS)System (JFETS)•Vision for Ft. Sill’s Joint Fires Vision for Ft. Sill’s Joint Fires and Effects Integration Centerand Effects Integration Center•““Joint Fires Observer”Joint Fires Observer”•In the FF, every Soldier, Sailor, In the FF, every Soldier, Sailor, Airman and Marine is an Airman and Marine is an Observer. Observer. •Observers apply Observers apply Joint/Interagency/Multinational Joint/Interagency/Multinational fires and effects in the full-fires and effects in the full-spectrum, non-contiguous spectrum, non-contiguous battlespace.battlespace.•JFETS is the means to train for JFETS is the means to train for it.it.•First Soldier training session First Soldier training session conducted 29 Sep 04conducted 29 Sep 04JFETS-03DefinitionOpen Terrain Module (OTM)•Skill and cognitive trainer.•Mounted and dismounted•Range of “individual” to “individual collective” tasks.Urban Terrain Module (UTM)•Application of indirect effects in the urban battlespace•Emphasis on cognitive decision-making.•Range of “individual” to “individual collective” tasks.Fires & Effects Command Module (FECM)•Testbed for system and HMI requirements for Networked Fires Command node•DIS CompliantDeveloped interactive Urban Terrain Module (UTM)•Replaced demo UTM•Trains cognitive, decision-making skills in an immersive environment•Classroom pre-deployment, on-the-job training•> 750 Soldiers trained since 30 Sep•> 2,600 training daysJFETS-04First ApplicationJFETS-04CFFT in OTMOpen Terrain Module (OTM)•Installed Call For Fire Trainer in JFETS-OTM space•Dismounts only•Subdivide UTM into multiple Digital Subdivide UTM into multiple Digital Interactive Virtual Environment (DIVE)Interactive Virtual Environment (DIVE)•Create multiple simultaneous training environments Create multiple simultaneous training environments out of current UTMout of current UTM•Increase UTM training throughputIncrease UTM training throughputJFETS-05Subdivide UTM•JFETS-CAS: Type 1 CAS TrainerJFETS-CAS: Type 1 CAS Trainer•Reconfigurable multiple useReconfigurable multiple use•Interoperates with UTM, FireSimInteroperates with UTM, FireSim•Immersive, cognitive Close Air Support pre-Immersive, cognitive Close Air Support pre-certification trainingcertification training•Thompson Hill terrain DBThompson Hill terrain DBJFETS-CAS (Type 1 CAS Trainer)•JFETS-CAS: Type 1 CAS TrainerJFETS-CAS: Type 1 CAS Trainer•Installation in Room 138, Building 3040Installation in Room 138, Building 3040•300-degree perimeter field-of-view300-degree perimeter field-of-view•360-degree overhead field-of-view360-degree overhead field-of-view•All rear projection: no interior projectorsAll rear projection: no interior projectors•Movable flats for mixed reality environmentsMovable flats for mixed reality environments•Novel designNovel designJFETS-CAS (Type 1 CAS Trainer)CAS Display DesignCAS Display DesignCAS Display DesignCAS Display DesignMultifunction Capability•Intelligent ForcesIntelligent Forces•Reactive and adaptive enemy and civilian entities both seen and unseenReactive and adaptive enemy and civilian entities both seen and unseen•RadiobotsRadiobots•Automation of radio FDC-Net functionalityAutomation of radio FDC-Net functionality•Immersive AudioImmersive Audio•3D audio immersion for accuracy of munitions flight paths3D audio immersion for accuracy of munitions flight paths•Audio immersion for placement of audio events (flash-to-bang) in Audio immersion for placement of audio events (flash-to-bang) in simulated world with respect to position of the FOsimulated world with respect to position of the FO•Rigid Body FragmentationRigid Body Fragmentation•Dynamic damage states for objects in UTM virtual worldDynamic damage states for objects in UTM virtual world•Virtual BrieferVirtual Briefer•Virtual Human In-brief for JFETS facilityVirtual Human In-brief for JFETS facilityJFETS-05JFETS-05ResearchResearchBG Mark A. Graham24th Army Science ConferenceOrlando, FL – 1 December


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