DOC PREVIEW
Virtual Instrument Design and Animation

This preview shows page 1-2-20-21 out of 21 pages.

Save
View full document
View full document
Premium Document
Do you want full access? Go Premium and unlock all 21 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 21 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 21 pages.
Access to all documents
Download any document
Ad free experience
View full document
Premium Document
Do you want full access? Go Premium and unlock all 21 pages.
Access to all documents
Download any document
Ad free experience
Premium Document
Do you want full access? Go Premium and unlock all 21 pages.
Access to all documents
Download any document
Ad free experience

Unformatted text preview:

PowerPoint PresentationAimSlide 3Previous Sound Generation ResearchGeometric ModelsPhysical ModelModal FormulationMode Shapes (exaggerated)Modal ActivationInteractive Sound GenerationSound ValidationMeasurement SetupSquare (Aluminum)Square (Steel)Rectangle (Aluminum)Odd Shaped Plates - “S”Odd Shaped Plates - “G”Demo PlateDemo Odd ShapeSummary and DiscussionAcknowledgementsVirtual Instrument Design and AnimationCynthia BruynsRobert TaylorCarlo SéquinUniversity of California at BerkeleyAimAimTo provide an environment for evaluating the sound qualities of modeled simple idiophonesImages courtesy of Steve ReinmuthAimAimTo recreate the object’s sound in an interactive environmentTo be able to use these sounds to extend synthesis for computer musicModeled Objects Mode ActivationPrevious Sound Generation ResearchPrevious Sound Generation ResearchStochasticSerra, X. et al. 1990Cook, P. 2001Texturesvan den Doel, K. et al. 2001Di Fillipo, D. et al. 2000AnalyticSmith, J. 1992Cook, P. 1995ModalMorrison, J. et al. 1993O’Brien, J. et al. 2001Methods for sound synthesis for graphicsGeometric ModelsGeometric ModelsSimple or complex shapesMultiple resolutions are generatedCan use thin or solid modelsPhysical ModelPhysical ModelModal FormulationModal FormulationMode Shapes (exaggerated)Mode Shapes (exaggerated)Modal ActivationModal ActivationLoad model geometry into viewer program.Choose materials parameters.Select several strike locations on the model– and map to keys of a midi keyboard.PLAY ! – Key velocity determines intensity of strike.Interactive Sound GenerationInteractive Sound GenerationSoftware created as an Audio Unit plug-inCan be used in AU host applicationsThis allows for sound generation in a composing environmentStrike LocationSound ValidationSound ValidationSynthesized sounds were compared with actual object sound generationSquare plateAluminumSteelRectangular plateAluminumOdd shaped platesAluminumModel RealMeasurement SetupMeasurement SetupSound dampened room Selection after transientsFFT analysis of identical time intervalsTime (seconds)Frequency (Hz)Amplitude (dB)AnalysisWindow?Square (Aluminum)Square (Aluminum)Frequency (Hz)Sound Pressure Level (dB/Hz)604020100 200 500 1000 2000MaterialsModelSquare (Steel)Square (Steel)Frequency (Hz)Sound Pressure Level (dB/Hz)604020100 200 500 1000 2000MaterialsModelRectangle (Aluminum)Rectangle (Aluminum)Frequency (Hz)Sound Pressure Level (dB/Hz)604020100 200 500 1000 2000MaterialsModel?Frequency (Hz)Sound Pressure Level (dB/Hz)604020100 200 500 1000 2000MaterialsModelOdd Shaped Plates - “S”Odd Shaped Plates - “S”Odd Shaped Plates - “G”Odd Shaped Plates - “G”Frequency (Hz)Sound Pressure Level (dB/Hz)604020100 200 500 1000 2000MaterialsModelDemo PlateDemo PlateDemo Odd ShapeDemo Odd ShapeSummary and DiscussionSummary and DiscussionSystem for generating “ringing” sounds More “natural” => more interestingReal-time generation of strike-sounds.System may become predictive enough to allow interactive design of new “bells”Real-time shape modifications an re-analysis ?Extensions: Non-linear phenomena during initial strikeInclude coupling with environment (air).AcknowledgementsAcknowledgementsApple ComputerRuzena BasjcyDavid BindelJon DrukmanJustin MaxwellJames McCartneyKim SilvermanBill


Virtual Instrument Design and Animation

Download Virtual Instrument Design and Animation
Our administrator received your request to download this document. We will send you the file to your email shortly.
Loading Unlocking...
Login

Join to view Virtual Instrument Design and Animation and access 3M+ class-specific study document.

or
We will never post anything without your permission.
Don't have an account?
Sign Up

Join to view Virtual Instrument Design and Animation 2 2 and access 3M+ class-specific study document.

or

By creating an account you agree to our Privacy Policy and Terms Of Use

Already a member?